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Enemies
Some info you should know:
-Enemy names in Yellow are bosses.
-The higher the enemy's speed, the greater the frequency it can attack.
-The "normal" defense value is 127. A higher number means attacks do less damage, and a lower number means attacks do more. Likewise for magic defense (although the "normal" magic defense value is 50).
-If an enemy has no weakness or resistence to an element, their "elemental defense" for that element will be 4. If the value is lower than 4 (but greater than 0), the enemy will be weak against that element, the lower the number, the more weak they are. If the value is greater than 5, but less than 128, the enemy is resistent to that element, the higher the number, the more resistent they are. If the number is 0 or 128, that element does no damage to the enemy. If the number is greater than 128, that enemy absorbs the element, the lower the number (while remaining greater than 128), the more HP the enemy will absorb.
Click a time period to see the enemies that inhabit it.
The End of Time
Spekkio gives no experience, tech points, or G. He is
located in the back room but changes depending on your level. You can not
charm something from him. Physical attacks have no effect on him.
You can fight him as many times as you want, but you only gain the things you
win after fighting him the first time you fight him in each form. The "Character's Level" column
refers to the level your lead character must be at to fight the specified form of Spekkio.
PICTURE |
CHARACTER'S LEVEL |
LEVEL |
HP |
ATTACK |
DEFENSE |
MAGIC POWER |
MAGIC DEFENSE |
HIT% |
EVADE% |
SPEED |
LIGHTNING DEFENSE |
SHADOW DEFENSE |
WATER DEFENSE |
FIRE DEFENSE |
NOTES AND ATTACKS |
REWARD |
|
1-9 |
9 |
350 |
1 |
253 |
10 |
50 |
100% |
1% |
8 |
4 |
4 |
4 |
4 |
Fire damage to 1 character, Ice
damage to 1 character, Lightning damage to 1 character |
Refresher Set: 1 Magic Tab, 5 Tonics |
|
10-19 |
19 |
800 |
1 |
253 |
55 |
50 |
100% |
1% |
11 |
4 |
4 |
4 |
4 |
Fire damage to 1 character, Ice
damage to 1 character, Ice damage to 1 character, Lightning damage to 1
character |
Special Refresher Set: 1 Magic Tab, 5 Ethers |
|
20-29 |
29 |
2200 |
1 |
253 |
150 |
50 |
100% |
1% |
13 |
4 |
4 |
4 |
4 |
Fire damage to 1 character, Ice
damage to 1 character, Ice damage to 1 character, Lightning damage to 1
character |
Choice Set: 1 Magic Tab, 5 Mid Ethers |
|
30-39 |
39 |
4800 |
1 |
253 |
120 |
50 |
100% |
1% |
14 |
4 |
4 |
4 |
4 |
Fire damage to 1 character,
Fire damage to all characters, Ice damage to 1 character, Ice damage to
all characters, Lightning damage to 1 character, Lightning damage to all
characters |
Healthy Choice Set: 1 Magic Tab, 5 Full Ethers |
|
40-98 |
98 |
10000 |
1 |
127 |
125 |
70 |
100% |
1% |
15 |
4 |
4 |
4 |
4 |
Fire damage to all characters,
Ice damage to all characters, Lightning damage to all characters, Shadow
damage to 1 character, Instant death to 1 character, Causes chaos in and
does magic damage to all characters |
Graceful Set: 1 Magic Tab, 1 Power Tab, 1 Speed Tab, 10 Elixirs |
|
99 |
99 |
20000 |
1 |
127 |
200 |
85 |
100% |
1% |
16 |
4 |
4 |
4 |
4 |
Fire (but not magic) damage to
all characters, Shadow (but not magic) damage to all characters,
Lightning (but not magic) damage to all characters, Reduces the HP of
all characters to 1, Refills the HP of 1 character |
Cheerful Set: 10 Magic Tabs, 10 Power Tabs, 10 Speed Tabs, 10 MegaElixirs |
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