Statistics
This page is for the statistics in the game and what they are
used
for. They will be separated into character statistics and
equipment statistics. I know this page is kinda useless, but
I
felt like making it anyway, just encase someone got CoNfUsEd about
something. |
Character Statistics |
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Character statistics are the characters attributes and
abilities such as HP, strength, defense, etc. and can be viewed by
going to the character screen. |
- Name -- Name of the character.
- Race -- Race of the
character.
Sorted by: HUM-Human, ELF-Elf, DWA-Dwarf, GNO-Gnome
and HOB-Hobbit
- Class -- Job class of the
character. Determines what type of equipment they can use as well as what spells they can learn, if any. Sorted by: WAR-Warrior,
KNI-Knight, SAM-Samurai, NIN-Ninja, THI-Thief, PRI-Priest, BIS-Bishop
and SOR-Sorceror
- Attribute -- Attribute of the
character. Sorted by G-Good,
N-Neutral
and E-Evil.
- Personality -- Personality of the
character. Too many to
list; refer to the Personalities
page.
- Trust -- Trust level of the
character. Goes up or
down according to your actions. 8 levels in total.
|
- Level -- Current level of
character. Goes up when
enough experience points are earned and you stay at the Lodge.
- HP/Max -- Current Hit Points out
of the
maximum total of
hit points (example - 20/25).
- EXP -- Total amount of experience
points a character
has. Goes up with the killing of monsters and completing
quests.
- NEXT -- Amount of total experience
points a character
needs to get to in order
to gain a level. This number exponentially rises with each
level.
- Off. -- Offense strength of
character. Is factored
by their Power and weapon's attacking strength.
- Evade -- Evasive ability of
character. Is factored
by their Agility and armors' evasive capabilities.
- Def. -- Defensive ability of
character. It is
factored by their Life and armors' defensive capabilities.
|
- Power (Pwr) -- Affects
damage, with weapons,
on enemies.
- Wisdom (Wise) -- Affects the
degree of ease in
casting and
resisting a Sorceror Spell.
- Faith (Fth) -- Affects the degree
of ease in
casting and
resisting a Priest Spell.
- Life (Lfe) -- HP.
Affects the
resistance to poison and
paralysis, and the ease of revival after death.
- Agility (Agi) -- Affects the speed
of actions
during battle.
- Luck (Lck) -- Affects the
resistance to
Breath and is used in
other situations.
|
Type | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Description |
---|
SOR | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | Amount of
Sor. spell points
left out of the
maximum total of sor. spell points per level. Max is 9 per
level
(I.E. 5/9). |
PRI | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | 0/0 | Amount of
Pri. spell points
left
out of the maximum total of pri. spell points per level. Max
is 9
per level (I.E. 5/9). |
Equipment Statistics |
---|
These statistics are for the equipment that
you use, such
as weapons, armors and accessories. These can be viewed by
going
into the character menu, selecting an item, and pressing the triangle
button. |
- Name -- The name of the item is
listed in the upper
left hand side of the screen, just above Att. Freq.
- Description -- The description of
the item is listed
in the
almost center of the screen, just below 'Can Equip'. It also
lists any special abilities this weapon may have. Unidentified
items will have a series of '??' in this place.
- Can Equip -- The
classes/attributes able to equip
them.
They are listed as: Warrior,
Knight, Master(Samurai), Ninja, Thief,
Priest, Bishop, Sorceror...Good, Neutral,
Evil.
- Att. Freq. -- Attack Frequency of
a weapon is how
many hits
this weapon can perform per attack.
- Damage -- Damage is the weapon's
attack
power. The higher the number, the more damage you will
inflict on
enemies.
- Fix Accu. -- Fixed Accuracy is the
plus or minus to
your
character's hit accuracy
with their equipped weapon. Pluses are list as %.
Minuses
are listed
as -%.
- E -- This item is equipped on this character.
- C
-- This item equipped on this character is cursed and cannot be
removed. Must go to Vigger's Shop and pay him to have the curse
lifted.
|
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