Name | Description | Location | Purpose |
Ancient Writings | ... | End of Cross Cave | Give to Keith in Linga after finishing the Lacour Tournament of Arms.
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Card Key | A suspicious card with a mysterious shine. | Give the password "APOCA" to the priest statue in Eluria Tower. | Opens the red barriers in Eluria Tower.
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Chisato's Job ID | It has on it the name of CHisato, reporter for the Nede Chronicle. | Found in the Cave of Red Crystal if you saw the necessary scenes in Central and North Cities. | Talk to her with this in your inventory to get her to join you. |
Clarisage | A rare herb found in the Sanctuary of Linga. | Found in one of several places in the Sanctuary of Linga. Can't get it if you have the Dill Whip already. | Talk to Bowman with this in your inventory to get him to take you to Keith. |
Communicator | ... | Claude starts with it in his game; you don't get it in Rena's game. | Disappears after Eluria Tower.
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Dill Whip | An unknown herb found in the Sanctuary of Linga. | Found at the end of Sanctuary of Linga if you don't have a Clarisage. | Talk to Bowman with this in your inventory to get him to take you to Keith.
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Energy Stone | ... | Found at the end of Hoffman Ruins. | Give it to King Lacour to power the Lacour Hope.
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Hut Key | A key that will open some hut somewhere. | Found after beating Azamgil in the Heraldry Forest (Rena's game only; you don't get it in Claude's game). | Open the hut in the Heraldry Forest to rescue the children.
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ID Card | A strange card with a mysterious shine. | Given to you by the man in the Eluria Colony armory. | Used to open the door to Eluria Tower.
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Jewel of Courage | A jewel that rules the courage of Nede. | Found at the end of the Field of Courage. | Needed to complete your power to defeat the Ten Wise Men.
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Jewel of Intelligence | A jewel that rules the Intelligence of Nede. | Found at the end of the Field of Intelligence. | Needed to complete your power to defeat the Ten Wise Men.
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Jewel of Love | A jewel that rules the love of Nede. | Found at the end of the Field of Love. | Needed to complete your power to defeat the Ten Wise Men.
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Jewel of Power | A jewel that rules the power of Nede. | Found at the end of the Field of Power. | Needed to complete your power to defeat the Ten Wise Men.
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LEA Metal | ... | Found after defeating Bark in Mihne Cavern. | Needed to create the Void Matter, and the Sacred Tear, and Fallen Hope weapons.
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Link Stock | A mysterious amulet that increases linking ability by 1. | Found in COT Level 1. | Allows you to use a Link Combo without stealing the Killer Moves from another character.
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Metox | ... | Found in Lassguss Mountain, as part of the Eleanor sidequest with Ashton (Rena's game) or Bowman (Claude's game). | Give to Eleanor to heal her.
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N.F.I.D. | A free pass for entrance to Fun City. | Given to you by Narl after your first attempt on Fienal. | Allows free access to Fun City.
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Pandora's Box | ... | Given to you by the Dean after reading the first two sets of secret info from the North City archives (see Secrets). | Give to Professor Rayfus to be able to read the last two sets of secret info.
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Passport | A passport to permit sailing from the port of Clik. | Given to you by the King of Cross and later by the Captain after Clik is destroyed. | Allows passage to the continent of El.
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Rena's Hairpin | A crescent shaped hairpin that Rena used. | In Rena's game you start with it; in Claude's game you find it in Alen-Tax's mansion. | No real purpose.
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Rena's Pendant | A pendant that Rena has treasured since childhood. | You start with it in Rena's game and can't get it in Claude's game. | A quadratic key... you can't really use it, though.
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Rune Codes | A card with the code for breaking the seal to the Four Fields engraved on it. | Given to you by Narl once you get a Synard. | Used to gain access to the four Fields.
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Silver Goblet | A beautiful goblet with a heavenly shimmer. | Found in the Mountain Palace with Ashton. | Needed to exorcise Gyoro and Ururun.
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Tears of the King | The tears of the legendary Demon Bird of the Lassguss Mountains. | Found after beating XINE on Lassguss Mountain. | Needed to exorcise Gyoro and Ururun.
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The Key to Mihne Cave | The card needed to break the seal of the Mihne Cave. | Given to you after the scene in the Heraldry Research Lab. | Allows you to enter Mihne Cavern.
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Tournament Pass | A pass to certify registration as entrant in the Lacour Tournament of Arms. | Given to you by the receptionist after registering for the Lacour Tournament of Arms. | Allows you to pick a weapon shop to sponsor you.
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Treasure Map | A map showing the secret passageways of Cross Cave. | Given to you by Celine when you first meet her. | Lets you get to the end of Cross Cave.
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Void Matter | A device that covers all allies' weapons with Antiproton fields. | Given to you in Fun City after giving Mirage the LEA Metal. | Allows you to damage the Ten Wise Men.
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Warrior Statue | A courageous looking idol that symbolizes the courage of its owner. | Found in the Field of Courage. | Starts the boss fight at the end of the Field of Courage.
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