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The End of Mudo's Reign


This dungeon is long and hard. There's no other way to describe it. Get everyone to levels 15 or 16, or you'll find it very difficult to get through the entire dungeon. Once inside, head south and down the stairs.

On the next floor, head south into the next room.
You'll enter a room with tunnels to the east, northwest, and southwest. The northwestern tunnel is a dead end, and the eastern tunnel only takes you to a room with a skeleton inside. Take the southwestern tunnel.
First, head west and into the small opening.
Head northwest and through the tunnel to the north. Go down the stairs.
Now head south and open the chest for a Nut of Magic. The southwestern exit in the previous room just leads to a dead-end. Return to the previous large area.
Now head south along the weaving path to reach a chest with an Iron Helm inside. Now head north and climb down the ladder.
Head west and follow the path around until you've crossed the bridge.
First, head north and open the chest for a Sage's Stone. Head back south.
Head west and enter the cavern.
Head northeast and through the tunnel. Head south down the stairs to exit.
Now head north and enter the castle.
Once you enter, Shera realizes that Mudo will recognize her so she gives you back the Mirror of Ra.
Now, head down the stairs to the right.
Hit both of the switches to open the doors on the previous floor. Now head back upstairs.
Hit the switches on this floor to cause the metal plates to move away.
Areas on the floor below will light up. Make sure to hit all the switches.
Now head down and through the door on the left side.
This area well be better lit if you hit each of the floor switches. To open that fifth grate, circle around the room and head up the stairs.
While you're down here, make sure to grab the Dancer's Clothes.
Hit the 5th and final grate to illuminate the way to Mudo.
Head down two sets of stairs to reach Mudo's chambers.
Mudo finds it very amusing that you've come to visit him.
Mudo:
The first round of combat, the Hero and Barbara should cast Sap to knock Mudo's defense down to 0. Muriel needs to have Healmore in this battle. If Mudo casts Increase, have Barbara counter it with Sap. The Hero and Hassan should do their normal tactics, Muriel should heal, and Barbara should use Medical Herbs or use spells if necessary. If Mudo shouts in the Hero's voice, make sure to change your tactics back to normal the next round.
Mudo laughs that you can't defeat him and disappears.
Shera reminds you to use the Mirror of Ra so Mudo can't escape so easily.
The Mirror of Ra causes Mudo to reappear and show his true form...
The King of Reidock appears. Shera tells him that he was the demon king Mudo in this world.
The King tells you something very startling: the world you are in is not real- it is the dream world of the people of the real world. This fact also explains why you look like the Prince of Reidock.
General Soldi arrives with some soldiers to save the day, but he's a wee bit too late. The King asks Soldi to escort him and the Queen back to the castle. The King tells you to stop by the castle so you can be rewarded. Now leave the Underground Castle and head back to Reidock.
Back at Reidock, talk to the minister, and he'll tell you Soldi and the woman (Shera) haven't returned. He advises you to wait.
The next morning, they still haven't returned. The minister asks you to go find them.
Hassan is very confused about the recent events and wonders if you've been fooled.
Suddenly, Barbara understands. You need to go to the King's Castle which is Reidock in the Real World, not the Dream World. Now head back to Reidock in the Real World.
The only way to get access to Reidock Castle is to tell the guard you have information about the imposter prince.
One of the guards recognizes you as the imposter. Meepin... The other one tells you that something tragic has happened to General Tom.
You're thrown in jail until the King arrives.
The soldier comes back shortly and takes you to the King. He "misunderstood his orders"... wow.
The King apologizes for his moronic soldiers and explains what happened.
He King was on a boat to defeat Mudo but the boat was surrounded by light. The King collapsed, and the boat turned around.
Just like the picture says. The King is sure the Dream World people are pleased that Mudo is gone. The King has a favor to ask and wants you to follow him outside.
The King tells you that the Mudo of this world is on the verge of being able to conquer the entire world. He asks you to defeat Mudo by seeking the Gent Clan's help. They are in the far nothern mountains. The King opens the gate that will allow you to pass to there and gives you a letter. Now travel to Gent.
Gent is in the far north.
Head to the northwestern section of the village to the Elder's House. Also, search the village to find a Pointed Hat, a Nut of Magic, a Defense Seed, and a Tunic.
Talk to the Elder, and you'll give him the royal letter. Sadly, the Elder cannot give you the boat since it can only be piloted by a member of the Gent Clan. When you try to leave, Chamoro, the grandson of the Elder enters.
Chamoro will hear a divine voice telling him not to let your party leave and to travel with them to Mudo's Island.
Chamoro tells the elder to give them the ship, and that he'll pilot it.
Chamoro takes you to the shrine where the Divine Ship is kept. He pilots it, and the ship is lowered into the water.
Now for the attack on Mudo...