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12,000 B.C. Enemies

PICTURE NAME LEVEL HP ATTACK DEFENSE MAGIC POWER MAGIC DEFENSE HIT% EVADE% SPEED
LIGHTNING DEFENSE SHADOW DEFENSE WATER DEFENSE FIRE DEFENSE EXP GOLD TP CHARM WIN LOCATION
NOTES AND ATTACKS
Bantam Imp 30 250 32 127 12 50 31% 14% 12
4 4 4 4 222 550 6 AlloyBlade - Mountain of Woe
May transform into a Stone Imp after being attacked, Physical/Magic damage to 1 character, Magic damage and causes HP to steadily drop to 1 character
Barghest 33 450 76 127 85 70 33% 15% 10
4 4 4 4 376 400 8 Shield - Ocean Palace
Appears with Jinn, Physical damage to 1 character (if Jinn is alive), Shadow damage to all characters (if Jinn is dead), Counterattacks with magic damage to all characters (if its near Jinn when its hit)
Basher 35 150 60 127 10 50 35% 16% 5
4 4 4 4 377 0 8 - - Blackbird
Physical/Magic damage to 1 character
Beast 30 830 40 170 10 50 31% 14% 10
4 4 4 4 204 450 5 R'bow Helm - Beasts' Nest
Physical/Magic damage to 1 character only if it is close to that character, Physical/Magic damage to 1 character, Attack power increases when it is damaged
Blue Beast 29 5000 100 150 10 50 100% 14% 7
4 4 0 2 300 800 8 MermaidCap - Beasts' Nest
Appears with Red Beast and Mud Imp, Dies when Mud Imp dies
Blue Scout 32 300 32 220 42 50 32% 15% 10
132 132 3 132 234 250 8 Shield - Ocean Palace
Water damage to 1 character, Counterattacks against fire, lightning, shadow, and generic magic damage with water damage to all characters
Byte 35 192 40 192 6 50 35% 16% 9
4 4 4 4 378 0 8 - - Blackbird
Physical damage to 1 character
Dalton 32 3500 20 127 50 50 100% 15% 1
4 4 4 4 1000 2500 30 Power Meal - Zeal Palace
Magic damage to all characters at death, Reduces the HP of 1 character to 1/2, Counterattacks by reducing the HP of 1 character to 1/2
Dalton Plus 32 2800 20 127 20 50 100% 15% 10
4 4 4 4 2500 2000 40 Power Meal - Blackbird
Physical damage to 1 character, Physical damage to 1 character, Magic damage to 1 character, Counterattacks against magic damage with damage of the opposite element on all characters, Counterattacks against physical damage by reducing the HP of 1 character by 1/2
Gargoyle 31 260 60 100 12 50 32% 15% 11
4 4 4 4 216 0 6 Big Hand - Mountain of Woe
Reduces 1 character's HP to 1, Physical/Magic damage to 1 character, Physical/Magic damge to 1 character
Giga Gaia 32 9500 50 127 15 50 100% 15% 7
4 4 4 4 3000 3000 30 Speed Tab - Mountain of Woe
Appears with Giga Gaia (Left Hand) and Giga Gaia (Right Hand), Shadow damage to all characters (only if both hands are alive), Fire damage to all characters (only if both hands are alive), Revives a hand or both hands for 1/2 their maximum HP (only if 1 or both hands are defeated), Fire damage to all characters (only if left hand is destroyed, but right hand is alive)
Giga Gaia (Right Hand) 32 2000 60 127 10 50 100% 15% 14
4 4 4 4 0 0 0 - - Mountain of Woe
Appears with Giga Gaia and Giga Gaia (Left hand), Cuts HP of 1 character in half only if Left hand is destroyed, Dies when Giga Gaia dies
Giga Gaia (Left Hand) 32 2000 40 127 10 50 100% 15% 14
4 4 4 4 0 0 0 - - Mountain of Woe
Appears with Giga Gaia and Giga Gaia (Right Hand), Heals Giga Gaia, Water damage to 1 character only if Giga Gaia (Right Hand) is destroyed, Dies when Giga Gaia dies
Golem 34 7000 105 127 22 50 100% 15% 15
4 4 4 4 1000 2000 35 Magic Tab - Zeal Palace, Ocean Palace
Magic damage to all characters as it dies.  Its attacks vary depending on what you attack it with.  If you attack it with physical attacks it does physical damage to 1 character or reduces the HP of 1 character by half (it also starts out with those attacks).  If you attack it with fire it does fire damage to all characters or does fire damage to 1 character.  If you attack it with lightning damage it does lightning damage to all characters.  If you attack it with water damage it does water damage to all characters or does water damage to 1 character.  If you attack it with shadow damage it does shadow (but not magic) damage to all characters.
Golem Boss 34 15000 40 127 18 50 100% 15% 16
4 4 4 4 2500 2000 40 - - Blackbird
Runs Away
Jinn 33 450 76 255 85 100 33% 15% 16
4 4 4 4 303 400 8 - Lapis Ocean Palace
Appears with Barghest, High magic defense, High defense until you kill Barghest and damage him once, Sacrifices itself to heal Barghest
Lasher 35 666 110 83 10 50 35% 16% 11
4 4 4 4 365 850 8 - - Ocean Palace
NOTES AND ATTACKS
Lavos 20 30000 180 127 2 50 100% 11% 16
4 4 4 4 0 0 0 - - Ocean Palace
Must lose to advance plot, Physical damage on all characters, Magic damage and confuse to all characters, Physical damage on 1 character
Mage 34 480 40 127 7 70 34% 15% 7
4 4 4 4 322 550 8 Barrier Lapis Ocean Palace
Physical damage to 1 character, Physical/Magic damage to 1 character, Locks 1 character
Magus 37 6666 100 127 19 15 100% 16% 9
4 4 4 4 3000 4000 50 MegaElixir - North Cape
Magic/Physical damage to 1 character, Fire damage to all characters, Lightning damage to all characters, Water damage to all characters
Man-Eater 29 250 70 127 12 65 30% 14% 9
4 4 4 4 253 750 6 Pearl Edge - Mountain of Woe
Physical damage and confuse to 1 character, Heals all comrades
Mud Imp 26 1200 65 250 15 80 100% 13% 10
4 4 4 4 354 1000 10 Speed Tab - Beasts' Nest
Appears with the Blue Beast and Red Beast, Damages one beast (if one beast is still alive) which sometimes makes the beast do magic/physical damage to 1 character, Physical damage to 1 character (if at least one beast is still alive), Heals all allies, Makes one character fall asleep and does magic damage, Counterattacks with physical damage to 1 character (half the time and only if both beasts are still alive), Counterattacks with damage to all characters (the other half the time and only if both beasts are still alive), Counterattacks by healing all allies (if both beasts are not still alive), Defense lowers when both Beasts die, May run when both Beasts are dead
Nu (1) 1 1234 1 127 10 50 100% 10% 1
4 4 4 4 248 0 30 Mop - Enhasa
3 of these appear with 3 Nu (2)s, Reduces 1 character's HP to 1
Nu (2) 1 1234 1 127 1 50 100% 10% 1
4 4 4 4 0 0 0 - - Enhasa
3 of these appear with 3 Nu (1)s, Reduces 1 character's HP by 1
Red Beast 29 5000 100 150 10 50 100% 14% 7
4 4 2 0 300 800 8 Elixir - Beasts' Nest
Appears with Blue Beast and Mud Imp, Dies when Mud Imp dies
Red Scout 32 300 32 220 60 50 32% 15% 9
132 3 132 3 234 250 8 Barrier - Ocean Palace
Magic damage to 1 character and lowers HP steadily, Counterattacks against lightning, water, and generic magic damage with fire damage to all characters
Rubble 30 515 1 140 10 100 100% 75% 16
0 0 0 0 1000 0 100 Mid Ether Mid Ether Mountain of Woe
Locks all characters at beginning of fight, Runs away
Scouter 30 300 32 220 20 50 31% 14% 8
3 132 132 132 234 250 8 Lapis - Ocean Palace
Puts 1 character to sleep, Lightning damage to 1 character, Counterattacks with shadow damage to all characters if a Blue Scout and Red Scout are still alive, Counterattacks against fire, water, shadow, and generic magic damage with lightning damage to all characters if a Blue Scout and Red Scout are not still alive
Stone Imp 28 300 63 127 13 50 29% 14% 13
4 4 4 4 126 300 6 Mid Ether - Mountain of Woe
Physical/Magic damage to 1 character, Magic damage to 1 character
Thrasher 35 666 80 83 100 70 35% 16% 10
4 4 4 4 318 250 8 - - Ocean Palace
Physical/Magic damage to 1 character, Counterattacks with physical damage and chaos to all characters only if there is one other Thrasher still alive
Turret 20 700 1 140 10 30 23% 82% 16
0 0 0 0 1500 0 100 Mid Ether Mid Ether Blackbird
Locks all characters at the beginning of the fight, Shadow damage to 1 character, Self destructs



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