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Status Effects

Don't let looks deceive you, I am indeed the sun. In battle, Mario will sometimes experience effects that will affect him in some way. Some are bad, and some are good, but they're all detailed here.
Note that there is an x with a number above Mario when he is inflicted with a negative status effect. This number indicates how many rounds that effect will last.
The negative effects are listed directly below. Click here for the positive effects.

Negative Status Effects

Name
Picture
Description
Dizzy
Mario will be dazed and unable to move for a few rounds.
Frozen
Mario will be frozen and unable to move for a few rounds.
Poison
Mario will lose 1 HP per round for a few rounds.
Shrink
Mario's attack power will be diminished for a few rounds.
Sleep
Mario will be asleep and unable to move for a few rounds.

Positive Status Effects

Name
Picture
Description
Electric
Caused by eating a Volt Shroom or wearing the Zap Tap Badge. An enemy that directly attacks an electrified Mario (ie touches him while they attack), will receive slight damage. The effect lasts a couple of rounds with the Volt Shroom, but is permanent with the Zap Tap Badge.
Stone
If Mario uses a Stone Cap in battle, he will turn to stone, rendering him invulnerable, but unable to attack, for a few rounds.
Transparent
If Mario uses a Repel Gel, he will be transparent for a few rounds, so enemies won't be able to harm him.



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