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Customization
Contributor: Dan Grobar
As you most likely know, there are a number of weapons that can be made
through customizing. What you may not know is that for a given character,
only around 5% of the combinations possible will actually give you something.
For example, everyone knows that if Ashton combines a Scyther with a Damascus,
he will get a Melufa. However, if he combines, say, a Both Shaver with a
Green Beryl, he will not actually make something new per se. The same applies
with all the other "non-combinations," like Smaller + Gold, Pair Nuts +
Sapphire, etc. Let me explain:
If you are making a "real" combination (like Scyther + Damascus), you will
either end up with the true result of that combination or a failure. HOWEVER!
If you do an "invalid combination," you will wind up with one of a
predetermined set of weapons for that character. Here is an example:
Dias tries to customize an Ignite Sword with a Sapphire. He ends up with a
Murasame Sword.
He tries it again. This results in an Oriental Blade.
Dias, upset by these lackluster results, tries the exact same thing again but
this time, he gets a Pleiad Sword. Dias is now a happy camper. Of course,
Dias left his food in his tent so he will be eaten by a bear at some point,
but for now he's happy.
Do you see? Had he customized the Ignite Sword with a Star Ruby (a "real"
combination) instead, he would have had one of two results: A Soul Slayer
(success), or a Dull Sword (failure). But since he did an invalid
combination, he got random drawings from the "Invalid Combination" pile
instead. The "pile" for each character (we'll call it the Invalid Pile)
consists of a set of five or so weapons, one of which will be chosen randomly
to be the result when an invalid combination is attempted. Or you could just
fail outright. This sort of comes in handy early in the game, for if you are
crafty you can lay hands on some fairly nice equipment at a minimal cost as
far as minerals are concerned.
Orchestra...an invaluable tool for item creation. It
brings something entirely new to the field of customization, namely in the
Invalid Combination department. With "real" combinations, using Orchestra
will generally allow you to get the successful result on the first try. But
with an invalid combination, something different happens. Instead of getting
a random drawing from the Invalid Pile, you will get the Default Weapon for
that character (actually there's a .001% chance you won't, but it's only
happened to me once, ever, so who cares). The Default Weapon is still a
member of the Invalid Pile, but it is generally more powerful than the others,
quite rare, and difficult to get without Orchestra. But turn on the
Orchestra, and a Long Sword + Iron can become a Pleiad Sword like that (I
snapped my fingers, you just couldn't hear it)! So what it amounts to is that
if you use Orchestra with a combo that doesn't really do anything, you will
get the Default Weapon instead of a selection from the Invalid Pile.
Now what about the Magical Rasp you say? Oddly enough, the Rasp has little
effect as far as customizing goes, except for one thing. If you don't have
it, and you do an invalid combo with Orchestra, you now have "only" about an
85% chance of getting the default weapon. I would have given this more
discussion, but basically by the time you get Orchestra you can get the Rasp
as well. In addition, the Rasp seems to increase probability for any
combination's success, but once again, you should already have Orchestra by
then so the benefits are kind of nullified. So it doesn't matter a whole lot.
Blacksmithing, on the other hand, is another story...but that's not what this
guide is for.
In summary: If you do an invalid combination, regardless of the quality of
the items included, you'll get a random weapon from the Invalid Pile. So you
can add another Mithril to that Eternal Sphere of yours, and still end up with
a Long Edge. Certain weapons can only be acquired this way; unfortunately
there's no way to affect the outcome in this situation so a number of these
can be hard to get. If you do an invalid combo while using the Orchestra
super specialty, you will get the Default Weapon for that character, which
is available from the Invalid Pile but only rarely.
Further note: Trying to combine a Default Weapon in anything other than a
listed "real" combination will always result in failure. Simply put, there is
no higher weapon in the Invalid Pile, so your greed is punished with total
failure. Not to mention, it would be really weird if you combined something
and ended up with the same thing.
Customization Format
Person's Name
--Inv: (List of weapons in person's Invalid Pile)
--Def: (Default Weapon)
--Fail: (Weapon created if customization fails)
--Fun: (Weapon won by this person when they beat Fun City rank A Duel Battle)
--Other: (List of weapons that can't be bought or customized, along with where
to get them; COT stands for Cave Of Trials)
<<Combo>>
(List of all "real" combinations, with their results)
###Note--If the names of the weapons to combine looks like this...
Weapon Weapon Weapon Weapon | Mineral | New weapon |
...then that means any of those weapons can be customized with that mineral to
get that result. It should all make sense when you see the real thing. Also,
the attack strengths (and magic, if applicable) of the result items are listed
in brackets next to their names.
Ashton Anchors
--Inv: Twin-Edge [340]
Twin Picks [500]
Double Masher [799]
Scyther [820]
Lotus Eater [1150]
--Def: Holy Cross [1240]
--Fail: Wobbly Sword [3]
--Fun: Doubledemon Sword [700]
--Other: Funny Slayer [1]-COT
Holy Sword Farewell [1900]-COT
Levantine Sword [3000]-COT
<<Combo>>
Smaller | Moonite | Pair Nuts [380] |
Lotus Eater Pair Nuts | Meteorite | Gemini [1200] |
Scyther | Damascus | Melufa [1320] |
Guard Sword | Iron | Shield Sword [490] |
Twin Swords | Sapphire Diamond | Lotus Eater [1150] |
Twin Swords | Damascus | Smaller [180] |
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Bowman Jean
--Inv: Bagh Nakh [165]
Giant Fists[470]
Braised Knuckles [599, MAG 70]
Titan's Fists[1000]
--Def: Kaiser Knuckles [1100, MAG 200]
--Fail: Worn Knuckles [1]
--Fun: Flare Burst [1300]
--Other: Funny Slayer [1]-COT
Weird Slayer [1000]-COT
<<Combo>>
Bagh Nakh Knuckles Hard Knuckles | Meteorite | Braised Knuckles [599, MAG 70] |
Giant Fists | Rainbow Diamond | Titan's Fists [1000] |
Hecatoncheire | Iron | Titan's Fists [1000] |
Bagh Nakh Hard Knuckles Knuckles | Rune Metal | Metal Fangs [400, MAG 50] |
Asura | Diamond | Hecatoncheire [630] |
Titan's Fists | Crystal | Asura [750] |
Rune Full Moon | Diamond | Moon Fists [1200] |
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Celine Jules
--Inv: Magical Rod [150]
Clap Rod [280, MAG 30]
Crest Rod [100, MAG 25]
Tongue Twister [300, MAG 25]
--Def: Rod of Snakes [700, MAG 50]
--Fail: Bent Rod [5, MAG 1]
--Fun: Prime Prayer [1000, MAG 80]
--Other: Million Staff [800, MAG 800]-COT
Funny Slayer [1]-COT
<<Combo>>
Rod Crest Rod Ruby Wand | Mithril | Silver Rod [350, MAG 250] |
Silver Rod | Moonite | Silvermoon [1000, MAG 300] |
Clap Rod Dragon's Tusk Prime Prayer Rod of Snakes Ruby Rod Silvermoon Tongue Twister | Orichalcum | Holy Rod [520, MAG 240] |
Clap Rod Dragon's Tusk Magical Rod Prime Prayer Rod of Snakes Silver Rod Silvermoon Tongue Twister | Star Ruby | Ruby Rod [680, MAG 300] |
Holy Rod | Star Ruby | Dragon's Tusk [990, MAG 360] |
Clap Rod Dragon's Tusk Holy Rod Magical Rod Prime Prayer Rod of Snakes Ruby Rod Silver Rod Silvermoon Tongue Twister | Ruby | Ruby Wand [70, MAG 20] |
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Chisato Madison
--Inv: Lightning Gun [650]
Voltage [460]
Electro Gun [410]
Spark [750]
--Def: Electron [830]
--Fail: 10 Volt Stun Gun [10]
--Fun: Aero Gun [800]
--Other: Weird Slayer [1000]-COT
Funny Slayer [1]-COT
<<Combo>>
Spark | Sapphire | Lightning Gun [650] |
Electro Gun | Rainbow Diamond | Lightning Gun [650] |
Lightning Gun | Sapphire | Electro Gun [410] |
Voltage | Rainbow Diamond | Electro Gun [410] |
Electron | Sapphire | Spark [750] |
Lightning Gun | Rainbow Diamond | Spark [750] |
Electric | Rainbow Diamond | Voltage [460] |
Electro Gun | Sapphire | Voltage [460] |
Voltage | Sapphire | Electric [280] |
Stun Gun | Rainbow Diamond | Electric [280] |
Electric | Sapphire | Stun Gun [200] |
Cracker | Sage's Stone | Psychic Gun [980] |
Aero Gun Electron Flame Gun Lightning Gun Psychic Gun Spark | Damascus |
Cracker [660] |
Aero Gun Cracker Electron Lightning Gun Psychic Gun Spark | Star Ruby |
Flame Gun [550] |
Shock Gun | Sapphire | Freeze [600] |
Electric Stun Gun | Mithril | Shock Gun [380] |
Claude Kenni
--Inv: Gusguine [250]
Veil Piercer [480]
Sawed [990]
Long Edge [285]
Sinclair Sabre [100]
Force Sword [908]
--Def: Aura Blade [1200]
--Fail: Dull Sword [2]
--Fun: Windsley Sword [1400]
--Other: Funny Slayer [1]-COT
Levantine Sword [3000]-COT
Holy Sword Farewell [1900]-COT
Marvel Sword [1100]-Field of Power
Sharp Edge [222]-Get after winning 2nd in Lacour (Claude's quest)
Sacred Tear [1250]-Dr. Mirage gives it to Claude
<<Combo>>
All-Purpose Knife Broad Sword Long Sword Sinclair Sabre | Silver |
Silver Fangs [12] |
All-Purpose Knife Broad Sword Long Sword Sinclair Sabre | Gold |
Golden Fangs [10] |
All-Purpose Knife Broad Sword Long Sword Sinclair Sabre | Ruby |
Flame Blade [160] |
Veil Piercer | Diamond | Heart Breaker [550] |
Aura Blade Eternal Sphere Force Sword Heart Breaker Ignite Sword Marvel Sword Minus Sword Sawed
Windsley Sword | Orichalcum | Silvance [1220] |
Aura Blade Eternal Sphere Force Sword Grand Stinger Heart Breaker Long Edge
Marvel Sword Minus Sword Sawed Sharp Edge Silvance Veil Piercer Windsley Sword | Star Ruby | Ignite Sword [720] |
Minus Sword Sharp Edge | Damascus | Grand Stinger[620] |
Sharp Edge | Mithril | Minus Sword [599] |
Minus Sword | Mithril | Eternal Sphere [1600] |
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Dias Flac
--Inv: Baselard [180]
Oriental Blade [448]
Murasame Sword [552]
Grand Stinger [620]
The Hope of Breeze [770]
Ruins' Fate [1000]
--Def: Pleiad Sword [1200]
--Fail: Dull Sword [2]
--Fun: Cromlea Sword [1399]
--Other: Holy Sword Farewell [1900]-COT
Levantine Sword [3000]-COT
Marvel Sword [1100]-Field of Power
Funny Slayer [1]-COT
Bastard Sword [150]-Pickpocket
Sharpness [500]-Has before Lacour tournament (Rena's quest)
<<Combo>>
Crimson Diablos Cromlea Sword Hard Cleaver Pleiad Sword Ruins' Fate
Soul Slayer The Hope of Breeze | Meteorite | Whirlwind [780] |
Crimson Diablos Cromlea Sword Hard Cleaver Ignite Sword Marvel Sword Pleiad Sword Ruins' Fate The Hope of Breeze | Star Ruby | Soul Slayer [982] |
The Hope of Breeze | Rainbow Diamond | Hard Cleaver [1100] |
Hard Cleaver | Damascus | Crimson Diablos [1100] |
Soul Slayer | Sage's Stone | Crimson Diablos [1100] |
Grand Stinger | Damascus | Ruins' Fate [1000] |
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Ernest Raveide
--Inv: Hard Whip [550]
Rose Whip [600]
Splinter [460]
Light Whip [820]
Molecule Wire [799]
--Def: Invisible Whip [950]
--Fail: Limp Whip [2]
--Fun: Cat o'9 Tails [1280]
--Other: Funny Slayer [1]-COT
<<Combo>>
Molecule Wire | Damascus | Dark Whip [1100] |
Hard Whip | Crystal | Light Whip [820] |
Rose Whip | Silver | Twin-Tail [860] |
Cat o'9 Tails Dark Whip Freeze Whip Invisible Whip Light Whip Molecule Wire Rose Whip
Spark Whip | Star Ruby | Flare Whip [800] |
Cat o'9 Tails Dark Whip Flare Whip Invisible Whip Light Whip Molecule Wire Rose Whip
Spark Whip | Sage's Stone | Freeze Whip [800] |
Cat o'9 Tails Dark Whip Flare Whip Freeze Whip Invisible Whip Light Whip Molecule Wire
Rose Whip | Rainbow Diamond | Spark Whip [1080] |
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Leon Geeste
--Inv: All About ESP [780, MAG 70]
Mental Revolution [680, MAG 60]
Encyclopedia [500, MAG 100]
Dictionary [340, MAG 50]
Illustrated Book [320, MAG 22]
--Def: Brain Structure [890, MAG 80]
--Fail: Crumpled Paper [Can't equip]
--Fun: Book of Awakening? [50, MAG 80]
--Other: Funny Slayer [1]-COT
Million Staff [800, MAG 800]-COT
<<Combo>>
All About ESP Ancient Wisdom Book of Awakening Book of Chaos Brain Structure Heraldry Book
Holy Scriptures Mental Revolution | Rune Metal | Heraldry [290, MAG 100] |
All About ESP Ancient Wisdom Book of Awakening Brain Structure Encyclopedia Heraldry Heraldry Book Holy Scriptures Mental Revolution | Damascus | Book of Darkness [700, MAG 80] |
Book of Darkness | Damascus | Book of Chaos [950, MAG 400] |
Illustrated Book Reference Book | Iron | Thick Book [180, MAG 15] |
Book of Chaos | Damascus | Ancient Wisdom [800, MAG 380] |
Book of Darkness | Mithril | Holy Scriptures [920, MAG 199] |
Heraldry | Moonite | Heraldry Book [500, MAG 100] |
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Noel Chandler
--Inv: Tiger's Fangs [600, MAG 100]
Metal Fangs [400, MAG 50]
Cat's Fangs [120]
Dragon's Claws [450, MAG 100]
Hard Knuckles [40, MAG 10]
--Def: Kaiser Knuckles [1100, MAG 200]
--Fail: Worn Knuckles [1]
--Fun: Death Fangs
--Other: Funny Slayer [1]-COT
Million Staff [800, MAG 800]-COT
<<Combo>>
Eagle's Claws | Green Beryl | Dragon's Claws [450, MAG 100] |
Cat's Fangs Hard Knuckles Knuckles | Moonite |
Dragon's Claws [450, MAG 100] |
Hard Knuckles | Mithril | Eagle's Claws [760, MAG 110] |
Dragon's Claws | Iron | Grizzly Claps [840, MAG 200] |
Cat's Fangs Hard Knuckles Knuckles Tiger's Fangs | Rune Metal |
Metal Fangs [400, MAG 50] |
Tiger's Fangs | Mithril | Platinum Nails [850, MAG 100] |
Eagle's Claws | Sapphire | Serpent's Tooth [900, MAG 150] |
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Opera Vectra
--Inv: Alpha Box [690]
Beta Box [690]
X Box [500]
Light Box [490]
--Def: Gamma Box [750]
--Fail: Scrap Iron [can't equip]
--Fun: Psycho Box [1050]
--Other: Funny Slayer [1]-COT
<<Combo>>
Magic Box | Sage's Stone | Burst Box [780] |
Black Box | Crystal | Light Box [490] |
Light Box | Rainbow Diamond | Seventh Ray [280] |
Booster Box | Damascus | Black Box [200] |
Light Box | Rune Metal | Magic Box [650] |
Beta Box Gamma Box | Orichalcum | Pulse Box [1000] |
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Precis Neumann
--Inv: One-two Punch [280]
Atomic Punch [1120]
Ultra Punch [650]
Great Punch [850]
--Def: SD Punch [1150]
--Fail: Scrap Iron [Can't equip]
--Fun: Hyper Punch [1250]
--Other: Funny Slayer [1]-COT
Weird Slayer [1000]-COT
<<Combo>>
SD Punch | Damascus | UGA Punch [1300] |
UGA Punch | Meteorite | SDUGA Punch [1600] |
Atomic Punch Great Punch SD Punch SDUGA Punch Spark Hand | Star Ruby |
Burning Hand [600] |
Atomic Punch Burning Hand Fire Punch Great Punch Hyper Punch One-two Punch SD Punch SDUGA Punch Spark Hand Straight Punch Thunder Punch UGA Punch Ultra Punch | Sapphire |
Ice Punch [380] |
Atomic Punch Burning Hand Great Punch Hyper Punch Ice Punch One-two Punch SD Punch SDUGA Punch Spark Hand Straight Punch Thunder Punch UGA Punch Ultra Punch | Ruby |
Fire Punch [699] |
Atomic Punch Burning Hand Fire Punch Great Punch Hyper Punch Ice Punch One-two Punch SD
Punch SDUGA Punch Spark Hand Straight Punch UGA Punch Ultra Punch | Diamond | Thunder Punch [420] |
Atomic Punch Burning Hand Great Punch Hyper Punch SD Punch SDUGA Punch |
Rainbow Diamond | Spark Hand [650] |
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Rena Lanford
--Inv: Magical Gloves [688, MAG 60]
Cestus [140, MAG 20]
Pain Cestus [580, MAG 80]
Metal Fangs [400, MAG 50]
--Def: Kaiser Knuckles [1100, MAG 200]
--Fail: Worn Knuckles [1]
--Fun: Fellper Nails [1200, MAG 30]
--Other: Funny Slayer [1]-COT
Weird Slayer [1000]-COT
Fallen Hope [1000, MAG 300]-Dr. Mirage gives it to Rena
<<Combo>>
Rune Full Moon | Sage's Stone | Sorceress Knuckles [1000, MAG 180] |
Magical Gloves | Rune Metal | Sorceress Knuckles [1000, MAG 180] |
Cestus Hard Knuckles Knuckles | Rune Metal | Metal Fangs [400, MAG 50] |
Cestus Hard Knuckles Knuckles | Damascus | Pain Cestus [580, MAG 80] |
Kaiser Knuckles | Moonite | Empresia [1220, MAG 300] |
Magical Gloves | Moonite | Rune Full Moon [900, MAG 150] |
Cestus Hard Knuckles Knuckles | Moonite | Dragon's Claws [450, MAG 100] |
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