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Ifrit
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Ifrit


Attack: Hell Fire
Starting Level: 1
Starting HP: 305
Element: Fire

Location

In the Fire Cavern. You will capture him automatically during your Seed Pre-exam. He's one of your first GFs which will let you improve your character's strength, so make good use of that ability, especially when it comes to Squall and Zell (who have limit breaks dependant on strength).

Abilities

Ability AP needed Unlocks Description
HP-J 50 N/A Junctions spells to character's HP
Str-J Learned N/A Junctions spells to character's strength
Elem-Atk-J Learned N/A Junctions elemental spells to your weapon
Elem-Def-J 100 Elem-Def-J x2 Junctions elemental spells to character's elemental defence
Elem-Def-J x2 130 N/A Junctions 2 elemental spells to character's elemental defence
Magic Learned N/A Enables "Magic"- command
GF Learned N/A Enables "GF"- command
Draw Learned N/A Enables "Draw"-command
Item Learned N/A Enables "Item"- command
Mad Rush 60 (Available at Lv.10) Enables "Mad Rush"- command
Str+20% 60 Str+40% Increases character's strength by 20%
Str+40% 120 Str Bonus Increases character's strength by 40%
Str Bonus 100 N/A Increases Str+1 on character Level up
SumMag+10% 40 SumMag+20% Increases Ifrit's damage by 10%
SumMag+20% 70 SumMag+30% Increases Ifrit's damage by 20%
SumMag+30% 140 N/A Increases Ifrit's damage by 30%
GFHP+10% 40 GFHP+20% Increases Ifrit's HP by 10%
GFHP+20% 70 GFHP+30% Increases Ifrit's HP by 20%
GFHP+ 30% 140 N/A Increases Ifrit's HP by 30%
Boost 10 N/A Boosts Ifrit's attack in battle
F Mag-RF 30 N/A Refines Fire magic from items
Ammo-RF 30 (Available at Lv.10) Refines Ammo from items



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