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World of Balance

1) Intro - Narshe
2) Narshe - Figaro C.
3) Figaro Castle
4) South Figaro
5) Mt. Kolts
6) Returner Hideout
7a) Terra Scenario
7b) Locke Scenario
7c) Sabin Scenario
7d) Sabin Scenario cont.
8) Narshe
9) Figaro C. - Kohlingen
10) Jidoor - Zozo
11) Jidoor - Opera House
12) Imperial Continent
13) Magitek Factory
14) Terra's Past
Op) Mog
15) Cave to Sealed Gate
16) Vector
16a) Imperial Castle
16b) IC cont.
17) Kohlingen
18) Kohlingen cont.
19) Esper Caves
Op) Triangle Island
Op) Water Rondo
Op) Veldt
20) Floating Continent
21) FC cont.

World of Ruin

1) Solitary Island
2) Albrook - Tzen
3) Mobliz
4) Nikeah
4a) Figaro Castle
4b) Darill's Tomb
5) Mt. Zozo
6) Veldt Caves
7) Mobliz Returns
8) Owzer's House
9) Ebot's Rock
10) Narshe
11) Phoenix Cave
12) Cyan's Dream

 

Item Checklist | Walkthrough

Destination Figaro Castle

Here is our first introduction with the lovely character Kefka. We are introduced to him by a lovely little sadistic comment - I never realized Kefka was such a perv. I think he's been reading to much Marquis de Sade.
Isn't he just beautiful folks?
Oh damn! OLD MAN be pimpin the Narshe women! OLD MAN has got the connections, let me tell you. You know how girls go for those OLD MEN.
Anyway, after you are introduced to your good friend Locke, OLD MAN sends you on a rescue mission to find Terra. It is your job to escort her safely to the confines of Figaro Castle. Locke, being the pansy "treasure hunter" that he is can't do it himself, so he must enlist the help of...kupo?
Moogles! Hell yeah! Time to kick some guard butt.
What can I say? How can you lose when you have a moogle named Kumama in your group?
The enemies here aren't too difficult. The only thing to watch out for is the Blizzard spell that the mammoths use. Try and kill the mammoths as fast as possible. There are six mobile units you must fight. Have Locke's group fight 3 of them, Mog's group fight 1, and your other moogle group the other 2. Use Mog's group to attack the stationary unit.
Before attacking the stationary unit, unequip all of Mog's stuff, cause he has a good shield and pike you won't be able to get until much later in the game. It will come in handy.
This fight isn't that hard. Just have Mog use "Dance" and the other moogles attacks. You won't die. I guarantee it! Disclaimer: This is not a real guarantee. It is only a silly ploy to make you feel more confident about your pathetic lives. If you would like to complain about the use of this guarantee, go cry to your mama. Thanks.
Once you win the fight, Locke being the gentleman he is will exchange thanks with the moogles and carry Terra off in his husky Treasure Hunter arms to safety. Boy, what a stud.
Locke will then, in his infinite cunning, find a secret passage out of this cave! Ta da! Remember this switch and this cave, because you will need to use it again later on in the game.
I didn't know Locke was from Fargo. See, your mom was right, you DO learn something new everyday!
And we all know how good the words of a thief are, don't we? Err, I mean, treasure hunter, of course...
And so the two young heroes gallantly march out of the town of Narshe into the lush world of mode 7 graphics. Remember when mode 7 used to be the coolest thing in the world? Now its all big flashy gigapixels and FPUs. But mode 7 will always hold a special place in my heart.
After fighting some weird leaf/bush enemies, you will arrive at the castle of figaro, which is to the southwest from the town of Narshe. It is time to enter the castle and meet thine destiny.

Reccomended Level: 10




Item Checklist

Mithril Pike (Mog's Equipment)
Mithril Shield (Mog's Equipment)






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