Site Navigation

•RPGClassics Main
•Contact Maintainer

Shrine Navigation
•Home
•Arena
•Bosses
•Characters
•Classes
•Game Basics
  •Preparation Menu
  •Battle Menu
•Item List
   •Promotion Items
   •Stat Changing Items
   •Other Items
•Side Quests
•Sound Room
•Support Conversations
•Terrain Types
•Walkthrough
•Weapon List

Axe

  
NAME
LEVEL
RANGE
WIGHT
MIGHT
HIT
CRITICAL
USAGE
PRICE
DESCRIPTION
Iron Axe
E
1
10
8
75
0
45
270 G
Regular Axe
Steel Axe
E
1
15
11
65
0
30
360 G
Regular Axe
Hand Axe
E
1-2
12
7
60
0
20
300 G
Doubles as ranged attack.
Devil Axe
E
1
18
18
55
0
20
NA
Might injure its wielder.
Halberd
D
1
15
10
60
0
18
NA
Effective against cavalry.
Hammer
D
1
15
10
55
0
20
NA
Effective against knights.
Poison Axe
D
1
10
4
60
0
40
NA
Coated in lethal poison.
Killer Axe
C
1
11
11
65
30
20
1000 G
Improves critical hit rate.
Swordreaver
C
1
13
11
65
5
15
2100 G
Strong against swords.
Brave Axe
B
1
16
10
65
0
30
NA
Can strike consecutively. Found in chapter 21's chest.
Silver Axe
A
1
12
15
70
0
20
1000 G
Bought from shops in chapter 27 and 29x.
Tomahawk
A
1-2
14
13
65
0
15
NA
Doubles as ranged attack. Found in chapter 28
Basilikos
S
1
13
22
75
0
25
NA
For experienced units only. Droped by enemy in the final chapter.
Wolf Beil
Prf
1
10
10
75
5
30
NA
Effective against infantry.
Armads
Prf
1
18
18
85
0
25
NA
Lightning-charged axe. Received in the final chapter.




(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.