In the Fire Cavern. You will capture him automatically during your Seed Pre-exam. He's one of your first GFs which will let you improve your character's strength, so make good use of that ability, especially when it comes to Squall and Zell (who have limit breaks dependant on strength).
Ability |
AP needed |
Unlocks |
Description |
HP-J |
50 |
N/A |
Junctions spells to character's HP |
Str-J |
Learned |
N/A |
Junctions spells to character's strength |
Elem-Atk-J |
Learned |
N/A |
Junctions elemental spells to your weapon |
Elem-Def-J |
100 |
Elem-Def-J x2 |
Junctions elemental spells to character's elemental defence |
Elem-Def-J x2 |
130 |
N/A |
Junctions 2 elemental spells to character's elemental defence |
Magic |
Learned |
N/A |
Enables "Magic"- command |
GF |
Learned |
N/A |
Enables "GF"- command |
Draw |
Learned |
N/A |
Enables "Draw"-command |
Item |
Learned |
N/A |
Enables "Item"- command |
Mad Rush |
60 |
(Available at Lv.10) |
Enables "Mad Rush"- command |
Str+20% |
60 |
Str+40% |
Increases character's strength by 20% |
Str+40% |
120 |
Str Bonus |
Increases character's strength by 40% |
Str Bonus |
100 |
N/A |
Increases Str+1 on character Level up |
SumMag+10% |
40 |
SumMag+20% |
Increases Ifrit's damage by 10% |
SumMag+20% |
70 |
SumMag+30% |
Increases Ifrit's damage by 20% |
SumMag+30% |
140 |
N/A |
Increases Ifrit's damage by 30% |
GFHP+10% |
40 |
GFHP+20% |
Increases Ifrit's HP by 10% |
GFHP+20% |
70 |
GFHP+30% |
Increases Ifrit's HP by 20% |
GFHP+ 30% |
140 |
N/A |
Increases Ifrit's HP by 30% |
Boost |
10 |
N/A |
Boosts Ifrit's attack in battle |
F Mag-RF |
30 |
N/A |
Refines Fire magic from items |
Ammo-RF |
30 |
(Available at Lv.10) |
Refines Ammo from items |