Weapons
Weapons are used for attacking your enemies. The higher the attack power, the greater damage you inflict. Weapons are also class specific, and not all classes can use all weapons. Weapons also have an attack frequency rating (determines how many hits you perform per attack), as well as its accuracy (chance of you hitting the enemy). Doesn't do any good to have an awesome weapon if you can't hit worth a damn. | |||
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Name |
The name of the item you are looking at. | Fix. Acc. | Hit % of equipped weapon. Positives will be (%); Negatives will be (-%). |
Description | A description of the item you are looking at. Unidentified items will have a series of ??? in it's place when viewing them (so be sure to get them appraised first). | Stat/Item Effect | Increase/Decreases stats by equipping it, or just by having it in inventory; special ability an item has, such as the ability to slay undead, cast spells, has a Special Power (SP), etc. |
Class | Usable by class (W-Warrior, K-Knight, M-Samurai, N-Ninja, T-Thief, P-Priest, B-Bishop, S-Sorceror). | Found In | Where item can be found at, enemies it drops from, or bought for how much in Vigger's Shop. |
Attribute | Usable by attribute (G-Good, N-Neutral, E-Evil). | Sold For | Selling price for the item in Vigger's Shop. Unidentified items only go for 10 GP. |
Att. Freq. |
How many hits, per round , a
weapon does. | Orange Text | Usable by Class/Attribute |
Damage |
Weapon's attack power. The higher the number, the more damage you will inflict on enemies. | Red Text | Cursed item. Once equipped, cannot be removed. Go to Vigger's and pay him to lift curse. Once done, item is destroyed. |
DAGGER |
SHORT SWORD |
LONG SWORD |
GREAT SWORD |
KATANA |
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STAFF |
MACE |
HAND AXE |
BATTLE AXE |
SHURIKEN |
CROSSBOW |
FLAIL |
THROWING KNIFE |
Dagger | |||||||||
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While daggers usually have a high number of
attacks, there damage is
very low. Not really recommended for battle, unless you're short on cash. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Dagger | Short knife with 15cm blade. The number of attacks is high, but the damage is low. | W K M N T P B S | G N E | 2 | 3 | 20% | N/A | Kyo starts off with one. Can be found in random chests throughout the Labyrinth. Bought in Vigger's Shop for 600 G. | 300 |
Craftsman's Dagger | A sharp dagger forged by a famous craftsman. | W K M N T P B S | G N E | 2 | 4 | 22% | N/A | Drops off of Highwayman. | 600 |
Petrified Dagger | A magical dagger with a blade emitting a subtle magical light. Can petrify and defeat the Undead. | W K M N T P B S | G N E | 2 | 5 | 22% | In battle, can inflict Stone to one enemy; can kill Undead. | Received after completing Lorenzo's "Check if he is dead or alive" quest. Found in B5. Drops off of Stonefly. | 2100 |
Assassin's Dagger | Dagger strengthened with a spell. It's magical power can defeat the Undead, with one blow at times. | W K M N T P B S | G N E | 2 | 6 | 23% | In battle, can kill the Undead; sometimes in an X-Kill. | Drops off of Master Thief & Phantom Thief. | 4200 |
Thief's Dagger | When equipped, agility increases. Allows class change from Thief to Ninja when its power is released. | W K M N T P B S | G N E | 2 | 7 | 25% | When equipped, Agility +10. Releasing it's SP, can turn from Thief into Ninja. | Can be found in random chests starting from B8. | 6600 |
Wind Dagger | Dagger that used to belong to an honorable Ninja. Enables to defeat Undeads. | W K M N T P B S | G N E | 2 | 8 | 25% | In battle, casts Teal; can kill Undead. | Kulgan starts off with one. | 9600 |
Cursed Dagger | Touching its blade will put one to sleep from its curse and also decreases HP when equipped. | W K M N T P B S | G N E | 1 | 5 | 25% | Lose 3 HP per step when equipped. In battle, can inflict Sleep to one enemy. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in random chests in B7. | 600 |
Prowler's Dagger | The sharpest of any dagger, but it distorts one's spirit and decreases level of trust. | W K M N T P B S | G N E | 1 | 20 | 25% | When equipped, Trust goes down instead of up. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Stonefly & Phantom Thief 2. | 3000 |
Bloodied Dagger | A dagger tarnished with blood. Its curse is so strong that it robs HP just by having it. | W K M N T P B S | G N E | 1 | 12 | 40% | Lose 2 HP per step just from having it in your inventory. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Phantom Thief 2. | 6600 |
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Short Sword | |||||||||
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Short swords are a little better than daggers in way of attack power, but just barely. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Short Sword | Sword with 30cm blade. Easy to manipulate but doesn't inflict major damage. | W K M N T P B S | G N E | 1 | 7 | 5% | N/A | Found in random chests in the Labyrinth. Bought in Vigger's Shop for 800 G. | 400 |
Magus' Short Sword | Sword endowed with a basic spell. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 10 | 5% | In battle, can kill Undead. | Rui starts with one. Drops off of Lv.1 Ninja. | 800 |
Spiritual Sword | Cuts well though not forged by a craftsman. Said to be the work of a ghost. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 13 | 7% | In battle, can kill Undead. | Drops off of Master Thief. | 2800 |
Ancient Sword | Purified by a spell. By releasing its power, attribute can change to Neutral. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 16 | 7% | Releasing it's SP, can become Neutral. In battle, can kill Undead. | Drops off of Lv. 7 Warrior. | 5600 |
Evil Short Sword | Only those with Evil attribute can equip it. The poison on its blade can put the enemy to sleep. | W K M N T P B S | G N E | 1 | 19 | 9% | In battle, can inflict Sleep to one enemy. | Drops off of Silver Slime. Found in random chests on B10. | 8800 |
Banishing Sword | It can strike a deadly blow to finish the Undead. But it robs the ability to think when equipped. | W K M N T P B S | G N E | 1 | 11 | 15% | When equipped, Wisdom -50%. In battle, can kill Undead. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Master Thief. | 800 |
Skeletal Sword | Cursed sword forged with an Undead body. Does minor damage and robs Wisdom. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 15 | 15% | When equipped, Wisdom -50%. In battle, can kill Undead. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Lv.10 Thief. | 4000 |
Cursed Sword | A curse is engraved on this sword. Hitting accuracy and resistance to fire decrease. | W K M N T P B S | G N E | 1 | 21 | -20% | When equipped, Fire resistance down. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in random chests in the ABYSS. | 10800 |
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Long Sword | |||||||||
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Long swords are the preferred weapon of battle. They have very good attack power. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Long Sword | Forged to have good balance so it can be swung with one hand. | W K M N T P B S | G N E | 1 | 9 | 0% | N/A | Main character & Ricardo start with one. Pre-made character Daluk & made Warrior characters start with one. Can be found in random chest throughout the Labyrinth. Bought in Vigger's Shop for 1000 G. | 500 |
Slashing Sword | Can make enemies go unconscious at times. It is unknown whether it was made by spells or a craftsman. | W K M N T P B S | G N E | 1 | 12 | 0% | In battle, can inflict Unconscious to one enemy. | Found in B2. | 1000 |
Splitting Sword | It cuts very well for the way it looks. It can give a finishing blow to the Undead. | W K M N T P B S | G N E | 1 | 16 | 0% | In battle, can kill Undead. | Grace & Orphe start with one. Found in B4. Drops off of Lv.8 Warrior. | 3500 |
Blessed Sword | Sword that was offered a saint's prayers. Releasing its powers allow an attribute change to Good. | W K M N T P B S | G N E | 1 | 20 | 0% | Releasing it's SP, can become Good. | Drops off of Lv.4 Thief. | 7000 |
Holy Knight Sword | Increases Life from sacred powers. Can only be equipped by Knights. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 28 | 0% | When equipped, Life +10. In battle, can kill Undead. | Drops off of Greater Demon. Found in random chests starting from B8. | 11000 |
Evil Saber | Cuts best of all the long swords. Zateal spell lies in the blade. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 28 | 0% | In battle, casts Zateal; can kill Undead. | Found in random chests in the ABYSS. | 12000 |
Betraying Sword | It cuts well but it is cast with a curse to weaken the faith of the one who equips it. | W K M N T P B S | G N E | 1 | 17 | 0% | When equipped, Faith -50%. | A possible prize won from completing Gotz's Lv. 10 Trap. Obtain in B1 after your encounter Ann Marie the 1st time. | 2000 |
Dark Sword | Weakens resistance to Paralysis. Releasing its special powers can change attribute to Evil. | W K M N T P B S | G N E | 1 | 20 | 0% | When equipped, Paralysis resistance down. Releasing it's SP, can become Evil. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in B5. | 5000 |
Ghost Sword | A sword said to have formed by vengeful spirits. It decreases faith just by having it. | W K M N T P B S | G N E | 1 | 28 | 0% | Faith -50% just by having it in your inventory. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Deathbringer. | 13500 |
Queen's Guard Sword | A sword handed down among Queen's Guards since the Medieval Period. Heals and excels in any attack. | W K M N T P B S | G N E | 1 | 46 | 50% | When used as an item, casts Lafeal. In battle, can X-Kill enemies; can kill Undead. | Found at the end of B10. Can be found in random chests in The ABYSS. | 50000 |
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Great Sword | |||||||||
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Great Swords are 2 handed swords, and as such, you can't equip
shields. Their accuracy is low, but it more than makes up for it by doing about twice the damage of a Long Sword. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Great Sword | Large sword held with both hands and hard to manipulate. It has low accuracy, but inflicts big damage. | W K M N T P B S | G N E | 1 | 12-15 | -15% | N/A | Found in random chests throughout the Labyrinth. Bought in Vigger's Shop for 1400 G. | 700 |
Magus' Great Sword | Slightly lighter than the Great Sword as a result of a spell cast on it. Easier to manipulate. | W K M N T P B S | G N E | 1 | 18-23 | -10% | N/A | Drops off of Raver Lord. | 2600 |
Demon Slayer Sword | 2-handed sword sold by a sorceror to be used by a warrior guard. Enables to kill Undeads by spells. | W K M N T P B S | G N E | 1 | 22-29 | -15% | In battle, can kill Undead. | Drops off of Berserker. | 7000 |
Fire Sword | The God of Fire dwells in this 2-handed sword. Enables to use demonic powers and kill Undeads. | W K M N T P B S | G N E | 1 | 27-36 | -15% | In battle, casts Zakreta; can kill Undead. | Drops off of Chimera. | 9000 |
Thunder Sword | The God of Thunder dwells in this 2-handed sword. Enables to use demonic powers and kill Undeads. | W K M N T P B S | G N E | 1 | 30-43 | -15% | In battle, casts Jateal; can kill Undead. | Found in random chests starting from B9. | 13500 |
Neck Breaker | 2-handed sword once belonged to a crazy warrior. It can hit a vital area and kill an enemy in 1 blow. | W K M N T P B S | G N E | 1 | 36-53 | -15% | In battle, can X-Kill an enemy. | Received after completing Garcia's "Deliver an axe" quest. Drops off of Deathbringer. | 25900 |
Massive Sword | 2-handed sword that cuts well, but is unbalanced. Curses the person equipped and lowers agility. | W K M N T P B S | G N E | 1 | 1-24 | -15% | When equipped, Agility -50%. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in B2. Drops off of Raver Lord. | 1400 |
Nightmare Sword | A cursed 2-handed sword. It slowly takes away HP just having it. | W K M N T P B S | G N E | 1 | 2-35 | -15% | Lose 1 HP per step just having it in your inventory. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Deathbringer. | 9800 |
Demonic Sword | Contains power of HP turned into magical strength. Cuts best of all Great Swords. | W K M N T P B S | G N E | 1 | 40-56 | -15% | When equipped, Lose 2 HP per step. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Raver Lord. | 18900 |
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Katana | |||||||||
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Katanas are impressive 2 handed swords that really pack a punch. Not only do they do big damage, but they also have good accuracy plus most of them are multi-hit, as well as the chance to instantly kill an enemy with one blow. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Katana | Can only be equipped by a Samurai. It takes a lot of skill to handle, but inflicts big damage. | W K M N T P B S | G N E | 2 | 13 | 10% | N/A | Can be found in random chests throughout the Labyrinth. Bought in Vigger's Shop for 2200 G. | 1100 |
Muramasa | Legenadary Katana thirsty for blood and is so sharp it whistles thru air. It emits a mysterious light. | W K M N T P B S | G N E | 2 | 100 | 15% | In battle, casts Stigma; can kill Undead. | Drops off of Shogun. Can be found in random chests in The ABYSS. | 40700 |
Kanesada | Only true Samurais were allowed to carry it. It increases power and enables to kill Undeads. | W K M N T P B S | G N E | 2 | 27 | 13% | In battle, can kill Undead. Releasing it's SP, Power +1. | Drops off of Hatamoto & Pied Piper. | 29700 |
Kotetsu | Masterpiece of a known craftsman. It is said that it is so sharp that it even kills the Undead. | W K M N T P B S | G N E | 2 | 23 | 12% | In battle, can kill Undead. | Drops off of Major Daimyo & Shogun. | 19800 |
Osafune | Given to Samurais who performed daring deeds. Allows a class change to Samurai. | W K M N T P B S | G N E | 2 | 20 | 12% | Releasing it's SP, can become a Samurai. | Found in B5. | 11000 |
Bereaved Katana | Spirit of an unconfident Samurai dwells in it. According to rumors, it robs HP when equipped. | W K M N T P B S | G N E | 1 | 26-40 | 0% | When equipped, lose 1 HP per step. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Minor Daimyo. Found in B4 (underground). | 7700 |
Grievous Katana | Belonged to a betrayed Samurai who died with a grudge. When equipped, everyone appears as an enemy. | W K M N T P B S | G N E | 1 | 36-50 | 0% | When equipped, Trust goes down instead of up. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in random chests on B9. | 24200 |
Cursed Katana | An eerie Katana said to weep every night. It takes away HP of the person equipped to it. | W K M N T P B S | G N E | 1 | 46-60 | 0% | When equipped, lose 3 HP per step. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in Dimension World. | 40700 |
Craftsman's Katana | It has no special name, but was forged by a skilled craftsman. Can cut just by touching it. | W K M N T P B S | G N E | 2 | 17 | 10% | N/A | Aoba starts with one. Given to you by Garcia after you've completed his 1st Quest and helped Rui on B2. Drops off of Minor Daimyo. | 4400 |
Masamune | A work of art like the Muramasa. It can kill the Undead and even has the power to resurrect. | W K M N T P B S | G N E | 3 | 24 | 15% | When used as an item, casts Cathedral. In battle, can kill Undead. | Drops off of Hatamoto & Pied Piper. | 40700 |
Kikuichimonji | Blessed with the prayer of a known swordsman. It restores HP. Enables to kill Undeads. | W K M N T P B S | G N E | 2 | 26 | 13% | When equipped, gain 1 HP per step. In battle, can kill Undead. | Hina
starts with one. Drops off of Greater Demon. Can be found in B10. | 40700 |
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Staff | |||||||||
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Staff weapons are one of the weakest weapons in the game. There
attack power is relatively low. Most of them can be used to cast a spell (some only during battle). They also, usually, raise the Wisdom stat. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Healing Staff | Not very effective as a weapon. It raises one's Wisdom and heals wounds during battle. | W K M N T P B S | G N E | 1 | 6 | 0% | When equipped, Wisdom +10. In battle, casts Feal. | Michele starts with one. Pre-Made character Creo starts with one. Made Sorceror characters start with one. Drops off of Lv.1 Priest. Bought in Vigger's Shop for 600 G. | 300 |
Guiding Staff | When used while exploring, a map of the floor explored will be displayed. | W K M N T P B S | G N E | 1 | 8 | 0% | When equipped, Wisdom +10. When used as an item, can see the areas of the map you've already been to. | Received from Kasta after re-entering B1 after mastering Allied Actions. Found in random chests on B5. Bought in Smiley's Shop for 900 G. | 450 |
Silencing Staff | A staff that seals enemy's spells. It also increases the Wisdom of the person equipped with it. | W K M N T P B S | G N E | 1 | 11 | 0% | When equipped, Wisdom +10. In battle, casts Sarome. | Rui starts with one. Received after completing Anonym's "Tell me who I am" quest. | 2100 |
Blazing Staff | A Fire spell is sealed within. It also increases the Wisdom of the person equipped with it. | W K M N T P B S | G N E | 1 | 13 | 0% | When equipped, Wisdom +10. In battle, casts Zakreta. | Virgo starts with one. Drops off of Arch Mage. Found in random chests on B8. | 4200 |
Freezing Staff | A Freezing spell is sealed within. It also increases the Wisdom of the person equipped with it. | W K M N T P B S | G N E | 1 | 15 | 0% | When equipped, Wisdom +10. In battle, casts Kuld. | Found in B8. | 6600 |
Suffocating Staff | A spell to suffocate all enemies at once is sealed within. Increases Wisdom as well. | W K M N T P B S | G N E | 1 | 18 | 0% | When equipped, Wisdom +10. In battle, casts Punish. | Found in B10. | 9600 |
Cursed Staff | A wandering spirit dwells within the staff. It gradually takes away Sorceror MP. | W K M N T P B S | G N E | 1 | 9 | 0% | When equipped, Lose 1 Sor. MP every 10 steps, starting with the highest level. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Lv. 10 Mage & Necromancer. | 5400 |
Useless Staff | A sorceror failed to cast a spell on it. Magical powers emitted from the cracked surface lower Wisdom. | W K M N T P B S | G N E | 1 | 14 | 0% | When equipped, Wisdom -50%. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Lv.1 Mage & Necromancer. | 1400 |
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Mace | |||||||||
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Maces are blunt-based weapons that are best suited for Priests. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Mace | Weapon for Priests. A weight is attached to a staff which inflicts more damage to an enemy. | W K M N T P B S | G N E | 1 | 9 | 0% | N/A | Pre-made character Cerazyn starts with one. Made Priest characters start with one. Found in random chests throughout the Labyrinth. Bought in Vigger's Shop for 900 G. | 450 |
Holy Mace | Blessed by a known priest. Increases Faith of the person equipped with it. | W K M N T P B S | G N E | 1 | 12 | 0% | When equipped, Faith +10. Releasing its SP, Faith +1. | Found in B2. | 900 |
Combo Mace | A blade is attached to the end. It lacks beauty, but excels offensively. Enables to kills Undeads. | W K M N T P B S | G N E | 1 | 15 | 0% | In battle, can kill Undead. | Received after completing Helga's "I'm opening a weapon shop" quest. | 3150 |
Crushing Mace | Strengthened by a spell. Its power can render enemies unconscious at times and enables to kill Undeads. | W K M N T P B S | G N E | 1 | 19 | 0% | In battle, can inflict Unconscious to one enemy; can kill Undead. | Found in B6. | 6300 |
Devout Mace | Increases Faith of the person equipped with it and heals wounds. Allows class change to Bishop. | W K M N T P B S | G N E | 1 | 22 | 0% | When equipped, Faith +10. In battle, casts Lafeal. Releasing it's SP, can become Bishop. | Kaza starts with one. Drops off of Arch Priest. | 9900 |
Blazing Mace | Spirit of fire is sealed within by a spell. During battle, the power of the spirit can be used. | W K M N T P B S | G N E | 1 | 26 | 0% | In battle, casts Zakreta. | Found in random chests in the ABYSS. | 13500 |
Skeptical Mace | A cursed mace. It decreases Faith, but inflicts damage to 1 enemy when used during battle. | W K M N T P B S | G N E | 1 | 12 | -5% | When equipped, Faith -50%. In battle, casts Sabarrets. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops of High Priest. | 1800 |
Crimson Mace | Rusted from the blood of enemies. Takes away Priest MP from the one equipped and the enemy also. | W K M N T P B S | G N E | 1 | 20 | -5% | When equipped, lose 1 Priest MP every 10 steps, starting at the highest level. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in random chests on B10. | 8100 |
Tainted Mace | Belonged to a priest who died from cursing God. It disables the use of spells, but can kill enemies. | W K M N T P B S | G N E | 1 | 27 | -5% | When equipped, can't cast spells. In battle, casts Deadly. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in Dimension World. | 14000 |
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Hand Axe | |||||||||
Hand axes are 1-handed slashing type weapons. Their attack power is a little higher than long swords, but their accuracy is a bit lower. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
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Hand Axe | Can be handled with one hand. This type of weapon has low accuracy, but inflicts large damage. | W K M N T P B S | G N E | 1 | 10-13 | -7% | N/A | Found in random chests throughout the Labyrinth Dropped off of Orc King. Bought in Vigger's Shop for 1300 G. | 650 |
Steel Hand Axe | Weighs more for better balance and inflicts more damage. | W K M N T P B S | G N E | 1 | 15-20 | -10% | N/A | Drops off of Orc King. Found in B4. | 2600 |
Apprentice Hand Axe | Supposedly made by an apprentice Dwarf blacksmith. Cuts cleanly and enables to kill Undeads. | W K M N T P B S | G N E | 1 | 19-26 | -10% | In battle, can kill Undead. | Drops off of Hatamoto. | 8500 |
Slicing Hand Axe | Supposedly made by a master forger as a hobby. Excels offensively and enables to kill Undeads. | W K M N T P B S | G N E | 1 | 22-31 | -10% | In battle, can kill Undead. | Drops off of Ogre Lord. | 11700 |
Craftsman's Axe | Masterpiece Axe forged by a skilled craftman. Can cut flesh just by touching the shiny blade. | W K M N T P B S | G N E | 1 | 26-37 | -5% | N/A | Drops off of Ogre Lord. | 17550 |
Thunder Axe | Thunder magic is sealed within this hand axe. Allows the use of a strong thunder attack. | W K M N T P B S | G N E | 1 | 31-46 | -5% | In battle, casts Jateal. | Found in Dimension World. | 24050 |
Cursed Hand Axe | A carelessly made hand axe. Its defiled spirit gradually decreases the equipped person's HP. | W K M N T P B S | G N E | 1 | 16-24 | -10% | When equipped, lose 1 HP per step. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Orc King. | 1300 |
Evil Hand Axe | A rusty blade that attracted evil spirits. It takes away HP of the person equipped with it. | W K M N T P B S | G N E | 1 | 23-37 | -10% | When equipped, lose 1 HP per step. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in B6. Drops off of Hatamoto. | 9100 |
Knight's Hand Axe | It's sacred powers can kill with 1 blow. Only Knights can equip it. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 34-49 | -20% | In battle, can X-Kill enemies; can kill Undead. | Found in random chests in the ABYSS. | 20800 |
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Battle Axe | |||||||||
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Battle axes are 2-handed axes used for fighting. As such, shields
can't be used. They do just as much damage, if not more so, than great swords, but have even less accuracy. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Battle Axe | Large axe held with both hands. Low accuracy but inflicts large damage. | W K M N T P B S | G N E | 1 | 12-19 | -20% | N/A | Found in B1. Bought in Vigger's Shop for 1700 G. | 850 |
Slashing Battle Axe | Battle Axe with enhanced sharpness. Easier to use and with higher accuracy. | W K M N T P B S | G N E | 1 | 19-30 | -15% | N/A | Drops off of Earth Giant. | 3400 |
Swordmaster's Axe | Strengthened with a spell. Damage inflicted is greater than normal. Enables to kill Undeads. | W K M N T P B S | G N E | 1 | 24-39 | -20% | In battle, can kill Undead. | Drops off of Earth Giant. | 8500 |
Guard's Battle Axe | Contains souls of veteran warriors. Allows attributes to change to Good when special powers are released. | W K M N T P B S | G N E | 1 | 28-47 | -20% | Releasing it's SP, can become Good. | Drops off of Frost Giant. Found in random chests on B7. | 15300 |
Dwarf Battle Axe | Belongs to a known Dwarf warrior. Cuts well and inflicts big damage. Protects against Breath attacks. | W K M N T P B S | G N E | 1 | 33-56 | -20% | When equipped, 'Breath' resistance up. | Wolfe starts with one. Received as a possible price for completing Gotz's Trap Lv. 4. | 22950 |
Demonic Battle Axe | A sorceror's power within helps to resist Poison and inflicts damage with Poison when attacking. | W K M N T P B S | G N E | 1 | 39-70 | -20% | When equipped, Poison resistance up. In battle, inflicts Poison to one enemy. | Found in Dimension World. | 31450 |
Deceased Battle Axe | Seized by killing someone without paying. That person's curse causes the equipped person to lose money. | W K M N T P B S | G N E | 1 | 21-30 | -20% | When equipped, lose money every 10 steps. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Earth Giant. | 2100 |
Faithless Battle Axe | Belonged to an abandoned warrior whose comrades left him for dead. It decreases Trust. | W K M N T P B S | G N E | 1 | 31-45 | -20% | When equipped, Trust goes down instead of up. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in B6. | 11900 |
Evil Battle Axe | Axe with an evil spirit. It takes away one's HP but its power can destroy the Undead. | W K M N T P B S | G N E | 1 | 46-65 | -20% | When equipped, lose 1 HP per step. In battle, can kill Undead. | A possible prize won from completing Gotz's Lv. 10 Trap. Found in random chests in the ABYSS. | 27200 |
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Shuriken | |||||||||
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Shurikens are throwing weapons that can only be used by Ninjas. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Shuriken | A weapon that can be thrown form the back row and can only be used by a Ninja. | W K M N T P B S | G N E | 2 | 6 | -7% | N/A | Drops off of Lv.6 Ninja. | 3000 |
Spirited Shuriken | Aggression rises when equipped and can easily find the enemy's vital area. Can be used from the back row. | W K M N T P B S | G N E | 3 | 7 | -10% | N/A | Found in B6. | 4200 |
Shinobi Shuriken | Can only be used by Ninjas. Excels in strength and attacks. Can be used from the back row. | W K M N T P B S | G N E | 4 | 6 | -7% | N/A | Drops off of Master Ninja. | 8100 |
Resentful Shuriken | Holds a grudge of a Ninja who died in battle. Decreases Trust. Can be used from the back row. | W K M N T P B S | G N E | 6 | 1-4 | -5% | When equipped, Trust goes down instead of up. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of The High Master. | 6600 |
Cursed Shuriken | Betrayed spirits dwell within this cursed Shuriken. Lose all Trust. Can be used from the back row. | W K M N T P B S | G N E | 6 | 1-5 | -5% | When equipped, Trust becomes 0. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Fuma Ninja. | 11000 |
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Crossbow | |||||||||
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Crossbows are projectile weapons that are best used by members in the
back row. They can, mostly, be equipped by anyone. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Crossbow | Mechanical bow with low accuracy, but gives large damage when hit. Can be used from the back row. | W K M N T P B S | G N E | 1 | 7 | 7% | N/A | Pre-made character Creo starts off with one. | 350 |
Magic Crossbow | Enhanced with the power of spells. It raises Luck of equipped person. Can be used from the back row. | W K M N T P B S | G N E | 1 | 10 | 8% | When equipped, Luck +10. In battle, Can kill Undead. | Given by Michele on B2. Found in B5. Drops off of Master Thief 2 (Crossbow). | 1400 |
Wishing Crossbow | Restores HP when used during battle. Allows attribute change to Neutral. Can be used from back row. | W K M N T P B S | G N E | 1 | 15 | 9% | In battle, casts Lafeal. Releasing it's SP, can become Neutral. | Found in B6. | 3500 |
Thief's Crossbow | Only Thieves can equip it. High accuracy & causes unconsciousness. Can be used from the back row. | W K M N T P B S | G N E | 1 | 19 | 20% | In battle, can inflict Unconscious to one enemy. | Drops off of Master Thief 2 (Crossbow) & Lv.10 Thief 2 (Crossbow). | 6300 |
Elf's Crossbow | Made with an Elf's hair that has the power to put enemies to sleep. Can be used from the back row. | W K M N T P B S | G N E | 1 | 20 | 10% | In battle, can inflict Sleep to one enemy. | Drops off of Master Thief & Lv.10 Thief. | 9450 |
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Flail | |||||||||
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Flails are the other blunt-based weapons of the game. They do more damage than maces and are also capable of doing multi-hits, but with lower accuracy. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Flail | Spikes on top portion attached by chain. Inflicts large damage when swung, but with low hit accuracy. | W K M N T P B S | G N E | 2 | 7 | -15% | N/A | Bought in Vigger's Shop for 1500 G. | 750 |
Power Flail | A flail that inflicts greater damage with increased number of attacks. | W K M N T P B S | G N E | 3 | 7 | -18% | N/A | Drops off of Lv.1 Priest. | 3000 |
Magus' Flail | Strengthened by a spell with enhanced offensive strength. Enables to kill Undeads. | W K M N T P B S | G N E | 2 | 14 | -15% | In battle, can kill Undead. | Can be received from LeDua when you complete his "find the lost unit" mission (choose "Weapon"). Found in B5. Drops off of Lv.5 Priestess. | 7500 |
Dwarf's Flail | High performance flail created without the aid of a spell. It was accidentally made by a Dwarf. | W K M N T P B S | G N E | 3 | 11 | -15% | N/A | Received as a possible price for completing Gotz's Trap Lv. 4. Drops off of Master Priestess. | 13500 |
Dazer Flail | A direct hit can cause enemies to become unconscious. Made by the dual efforts of Gnomes and Dwarfs. | W K M N T P B S | G N E | 3 | 13 | -15% | In battle, can inflict Unconscious to one enemy. | Drops off of High Priest. | 20250 |
Invisible Flail | It is said to fly like the wind. It can paralyze the enemy. | W K M N T P B S | G N E | 3 | 14 | -15% | In battle, can inflict Paralyze to one enemy. | Drops off of Arch Priest. | 24000 |
Rusty Flail | Wandering spirits dwell in this broken flail. It decreases Priest MP of the person equipped with it. | W K M N T P B S | G N E | 3 | 10 | -20% | When equipped, lose 1 Priest MP every 10 steps, starting from the highest level. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Lv. 1 Priest. | 5250 |
Bloody Flail | It is covered with blood. Its performance is high as a weapon, but it takes away life. | W K M N T P B S | G N E | 4 | 10 | -20% | When equipped, Life -50%. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of High Priest. | 13500 |
Hateful Flail | One's level of trust goes down just having it. Allows attribute change to Evil. | W K M N T P B S | G N E | 5 | 13 | -20% | Trust becomes 0 just from having it in your inventory. Releasing it's SP, can become Evil. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off Arch Priest. | 27750 |
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Throwing Knife | |||||||||
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Throwing Knifes are the other projectile weapons that everyone can equip, but the damage isn't as high as a crossbow. | |||||||||
Name | Description | Class | Attribute | Att. Freq. | Damage | Fix. Acc. | Stat/Item Effect | Found In | Sold For |
Throwing Knife | A weapon able to be thrown by the back row. Inflicts small damage, but easy to use. | W K M N T P B S | G N E | 1 | 4 | -5% | N/A | Sara & Daniel start with one. Pre-made characters Creo & Cerazyn start with one. Priest, Sorceror & Thief made characters start with one. Bought in Vigger's Shop for 400 G. | 200 |
Poison Throwing Knife | It has a groove to hold poison. Inflicts damage with poison. Can be used from the back row. | W K M N T P B S | G N E | 1 | 5 | -8% | In battle, can inflict Poison to one enemy. | Daniel starts with one. Found in B2 (2nd floor). | 400 |
Shade's Knife | Used by the well-known Shade. Has high accuracy and petrifies enemies. Can be used by the back row. | W K M N T P B S | G N E | 1 | 8 | 20% | In battle, can inflict Stone to one enemy. | Found in B4 (underground). Drops off Shade & Lv.4 Thief. | 1400 |
Unwieldy Knife | Awkwardly shaped to make it hard to throw. Low accuracy and lowers Wisdom. Can be used by the back row. | W K M N T P B S | G N E | 4 | 2 | -65% | When equipped, Wisdom -50%. | A possible prize won from completing Gotz's Lv. 10 Trap. Drops off of Master Thief 2 (Crossbow). | 1400 |
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