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Ancient Cave |
The Ancient Cave is a side quest in Lufia 2. It is a dungeon comprised of 99
"randomly" generated levels. Every time you'll enter the Ancient Cave, it will
be different, every level will not be the same (unless you stick around the stairs and
play with the save/load state buttons, then you'll see that whenever you go down a flight
a stairs, there are 4-5 different possible levels for every level in that 1 trip that you
are making. Careful though, it won't be the same 4-5 levels when you come back on another
try). You can also access the Ancient Cave through the "Gift" option that you
can access once you've finished Lufia 2 in retry. There, you'll be able to select which
characters you want to take on your way down. In the Ancient Cave are blue treasure chests. Those blue chests are the only
items that you will be able to bring out of the Ancient Cave other than the Iris Treasures. All other items in the red chests will be taken away from you on your way
out. Note : you can also bring the blue chest items back in the Ancient Cave. The fun part
is that if you got a catfish jewel , or another item dropped by a monster and that it also
happens to be a possible blue chest, you won't have it taken away from you; you'll still
have it in your inventory and you're gonna be able to use it in the Ancient Cave. Beware
of blue and red
mimics. The blue ones have over 300 HP each and can hit pretty hard.Notice the slight
coloration difference between the normal chests and the mimics. Also, if you see 2 blue
chests together like in the blue mimic picture (click on the link) or right in front of a
door, its suspicious.
First I suggest that you have Maxim, Guy, Dekar and Selan in your party. When you enter
the Ancient Cave, all your characters will be downgraded to level 1 and you'll only have
10 potions in your inventory. The trick to going through the ancient cave is to find many
blue treasure chests on many trips. You're also going to need some luck because you're
going to need the "absorb" spell to steal enemy MP and thus not run out of MP or
MP restoring items and the "strong" spell and some good equipment in the red
chests to compensate for what you couldn't find in the blue chests. Strong will cure a lot
of HP for 3 MP, which is very practical. The key weapons to winning are the Dekar Blade
and the Gades Blade. The Gades Blade is a blue chest item, the Dekar blade is not. At the
bottom of the Ancient Cave is the Jelly Juggernaut and
you have 3 rounds to kill him. Before you fight him, he'll ask you if you want to fight or not. If you choose "not
fight", he'll dissapear until you step back on the spot that made him appear in the
first place. This gives you time to prepare yourself. In the first he heals your HP,
second your MP and third he does nothing. After that, he hits himself and you get nothing.
To beat him, you need to use the Dekar balde's IP power to cut his HP in half and the
Gades Blade's octo strike to inflict major damage. With Maxim and whatever other character
you'll have , use your strongest attacks. If you manage to beat
the Jelly Juggernaut, you'll find out he's an Iris treasure and you'll also get the key to
the door in the entrance of the cave. Note : you'll have to speak with the girl to see
that he's an Iris treasure because he isn't in your inventory (she'll take him from your
guy and bring him to the counter). He will be on display
though...
If you really wanna be cheesy, kill your guys and you'll win. Its weird, but it works.
Look at my status screen! You'll still get the key and
the Iris treasure.
Note: In the lower levels of the Ancient Cave are the strongest monsters in the game!
Monsters you will NOT find anywhere else in the game, monsters which can wipe out your
party VERY easily. Be sure to fight as many monsters as you can to gain the highest levels
possible to have the best chance against these beasts.
On your way down the Ancient Cave you will also encounter strange bushes. Cut them to reveal HP restoration points. You won't find MP restoration
points though.
To get out of the Ancient Cave, you need the Providence,
which is found around the 20th level. Make sure you don't miss it or you might regret it.
To uncurse items, you will also find Curselifers.
Use it on a character who is equiped with a cursed item to uncurse it.
However unpractical it is for the fight with the Jelly Juggernaut, you should use the
"Shaggy" capsule monster because he'll heal your characters throughout the
journey down the Ancient Cave.
If you manage to collect all 8 of the Iris Treasures, bring them to the lady in the
basement of the tavern in Gruberik. Nothing special will happen, but as you bring her Iris
treasures, she'll put em on display and congratulate you when you get them all.
Note about the Dark Mirror from Onion Kid: The one shown in the list is the cursed item. The uncursed item is not a blue chest, so don't uncurse
it in the ancient cave if you want to take it outside. This is the only cursed blue chest item. Also, if you walk into the cave wearing the cursed version, it will be taken off
and put in your inventory. Special thanks to Onion Kid for the missing Blue Chest info! |
Treasure Chests in
the entrance of the Ancient Cave |
Name |
Status Effect |
IP |
Price |
Characters |
Description |
Dragon Ring |
ATP+30, DFP+30, AGL+20, INT+20, MGR+20 |
Dragon |
42000 G |
All |
Effective against Dragon monsters |
Brill Helm |
ATP+10, DFP+90, STR+10, AGL+10, GUT+10 |
Holy Mirror |
40000 G |
All |
A helmet that shines with a bright light |
Light Jewel |
ATP+20, DFP+10, STR+20, INT+20, MGR+20 |
Flash |
45000 G |
All |
A mysterious Jewel with the power of light trapped inside it |
Ancient
Cave Blue Treasure Chest list |
Name |
Status
Effect |
IP |
Price |
Characters |
Description |
Black
Eye |
ATP+20, DFP+20, STR+20, AGL+20, GUT+20, MGR+20 |
Gloomsplash |
50000 G |
All |
The bracelet of the black dragon |
Gloom
Jewel |
MGR+50 |
Dark Force |
20000 G |
All |
Lets you do dark attacks |
Camu
Jewel |
ATP+20, INT+20, MGR+20 |
Buster Attack |
40000 G |
All |
Lets you do Camu attacks |
Silver
Eye |
DFP+10, AGL+20, INT+20, GUT+20, MGR+20 |
Diamond Dust |
60000 G |
All |
The bracelet of the silver dragon |
Catfish
jwl. |
GUT+20, MGR+20 |
Mega Quake |
40000 G |
All |
Causes a huge earthquake |
Thundo
Jewel |
ATP+30, DFP+5, INT+10 |
Voltage Bolt |
20000 G |
All |
A mysterious Jewel with the power of thunder
trapped inside it |
Earth
Jewel |
DFP+20, MGR+20 |
Groundshock |
40000 G |
All |
Shakes ground and damages all enemies |
Sea
Ring |
DFP+25, AGL+10, INT+10, MGR+20 |
Vortex |
32000 G |
All |
Effective against monsters living in the sea |
Sky
Sword |
ATP+450, DFP+35, STR+50 |
Skysplitter |
65000 G |
Maxim, Guy, Dekar |
A sword filled with the power of thunder |
Snow
Sword |
ATP+380, DFP+50, MGR+50 |
Deep Freeze |
65000 G |
Selan, Tia |
A sword filled with the power of ice queen |
Gades
Blade |
ATP+200 |
Octo-strike |
60000 G |
Guy, Dekar |
A sword possessed of the fearsome power of
the evil Gades |
Water
Spear |
ATP+400, INT+20 |
Torrent |
55000 G |
Lexis, Artea |
A water spear |
Ruse
Armor |
DFP+140 |
Regeneration |
58000 G |
Selan, Tia |
Armor with special power |
Mirak Plate |
DFP+120 |
Magic Rebirth |
55000 G |
Selan, Tia |
Armor which can cause miracles |
Sizzle Sword |
ATP+400, GUT+20 |
Firestorm |
55000 G |
Maxim, Selan |
Sword with the special power of flame |
Blaze Sword |
ATP+400, INT+20, MGR+20 |
Celestial |
55000 G |
Selan |
Sword filled with light power |
Fry Sword |
ATP+380, all other stats+10 |
Sizzle |
65000 G |
Guy, Dekar |
Sword filled with Fry magic |
Mega Ax |
ATP+400, DFP+20 |
Thundershriek |
55000 G |
Guy, Dekar |
An extremely strong ax |
Spark Staff |
ATP+350, INT+50, MGR+50 |
Phoenix Blow |
65000 G |
Selan, Artea, Tia |
Sword filled with the power of Phoenix [note from Sin: yeah, "sword", there are a couple of screw ups like this] |
Air Whip |
ATP+400, MGR+20 |
Arctic Freeze |
55000 G |
Selan, Tia |
A whip from the heavens |
Dragon Spear |
ATP+380 |
Flood |
65000 G |
Selan, Artea |
Sword filled with the power of the Water Dragon |
Flame Shield |
DFP+80, GUT+10 |
Flameblock |
35000 G |
Maxim, Guy, Dekar |
Shield with flame protection |
Water Gauntlet |
DFP+75, AGL+10, MGR+10 |
Water Screen |
35000 G |
Selan, Artea, Tia, Lexis |
Gauntlet with water protection |
Bolt Shield |
DFP+75, STR+10 |
Thunderblock |
37000 G |
Guy, Dekar |
Shield with flame protection |
Cryst Shield |
DFP+80, MGR+10 |
Holy Shield |
37000 G |
Selan, Tia |
Shield with ice protection |
Dark Mirror |
DFP+150 CURSED |
- |
38000 G |
All |
Shield which gives out dark power |
Apron Shield |
DFP+85, STR+10, MGR+10 |
Holy Wall |
40000 G |
Maxim, Guy, Dekar |
Shield which gives out sun power |
Agony Helm |
DFP+75, GUT+10 |
Flame Return |
35000 G |
Maxim, Guy, Dekar |
Helmet with flame protection power |
Boom Turban |
DFP+85, STR+10 |
Thunderturn |
35000 G |
Selan, Artea, Tia, Lexis |
Turban with thunder protection power |
Aqua Helm |
DFP+85, AGL+10 |
Aqua Mirror |
37000 G |
Selan, Artea, Tia |
Helmet with water protection power |
Ice Hairband |
DFP+80, MGR+10 |
Ice Mirror |
37000 G |
Selan, Tia |
Hair decoration made from special non-melting ice |
Hairpin |
DFP+80, INT+10, MGR+10 |
Dark Mirror |
40000 G |
Selan, Tia |
Special Indian hair ornement |
Earring |
DFP+5, GUT+5 |
Thunder |
500 G |
Selan, Tia |
Jewelry for your ear |
Dia Ring |
STR+30, MGR+20 |
Zap |
30000 G |
Selan, Tia |
Diamond ring |
Engage Ring |
- |
Courage |
50000 G |
All |
If wearing when you shop, merchants will charge less |
Water Jewel |
DFP+10, INT+20, GUT+10 |
Frost |
20000 G |
All |
Mysterious Jewel with the power of water trapped inside |
Twist Jewel |
DFP+35, AGL+30 |
Twister |
20000 G |
All |
Calls up a twister attack |
Spido Jewel |
ATP+10, GUT+20 |
Spiderweb |
40000 G |
All |
Lets you do tarantula attacks |
Gorgan Rock |
DFP+50, STR+2-, MGR+20 |
Combo Attack |
42000 G |
All |
Lets you do Orky attacks |
Gold Eye |
ATP+20, DFP+30, STR+20, MGR+20 |
Stardust Blow |
65000 G |
All |
The bracelet of the Gold Dragon |
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