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Pillars #2

hmm... what to do?
A switch!
Watch how the pumpkin head moves (no teleportation)
Go left, he goes right
Go up, he goes down. See a pattern ?
From here, go a little to the right so he aligns himself with the switch
Go down so he steps on it
Keep going down (he'll try to go up but he can't because of the pillar) and align yourself with him so you can shoot him with an arrow or your hookshot.
Stunned, he won't move long enough for you to move the pillar in front of him and seal him in.
The door remains open.



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