EVENT SCENES
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- ES 1 - You meet the Swordsman here. He tells you to
meet him in the Labyrinth so he can teach you the Allied Actions.
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- ES 2 - You encounter 2 Kobolds arguing. They bought a
sword from a Hobbit & were told that it could kill anything, but it
can't. They see you, and want to kill you and take your money.
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- ES 3 - You stop and Kyo tells you that his brush with near
death is close by. Ricardo suggests that you go to it so Kyo can
overcome his fear of it.
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- ES 4 - You search the skeleton & 2 Rogues attack
you. Beat them & search the skeleton for a shield. Take
it, & Ricardo will tell you that it belonged to his old party
leader.
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- ES 5 - Kyo tells you that this is where he almost died at.
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- ES 6 - You encounter the Priestess Sara waiting to get a
Pass. She offers to join you (you don't have a choice).
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- ES 7 - You meet Gotz, a trap-making Orc. He gives you
a Labyrinth Stone
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- ES 8 - Ricardo tells you about Breakaway walls.
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- ES 9 - You run into Kasta, who's being hounded by someone
named Virgo. She threatens to hurt Kasta if he doesn't leave with
her. You can stop him if you want, but he'll leave with her
anyway (choosing to stop him will make trust go up).
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- ES 10 - You run into a group of adventurers. They
talk to you for a bit then leave, but not before dropping a
sword. You go and pick it up, they return & take it
back from you. The female Bishop appraises it, and it turns out
to be cursed. She becomes affected by the curse & runs
off. The other 2 chase after her. You pick up the Betraying
Sword.
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- ES 11 - You hear a noise coming from the nearby room.
You can choose to ignore it or see about it. Go & see about
it, and it's a Warrior who needs help (choosing no gets on Sara's bad
side). Sara goes back to town to get an Antidote. She comes
back and gives the Antidote & a Healing Potion to him. He
thanks you & gives you a Magic Stone. Sara tells you that she
trusts you more now.
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- ES 12 - You meet the Swordsman here. He teaches you 2
AA's before Virgo shows up. She fights against you. Beat
her using the 3rd AA he teaches you. She gets pissed &
leaves. Kasta leaves for town to tell everyone of what you
did. The Swordsman then tells you it's up to you to find the
cause of The Flash, then he disappears.
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- ES 13 - You run into another injured Warrior that tells you
about the Reaper. When asked if you believe him, do so
(good/neutral trust goes up).
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- ES 14 -You run into a Hobbit Thief freting over switch and
asks you to leave.
Return here after you've obtained a Pass. He'll fret over it a
little
bit more then leaves. Press the switch to unlock the door at the
beginning of the level.
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- ES 15 - You run into a Samurai that tells you that this
spring is linked to another spring that runs deeper in the Labyrinth.
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- ES 16 - An Elf Warrior stops you and wants to see your Pass
before he lets you go down. You tell him that you tried to get
one, but no one was in the Imperial Quarters to hand them out. He
tells you to go back to town & try again later.
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- ES 17 - *Happens only after getting the AAs.* Come back
here after going to town. You meet Kasta, who asks where the
Swordsman's at. Tell him whatever, because he already knows what
happens. He leaves.
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- ES 18 - After going back to town, come back here & a
guard stops you. He gives you a test to see if you are worthy to
see the Queen. Fight against 3 Harpies. Go inside &
you'll meet Queen Otelier & her advisor Chief LeDua Almsey.
They give you a pass & tell you to go and find a missing unit of
soldiers.
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- ES 19 - *Happens only after getting a pass.* You run
into the same Hobbit Thief as earlier, who starts talking to you about
Vellums, whether you want him to or not. He gives you the Guiding
Vellum.
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- ES 20 - Return here after you've found the missing unit of
soldiers to get your reward. Also, give Otelier the Royal Ring if
you've picked it up.
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- ES 21 - *Happens only after getting a pass.* You meet
Michele here. She talks to you about the darkness that surrounds
Duhan. She leaves.
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- ES 22 - *Happens only after getting a pass.* You run
into the same adventurers from earlier who talk amongst each other.
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- ES 23 - *Happens only after getting a pass.* You run
into a strange old man here who rambles on about basically nothing.
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- ES 24 - *Happens only after getting a pass.* You hear
a noise come from nowhere telling you that a shop has opened up on
B1. You are dragged into the nearby room. This is
Maelific's Smiley Shop, where you can buy potions.
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- ES 25 - *Happens only after getting a pass.* You
encounter a female Thief fighting undead. She kills them and then
tells you how to kill them. She leaves, but not before swiping a
little money from you. Walk ahead. Some undead that she
didn't kill appear. Choose to attack them or leave (you have to
kill them to pass). Kill them if you are able to.
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- ES 26 - *Only happens after completing Lydia's "Help my
boyfriend" quest* & reaching B5 in the Labyrinth*. You run
into Eric, who tells you that he is opening up a monster material shop.
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