Abilities are learned by reading (equipping) the book of the same name.
|A basic punch.
|A basic kick. Kicks have a longer range than punches.
|A jumping type move. Use to jump on to walls.
|An attack using a weapon. Weapons are more powerful then kicks or punches, but are usually slower.
|Three quick punches. Three times as good as a punch.
|Three quick kicks. Three times as good as a kick.
|Running jumps are now spinning attacks. Not very useful as the spin is hard to aim.
|Jump near a fallen foe to stomp them. Not very useful as most later enemies don't stay on the ground for very long.
|Three quick weapon attacks. This is the best ability because the speed of all weapons are increased; even boxes, tires, and trashcans.
|Thrown enemies fly like a missle. Enemies thrown with Javelin Man may get a chance to recover if thrown a long distance away. Only useful if you like to throw enemies into walls or other enemies.