The ship arrives on Mudo's Island.
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Barbara says she'll stay with the boat
despite Hassan's protest. Chamoro replaces her in your party. |
You'll notice that there's another ship
on the island. |
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After exploring it, Hassan will notice
no one's there and wonder how the ship got here. |
Now head into the cave. |
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Be prepared for a long dungeon. Make sure
to get Chamoro to level 13 to learn Vivify. This dungeon is very large
and can be confusing. |
First head southwest and go up the staircase. |
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Now head north through the tunnel. |
Open the chest for a Chain Cross. |
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Head east and go up the stairs. |
Head east for a chest with a Nut of Life
in it. Return back down the stairs. |
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Now head to the northeastern corner and
go down the stairs. |
Head west through the tunnel and open the
chest for a Full Plate. |
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Now head south and take the southern exit
to get a chest with 1150 Gold inside. Now head back into the first
room. |
Head up the staircase that's surrounded
by lava. Head up the next staircase too. |
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On this floor, head west then north through
the tunnel. |
Head east and into the tunnel. However,
if you want to fight the Man-Eater Chest, head north and open the
chest. |
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Man-Eater chests can cast Beat which can
kill one of your party members. Just have everyone focus their attacks
on it. |
Head all the way east and up the stairs. |
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Head west then north parallel to the lake. |
Cross the bridge and open the chest on
the left for a Sage's Stone. The chest on the right is a Man-Eater.
Head back across the bridge. |
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Now head north and through the small tunnel. |
Cross the bridge and head back to the south. |
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Now head north and up the stairs. |
Head all the way north and through the
cavern. The chest to the right of the stairs going down is a Man-Eater. |
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Head north and go up the stairs. |
Head northwest and follow the path to the
cavern exit. |
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You'll reach this small clearing after
leaving the cave. Chamoro decides you should rest here tonight. |
Remember the scenes at the very beginning
of the game? Well, you're here again. Chamoro realizes something seems
strange after everyone but the Hero has left. |
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Hassan also realizes this whole area seems
familiar. Talk to Muriel. |
Muriel plays the flute, just like last
time. |
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The dragon suddenly appears and everyone
climbs on. |
Now Mudo awaits... |
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Once inside, talk to everyone. Chamoro
will cast a spell so that you can return here later. When you're done,
take the door to the northeast and go up the stairs. |
Open the chests to get (counter-clockwise)
Man-Easter, 1800 Gold, and an Iron Mask. Head back down the stairs
and take the northwestern exit. |
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Follow the path to the northern exit. |
In the next room, head west and go through
the door on the left. |
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Head north, and you'll find a statue blocking
your path. Examine it to fight the Hell Beast. |
Have the Hero cast Sap on them twice. Hassan
should use Berserk while Muriel attacks. Chamoro should heal anyone
that takes damage with the Gent Cane. These battles are not difficult. |
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After defeating the next Hell Beast, a
staircase will appear. |
Go down the stairs, and you'll see a demon
behind a locked jail. Your key won't work so you should come back
here later. |
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Now head back to the eastern path and fight
through one more Hell Beast. The 2nd one can be ignored. Head up the
stairs. Head up the stairs. |
On this floor, head south. The pots are
all Demon Pots with nothing inside. |
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Head west then north. Kill the Hell Beast
blocking the way as seen in this picture. Head north through the barrier
to get a chest with a Fire Claw inside. Head south and go up the stairs. |
The demon sitting at the chair will recognize
you as the people that Mudo sealed in the dream world. Hmm... The
demon attacks soon afterwards. The Hell Guard is very easy to beat-
just have everyone attack and have Hassan use Berserker. Now head
2 floors back down to the large room. |
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Hassan sees a stone stature of himself
and is very surprised. |
When Hassan gets close, his spirit reunites
with his real world body. Hassan remembers that he was the son of
the carpenter from San Marino. He, Muriel, and you went to defeat
Mudo, but all of you were sealed off in the Dream World. Hassan then
remembers the skill Spirit Punch. Now head north through the exit. |
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Heal up, and, when you're ready, walk through
the door. |
Once inside, just like last time, Mudo
lifts you and and brings the party in front of him. |
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Mudo attempts to permanently banish you
to the Dream World... |
You wake up back in Lifecod, but this time,
Tania has the Mirror of Ra. She notices her reflection seems strange.
Suddenly, the Mirror brings you back to Mudo's Castle. |
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Mudo doesn't care whether or not you have
the Mirror, he decides to kill you this time. |
Mudo, Piero x2:
Now you finally get to square off against Mudo. Don't kill the
Piero's- Mudo only summons more. Have Muriel cast Increase. The Hero
should attack Mudo and Hassan should use Spirit Punch. Chamaro and
Muriel should heal with Healmore/the Gent Cane. Once Mudo is dead
and only one Piero is left. Use the Gent Cane to recharge everyone's
HP then kill the Piero. |
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Mudo is at a loss for words that he was
beaten that easily. |
This time, Mudo shows his true strength. |
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Mudo:
This battle is probably the hardest in the game. Spirit Punch
is no longer an option since it nearly always misses. Have the Hero
attack and have Hassan use Berserk. Muriel should start out by casting
Increase then she and Chamoro heal the party throughout the battle. |
The Divine voice comes back and congratulates
you for killing Mudo. |
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The King is very glad you defeated Mudo
and gives you a Staff of Thunder. The Queen will tell the Hero that
he is definitely the Prince and should go out into the world and explore
to find out about himself. Now remember that hole in the Dream World
where Dhama used to be? Head there now to reach the revived Dhama
Shrine. |