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100% Guide

Mission 55: Final Battle

Mission Overview
Situation:

Looks like Zeira went through with his plan! The Kingdom and the Empire are battling in Tolefas Village, which from the looks of things, has been completely leveled! We have to join in and help! Besides, this is the absolute largest battle I have ever SEEN!

Objective:

Annihilate the enemy.

3D Map:

Enemies
Faulkner (Solarus ATAC)
HP: 190 Level: 28 Money: 8000
BAS: 21 POW: 25 DEX: 21 AGL: 17 DEF: 21 WEP: 23 Spirit: 99 Range: 5 Speed: 7.42
Equipment: Durandar, Kunzite, Devil's Horn Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Fireball, Melting Flare, Flare Bomb Dormant Abilities: Parry, Second Attack, Mass Menace
Duyere (Sarbelas ATAC)
HP: 190 Level: 20 Money: 12000
BAS: 20 POW: 17 DEX: 18 AGL: 20 DEF: 10 WEP: 19 Spirit: 75 Range: 6 Speed: 8.10
Equipment: Mystaria, Sardonis, Power Tiara (One more, for old times sake... Girly man! Wears a tiara!) Attacks: Slash, Str. Slash, Quicksand, Earthquake, Gaia Blade Dormant Abilities: Assassinate, Mental Vision, Hoverjets, Second Attack, Stealth Motion, Forest Motion
Bodyguard 1 (Sharking ATAC)
HP: 244 Level: 23 Money: 18000
BAS: 17 POW: 27 DEX: 14 AGL: 15 DEF: 14 WEP: 29 Spirit: 84 Range: 5 Speed: 6.78
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Bodyguard 2 (Sharking ATAC)
HP: 248 Level: 23 Money: 18000
BAS: 18 POW: 26 DEX: 15 AGL: 15 DEF: 13 WEP: 29 Spirit: 84 Range: 5 Speed: 6.82
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Bodyguard 3 (Sharking ATAC)
HP: 234 Level: 22 Money: 18000
BAS: 15 POW: 25 DEX: 14 AGL: 15 DEF: 16 WEP: 28 Spirit: 81 Range: 5 Speed: 6.70
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Bodyguard 4 (Sharking ATAC)
HP: 242 Level: 22 Money: 18000
BAS: 17 POW: 24 DEX: 12 AGL: 17 DEF: 15 WEP: 28 Spirit: 81 Range: 5 Speed: 7.26
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 1 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 2 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 3 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 4 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 5 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace
Imperial 6 (Sharking ATAC)
HP: 226 Level: 22 Money: 18000
BAS: 13 POW: 19 DEX: 17 AGL: 19 DEF: 19 WEP: 26 Spirit: 81 Range: 5 Speed: 7.58
Equipment: Ginsunami, Dark Eye, Knight Coat-of-Arms Attacks: Slash, Str. Slash, Cutting Wheel Dormant Abilities: Mass Menace

CPU Controlled Allies
Zeira (Toreadore ATAC)
HP: 196 Level: 25
BAS: 19 POW: 25 DEX: 21 AGL: 19 DEF: 18 WEP: 18 Spirit: 90 Range: 7 Speed: 7.82
Equipment: Gunganir, Royal Jade, Power Tiara Attacks: Slash, Thrust, Tackle, Str. Thrust, Tornado, Turbulence, Wind Strike, Sonic Blade Dormant Abilities: Chivalry
Galvas (Serata ATAC)
HP: 194 Level: 24
BAS: 24 POW: 25 DEX: 15 AGL: 14 DEF: 16 WEP: 18 Spirit: 87 Range: 5 Speed: 6.82
Equipment: Darkblade, Kunzite, Power Tiara Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Fireball, Melting Flare, Flare Bomb Dormant Abilities: Reflect Attack, Chivalry
Kingdom 1 (Haizuron ATAC)
HP: 157 Level: 21
BAS: 20 POW: 16 DEX: 15 AGL: 18 DEF: 15 WEP: 18 Spirit: 78 Range: 5 Speed: 7.62
Equipment: Durandar, Jade, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Tornado, Turbulence Dormant Abilities: NONE
Kingdom 2 (Haizuron ATAC)
HP: 157 Level: 21
BAS: 20 POW: 16 DEX: 15 AGL: 18 DEF: 15 WEP: 18 Spirit: 78 Range: 5 Speed: 7.62
Equipment: Durandar, Jade, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Tornado, Turbulence Dormant Abilities: NONE
Kingdom 3 (Haizuron ATAC)
HP: 157 Level: 21
BAS: 20 POW: 16 DEX: 15 AGL: 18 DEF: 15 WEP: 18 Spirit: 78 Range: 5 Speed: 7.62
Equipment: Durandar, Jade, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Tornado, Turbulence Dormant Abilities: NONE
Kingdom 4 (Glaive ATAC)
HP: 146 Level: 20
BAS: 19 POW: 15 DEX: 15 AGL: 16 DEF: 12 WEP: 16 Spirit: 75 Range: 4 Speed: 7.10
Equipment: Darkblade, Sapphire, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Ice Shards, Ice Storm Dormant Abilities: NONE
Kingdom 5 (Glaive ATAC)
HP: 146 Level: 20
BAS: 19 POW: 15 DEX: 15 AGL: 16 DEF: 12 WEP: 16 Spirit: 75 Range: 4 Speed: 7.10
Equipment: Darkblade, Sapphire, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Ice Shards, Ice Storm Dormant Abilities: NONE
Kingdom 6 (Glaive ATAC)
HP: 146 Level: 20
BAS: 19 POW: 15 DEX: 15 AGL: 16 DEF: 12 WEP: 16 Spirit: 75 Range: 4 Speed: 7.10
Equipment: Darkblade, Sapphire, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Ice Shards, Ice Storm Dormant Abilities: NONE
Kingdom 7 (Glaive ATAC)
HP: 146 Level: 20
BAS: 19 POW: 15 DEX: 15 AGL: 16 DEF: 12 WEP: 16 Spirit: 75 Range: 4 Speed: 7.10
Equipment: Darkblade, Sapphire, Holy Headband Attacks: Slash, Thrust, Tackle, Str. Slash, Kick, Ice Shards, Ice Storm Dormant Abilities: NONE

Strategy
Now THIS is a battle for the bloodthirsty warrior in all of us! Look at all those ATACs! All right! Woohoo! Let's CHAAAAAAAAAAARG......

*calm voice* On second thought, let's stop and wait for the enemy. It's not a really wise move to jump in and help the Kingdom guys. The Sharkings tend to attack the Kingdom soldiers, and moving in will only invoke a huge group of them. Considering that one Sharking can be tough to take down, this is not a wise decision! Instead, let the Kingdom army get decimated again, and move in for the small Sharking group south of Duyere's start. Watch how fast Duyere gets taken down... ha ha ha!

Sweet merciful crap... that's the biggest battle I've ever seen!

As you take down the Sharkings, don't worry about who kills what anymore. The time for balancing levels and stats is long over; if you haven't been playing the balancing game, then I have no idea how you even made it this far.

It goes without saying that Sharkings can hurt you, so group your team up and have Barlow heal the weary. Keep your FP down with Cooling Mist, as well, and you should be just fine. By the time you take down the trio of Sharkings, Faulkner will approach. He's not very tough at this point if you fight him with the usual tactics of Knockdowns and dizzying.

Afterwards, advance on the Sharkings, but only the small groups of them. The golden rule of survival in this mission is to never attack more than 3 Sharkings at a time; try to keep the number at 2 or 1, and concentrate on one at a time to thin out the numbers. As long as you keep your team's FP and HP in check, you'll do just fine.

Now that the mission is complete..

- You move on to Mission 56

Before beginning Mission 56, save your game and load stats from the Options screen, then Interview. Check the Briefing for a overview of what's next, and when you're ready, head for Mission 56: Ultimate Weapon. Be prepared for a difficult, but hillarious ordeal!




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