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World of Balance

1) Intro - Narshe
2) Narshe - Figaro C.
3) Figaro Castle
4) South Figaro
5) Mt. Kolts
6) Returner Hideout
7a) Terra Scenario
7b) Locke Scenario
7c) Sabin Scenario
7d) Sabin Scenario cont.
8) Narshe
9) Figaro C. - Kohlingen
10) Jidoor - Zozo
11) Jidoor - Opera House
12) Imperial Continent
13) Magitek Factory
14) Terra's Past
Op) Mog
15) Cave to Sealed Gate
16) Vector
16a) Imperial Castle
16b) IC cont.
17) Kohlingen
18) Kohlingen cont.
19) Esper Caves
Op) Triangle Island
Op) Water Rondo
Op) Veldt
20) Floating Continent
21) FC cont.

World of Ruin

1) Solitary Island
2) Albrook - Tzen
3) Mobliz
4) Nikeah
4a) Figaro Castle
4b) Darill's Tomb
5) Mt. Zozo
6) Veldt Caves
7) Mobliz Returns
8) Owzer's House
9) Ebot's Rock
10) Narshe
11) Phoenix Cave
12) Cyan's Dream


AUTHOR'S NOTE: This walkthrough goes through the American version, called Final Fantasy III for the SNES, though does cover most of the Super Famicom version, Final Fantasy VI. The Playstation version is similar to the Super Famicom version, with minor differences. None of those differences are covered in this

How to use this walkthrough:

Every entry in this walkthrough will follow the same basic procedures. They are as follows:

Location of Event
Recommended Party: Person, Person, Person, Person

The Description of the event will go here. It will probably be a couple of lines long, and most will include a picture. In this space will be more text, describing the event and some of my lame humor (actually lots of it), but not ruining the plot (actually, I'll be ruining the plot many more times than once :). If a boss is in the area, it will be in a separate field, as demonstrated below.

HP: ### MP: ###
Special Weakness/Defence: xxx Special Attacks: xxx

Walkthrough Sections:

World of Balance:


The World of Ruin:

Note on World of Ruin Walkthrough: The world of Ruin is, for the most part, non-linear. There are only a few parts of the walkthrough which are mandatory and that you must do. The rest of the parts are optional, and need only be done for completeness. Refer to the key below for more information.


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