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Bowman Jean

Contributor: Edward Chang and the Prima Guide
Thanks to RPGamer for the character pic.
Bowman Jean
Age: 27
Birthday: December 30
Height: 5'9"
Weight: 172 lbs.
Weapons: Fists/Claws
Armor: Medium Armor
Favorite Food: Daikon Miso Soup
Favorite Instrument: Harmonica
Starting Equipment: Cestus, Brigandine, Suede Boots
Starting Skills: Herbal Medicine 5, Biology 4, Mental Science 2, 100 SP
Voice Actor: Michael G. Davis

A pharmacist from the town of Linga, who for some reason wants to go out and fight instead of staying home with his wife. I got the feeling that he doesn't like his wife very much...
Bowman has some interesting moves but most aren't terribly useful. He really has no clear strengths specialty-wise so I make him my chief Compounding specialist just because he's supposedly a pharmacist. Combat skills, as always, will help.
As far as his normal attack goes, it has to be one of the worst in the game. The range is horrible. Bowman has the worst range of any fighter, and even some spellcasters (Rena, Leon) have better range than he does. Recovery time is okay, that is, if you manage to avoid being hit from standing so close to the enemies. Therefore, you should just hope that Bowman doesn't run out of MP and keep throwing out Killer Moves, since he's so fast at most of those.

My nitpicky commentary on voice: Eh, okay. Certainly better than Precis. His "I'm okay... I'm okay" at the beginning of battles is funny, but some of his other lines are horrible. Also doesn't seem to fit his picture on the Status screen.

Battle Strategy: Again, I think Bowman sucks. His moves aren't that useful, his range is awful, and he really has nothing special to add to your team. Just another fighter, as it is. I would take Precis over him any day. Of course, if you get tired of Precis' voice... and the interaction between him and his wife is pretty funny.

Talent Information

OriginalityD/D Sense of TasteF/D
DexterityF/F Sense of DesignF/C
Writing AbilityB/B Sense of RhythmF/F
PitchD/F Love of Animals-/B
Sixth SenseD/B The Blessing of Mana-

Killer Moves

Spirit Attack
MP: 4 Proficiency: 200
Bowman fires a wave of energy at the enemy. It's not any more powerful than a regular attack, but at least it's got range. When I'm playing Bowman I just fire this move repeatedly since he can do it so fast.

Poison Pills
MP: 5 Proficiency: 250
Bowman throws pills that release poison gas towards the enemy. Okay damage, and sometimes poisons them. Not terribly effective though. Fairly fast. I'll stick to Spirit Attack or maybe Firebird Attack.

Pillory
MP: 6 Proficiency: 380
Like a cheap version of Head Splitter. Bowman either jumps or dives into his own shadow and lands on the enemy spinning to do damage. I found this move useless as all but the slowest enemies will move out of the way before you can actually land on them.

Firebird Attack
MP: 10 Proficiency: 400
Bowman creates fireballs and throws them at the enemy for fairly respectable damage. Early in the game I stick this and Spirit Attack on Bowman for their range component. Fire-elemental.

Secret Medicine
MP: 8 Level: 28
Just as useless as Energy Sword, for the same reasons as Energy Sword. See above.

Death Siege
MP: 13 Level: 35 Proficiency: 100
Bowman splits into multiple images (first two, then later four) and charges at the enemy, attacking from all sides. Kind of long execution time so again the enemy might just move out of the way. Pretty effective though, if you have the patience to build it up. Bowman is invincible to regular attacks while split.

Whirlwind Fist
MP: 15 Level: 43 Proficiency: 400
A very useful move... Bowman creates a whirlwind which hits the enemy up ridiculously high into the air for multiple hits. If you're really good you can hit the enemy with another Killer Move (not this one, it takes too long) as they're coming down for really good damage. Be careful using this move on the balloon type enemies, though... more than once they got stuck high up in the air and I couldn't hit them without magic or Opera's Alpha on One.

Burst Fist
MP: 28 Level: 51 Proficiency: 200
At long range Bowman fires an energy field at the enemy. At close range he envelops himself in the field and charges the enemy. Again, much more useful at long range, both because of the range and the enemy can't counter when the move finishes.

Explosion Pills
MP: 20 Level: 66 Proficiency: 200
Bowman fires what is basically a grenade at the enemy. The flames shoot high enough to hit flying enemies too. Okay move, but lacks any large multi-hit capability until you really power it up.

Sakura Attack
MP: 36 Level: 74 Proficiency: 250
Bowman's tribute to Sword Dance and Mirror Slice, he executes a lot of martial arts moves in sequence for multiple hits. His weapons aren't as powerful as Claude's or Ashton's, though, so this move isn't as powerful. Also, since this "carries" the enemy away during the execution it's hard to get others to gang up on the enemy. Still, probably Bowman's best move.