Picture |
Name |
Effect |
Location |
|
Soul of Magician |
Allows you to cast magic spells using the Y button. |
In the first Trial Room in the game. |
|
Soul of Light |
Allows you to see in the Shrine of Light. |
Beat a lair in the Water Shrine in GreenWood to release a mole inside a mole hole. Talk to it to get it to join. |
|
Soul of Shield |
Protects from the falling rocks in Durean in Oceania. |
Beat a lair in Rockbird in Oceania to release an angelfish at the lower right of St. Elles. Talk to it to get it to join. |
|
Soul of Detection |
The soul will be surrounded by a field which is slightly off-kilter. Any Bombers or Spike Machines within the field will become visible. |
Beat a lair in the first Model Town in Leo's Lab to release a great door on the second floor (in front of the church-like room). Talk to it to get it to join you. |
|
Soul of Reality |
The soul will be surrounded by a field which is slightly off-kilter. Any secret passages, lairs, or chests within the field will become visible. |
In Magridd Castle, beat a lair in the basement of the torture room, and beat another one in the Left Tower, to release a soldier in the lower-right house. Talk to him to get him to join you. |