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World Map 1: Expel
World Map 2: Nede

Ernest Raviede

Contributor: Edward Chang and the Prima Guide
Thanks to RPGamer for the character pic.
Ernest Raviede
Age: 35
Birthday: August 31
Height: 6'2"
Weight: 198 lbs.
Weapons: Whips
Armor: Heavy Armor
Favorite Food: Hassaku Tea
Favorite Instrument: Cembalo
Starting Equipment: Leather Whip, Brigandine, Boots
Starting Skills: Herbal Medicine 5, Patience 5, Whistling 4
Voice Actor: Phillip Mayall

Opera's boyfriend, also stranded on the Planet Expel. His main method of fighting is whips. He is apparently a famous archaeologist back on Tetragenes. Too bad he isn't as useful as he sounds...
His attack certainly has the largest range, but also a horrible recovery time. I'd rather get closer to the enemy with Opera and smack them three times in the time it takes Ernest to attack once. He also reminds me too much of Bart from Xenogears, not exactly my favorite character either... hey, between the two of them they have four eyes!
Skills, as usual, Combat skills.
My nitpicky commentary on voice: The first thought that struck my mind upon hearing his voice was... William Shatner. His voice has the same, overacting, emoting quality as Shatner's. Deep, yet very slow. His "Engulf... everything!" is particularily guilty. Still, it didn't annoy me, just struck me as strange.

Battle Strategy: I think Ernest and Noel tie for the worst character in the game. You must go to such lengths to get him, and by the time you do, he'll be at least ten levels lower than your other characters. His moves are rather pointless. If you recruit Opera don't feel compelled to take him too because that means you'll have to choose between the last three party members.

[There is an unexpected bonus to taking Ernest, even if you never use him: you can get two Battle Suits by pickpocketing him! Up to you whether this is worth it or not. Since I never ended up using more than 5-6 characters anyway, I say yes. 8-)]

Talent Information

OriginalityF/C Sense of TasteF/F
DexterityC/C Sense of DesignD/C
Writing AbilityD/C Sense of Rhythm+
PitchC/D Love of AnimalsD/D
Sixth SenseB/C The Blessing of Mana-

Killer Moves

Dimension Whip
MP: 5 Proficiency: 240
Ernest creates a rip in the fabric of space-time and hits the enemy from behind. What I don't get is why he has to run up to the enemy first. If you can manipulate space like that, why not just stand still and fire from there? Higher proficiency means more whips, but not all that useful.

Spiral Whip
MP: 7
Ernest twirls his whip around creating a small whirlwind. He spends an inordinate amount of time making the whirlwind so I don't find this move that useful. At longer range the whirlwind fires out, so I guess that's okay.

Arc Attack
MP: 7 Level: 32 Proficiency: 200
Ernest hooks his whip on seemingly nothing and kicks the enemy Tarzan or Indiana Jones style. More often than not, he'll get hit before he hits the enemy. Useless, in my opinion.

Thousand Whips
MP: 10 Level: 41 Proficiency: 120
Ernest whips his whip (what else?) multiple times to hit for, you guessed it, multiple hits. Not quite a thousand though. His first truly useful move.

Cloud Dust
MP: 18 Level: 49 Proficiency: 100
Possibly the most pointless move in the game. Ernest kicks up dust and increases his dodge ability. I've heard the dust can also cause damage but I've never gotten this to work, probably because every time I initiated this move at close range he got hit out of it. Useless.

Broken Heart
MP: 17 Level: 58 Proficiency: 200
Ernest throws his whip into the ground and shoots it up under the enemy. The range of the move makes it fairly useful, although he has to be far away from any enemies or he'll get disrupted for sure.

Thunder Whip
MP: 22 Level: 65 Proficiency: 200
Ernest somehow charges his whip with electricity and hits the enemy. At higher levels this move become multi-hitting. Fairly useful, I guess, but it'll be awhile before you can use it. Thunder-elemental.

Sonic Whip
MP: 25 Level: 73 Proficiency: 100
Ernest creates a shock wave which hits the enemy for a lot of damage, although it's not the much compared to other characters' Killer Moves. One of Ernest's better moves though. Vacuum-elemental?