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Dias Flac
Contributor: Edward Chang and the Prima Guide
Thanks to RPGamer for the character pic.
| Dias Flac
Age: 25
Birthday: August 5
Height: 6'4"
Weight: 180 lbs.
Weapons: Swords (Katanas)
Armor: Heavy Armor
Favorite Food: Chicken Skewers
Favorite Instrument: Cembalo
Starting Equipment: Flame Blade, Brigandine, Fine Shield, Plate Helm, Silver Greaves, Mind Ring
Starting Skills: 200 SP (twice): Level 35
Voice Actor: Erik Bergman
Dias is a swordsman from Rena's village of Arlia. He left the village
to wander the world shortly after a tragic occurence. A tidbit from
Dias Flac (the person, not the character), his fighting style of
unsheathing and resheathing swords is similar to the Japanese style
of iai-jutsu. (Citan from Xenogears has this same style, too, where its
a bit more obvious.) A master swordsman, his fighting skills are
supposedly unmatched.
At least, that's what the game says. A lot of people put him in a tie
with Ashton for second-best fighter, but I say Ashton wins hands down.
Dias's main problem is his lack of multi-hit killer moves. Still,
earlier in the game, he is almost the Orlandu of SO2.
You can only recruit Dias in Rena's scenario. Dias's attack is quick
and recovery time fairly good. Again, pump up his combat skills. Dias's
weakness lies in Item Creation. He rarely starts out with any good
Talents, and strikes me as a "brawn-no-brains" type of guy. [Also note that there are NO one-time PAs with Dias, so any Emotional Level changes will have to be through battles, which is annoying.]
My nitpicky commentary on voice: I was surprised the first time I heard
him... his voice is so deep compared to Claude's, it's scary. His voice
has just the right touch of arrogance associated with Dias, so I guess
it's okay.
Battle Strategy: Dias is an okay character. While not as good as Claude or
Ashton he does make an effective fighter, at least more so than
Bowman or Ernest. You can only recruit him in Rena's scenario,
but you might as well (I'd rather take Leon).
[I thought his best move was Crescent Moon Slash once you get it leveled up, which is pretty easy. Once he has his best sword from the Arena, you can do 9999 damage each time with
it at level 70 or so, and it's quite fast, with long range.]
[A note about Dias (thanks to Sherwin Tam for this info): Dias CANNOT have more than one attack; if he equips a Meteor Ring or Slayer's Ring, it won't do anything at all.]
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Talent Information
Originality | +
| Sense of Taste | F/C
| Dexterity | C/C
| Sense of Design | D/D
| Writing Ability | F/F
| Sense of Rhythm | C/F
| Pitch | C/F
| Love of Animals | F/F
| Sixth Sense | D/C
| The Blessing of Mana | -
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Killer Moves
Air Slash
MP: 4
Sort of like Claude's, but with a difference. The wave is much darker
and moves much faster. However, this move does not gain as you use it
more and more. You can fire this move repeatedly ridiculously fast.
Chaos Sword
MP: 5 Proficiency: 120
At short range, creates an energy field which Dias throws at the enemy.
At longer range, it becomes a wave. Okay move, doesn't do that great
damage (only about the same as a normal attack) and doesn't have
range on its side like Air Slash does. However, does gain proficiency.
It can hit twice at higher levels.
Cross Wave
MP: 8 Proficiency: 120
Pretty much similar to Twin Slash, with the same caveats. Dias's gets
his right from the start, though, so it's just slightly more useful
than Claude's technique.
Crescent Wave
MP: 10 Proficiency: 130
Creates a wave of energy shaped like a crescent that spreads out
in front of Dias. Can hit airborne enemies. This technique saved
my life when I fought the Synard, cause Dias didn't have to jump
straight into the Synard's breath to perform this.
Gale Stab
MP: 10 Level: 40 Proficiency: 130
Dias runs up to the enemy, then charges forward impaling them.
Respectable damage, but he does spend a lot of time running up to
get to the proper distance from the enemy. On the whole, not that
useful.
Crescent Moon Flash
MP: 13 Level: 48 Proficiency: 100
Sort of like a more powerful Crescent Wave. Also, doesn't cost that
much more MP, and is rather easy to level up. Doesn't go up as much,
though, so it tends to miss flying enemies. Execution time is a bit
longer however.
Hawk Scream Blast
MP: 16 Level: 56 Proficiency: 100
Dias creates a phoenix from his sword which travels along the ground
to hit the enemy. It travels pretty fast so the enemy has little
chance to dodge. It can hit more than once if you're close enough.
Full Moon Slash
MP: 25 Level: 63 Proficiency: 100
Dias holds his sword above his head and does something which somehow
damages the enemy. Fairly useless as the technique is pulled off
way too slow. Apparently higher proficiency means a faster execution
time though.
Illusion
MP: 21 Level: 70 Proficiency: 420
The closest thing to a multi-hit technique Dias has. Hits a max of
four times, and that's once you get it powered up. Still, probably
Dias's best move. Use it in the same vein as Mirror Slice or Sword
Dance.
Firebird Shock Wave
MP: 30 Level: 78 Proficiency: 200
Dias jumps in the air and transforms into a firebird, swooping down
to burn the enemy. Will hit more than once provided you're not too
close and you don't hit the enemy away from you. I think Dias is
invincible in firebird form, but I'm not sure, as he's not in it
very long.
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