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Doomtrain
Guardian Force Home / Quezacotl / Shiva / Ifrit / Siren / Brothers / Diablos / Carbuncle / Leviathan
Pandemona / Cerberus / Alexander / Doomtrain / Bahamut / Cactuar / Tonberry / Eden
Odin / Gilgamesh / Phoenix / Chicobo / Minimog / Moomba

Doomtrain


Attack: Runaway Train
Starting Level: 28
Starting HP: 2521
Element: Poison/ most bad status effects

Location

Doomtrain is sealed in the Solomon Ring, which is an item you can find in Tear's Point. In order to release him, you have to collect 6 Steel Pipes, 6 Malboro Tentacles and 6 Remedy+ which you can only gain by using Alexander's Med LV Up- ability.

Abilities

Ability AP needed Unlocks Description
Elem-Atk-J 160 N/A Junctions elemental spells to your weapon
St-Atk-J 160 N/A Junctions effect spells to your weapon
St-Def-Jx4 180 N/A Junctions four different effect spells to Defence
Elem-Def x4 180 N/A Junctions four elemental spells to defence
Magic Learned N/A Enables "Magic"- command
GF Learned N/A Enables "GF"- command
Draw Learned N/A Enables "Draw"- command
Item Learned N/A Enables "Item"- command
Darkside 100 N/A Enables the "Darkside"- command
Junk Shop Learned N/A Calls Weapon shop
Absorb 80 N/A Enables the "Absorb"- command
SumMag+10% 40 SumMag+20% Increases Doomtrain's damage by 10%
SumMag+20% 70 SumMag+30% Increases Doomtrain's damage by 20%
SumMag+30% 140 SumMag+40% Increases Doomtrain's damage by 30%
SumMag+40% 200 N/A Increases Doomtrain's damage by 40%
GFHP+10% 40 GFHP+20% Increases Doomtrain's HP by 10%
GFHP+20% 70 GFHP+30% Increases Doomtrain's HP by 20%
GFHP+30% 140 GFHP+40% Increases Doomtrain's HP by 30%
GFHP+40% 200 N/A Increases Doomtrain's HP by 40%
Boost 10 N/A Boosts Doomtrain's attack in battle
Auto-Shell 250 N/A Automatic Shell status at the beginning of battle
Forbid Med-RF 200 N/A Refines Stat modifying and ultimate healing items



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