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Magic & Mana Eggs

Before plunging into the main subject of this section (magic, of course), Mana Eggs need to be described. Only after that will it be possible to understand the true nature of spells.


Mana Eggs

When equipped, these eggs give the wearer the ability to use elemental magic. Each of them is related to a certain number of elements (among Blizzard, Earth, Explosion, Fire, Forest, Lightning, Water and Wind).

Name Description Location
Chaos Egg Demonic - Fire / Wind / Lightning Millenia has it when she joins
Dragon Egg Offensive - All attack magic Birthplace of the Gods - In a large chest on an altar on the first floor: you must turn all orbs on except the blue one
Fairy Egg Defensive - Recovery / Assistance Raul Hills Special Stage - On top of the tower in the ruins
Gravity Egg Earthy - Fire / Earth / Explosion Boss of Aira's Space - The Eye of Valmar
Holy Egg Priestly - Water / Earth / Forest Elena has it when she joins
Mist Egg Airy - Wind / Water / Blizzard Durham Cave - After defeating the Troglodytes to help Roan
Soul Egg Sagacious - Wind / Water / Lightning Boss of Ceceile Reef - Crimson Tails
Star Egg Ultimate - Lightning / Explosion From Naga Queens in Demon's Law

If you have nothing better to do, try using some codes from Gameshark.com or CMGSCCC.com to get the extra Tutor Egg and Change Egg. :P


Magic

The spells are ordered by elements and for each of them, the corresponding eggs are specified. The egg level increases as its spells levels grow from 1 to 5 by using Magic Coins (MC).

Notes to read:
  • The farthest right column is divided in two rows: the upper one gives the amount of Magic Points (MP) consumed and the lower one, the MC needed to upgrade the magic level (Level 1 / Level 2 / Level 3 / Level 4 / Level 5).
  • Those coins needed can be predicted with a basic mathematical relation (the same one as skills).
  • The column "Lvl" indicates the minimum egg level required to learn the corresponding spell. "-" means that the spell is already at least at level 1 when you receive the eggs.

Spell Name Description Mana Eggs Lvl MP
MC To Level Up
Blizzard
Cold One foe: Drops action with soul-chilling cold Chaos - Fairy - Gravity - Soul 20 7
80 / 40 / 60 / 100 / 160
Crackle One foe: Attack enemy with icicle knives Dragon - Holy - Mist 20 16
240 / 120 / 180 / 300 / 480
Crackling All foes: Attack enemies with diamond dust Dragon - Holy - Mist 50 52
400 / 200 / 300 / 500 / 800
Fiora Some foes: Magic symbol blocks enemy moves Chaos - Gravity - Holy 12 12
80 / 40 / 60 / 100 / 160
Freeze! All foes: Drops movement with bone-chilling cold Chaos - Fairy - Gravity - Soul 6 5
60 / 30 / 45 / 75 / 120
Earth
Def-Loss All foes: Drops defense with the power of earth Fairy - Gravity - Mist - Soul 5 5
60 / 30 / 45 / 75 / 120
Diggin' All allies: Ups defense with the power of earth Fairy - Holy - Mist - Star 5 4
60 / 30 / 45 / 75 / 120
Gravity Some foes: Use gravity to gather enemies Fairy - Holy - Mist 20 8
80 / 40 / 60 / 100 / 160
Quake All foes: Attack with earth rage Dragon - Gravity - Holy - Star 40 40
320 / 160 / 240 / 400 / 640
Tremor Some foes: Call up earth energy attack Dragon - Gravity - Holy - Star 12 15
160 / 80 / 120 / 200 / 320
Explosion
BA-BOOM! All foes: Attack with a huge explosion Dragon - Gravity 50 75
400 / 200 / 300 / 500 / 800
BOOM! Some foes: Attack with an explosion Dragon - Gravity - Soul 20 22
240 / 120 / 180 / 300 / 480
Meteor Strike One foe: Meteor attack from the sky Dragon - Soul 50 50
400 / 200 / 300 / 500 / 800
WOW! One ally: Ups attack power Fairy - Gravity - Holy - Star 6 5
80 / 40 / 60 / 100 / 160
Fire
Burn! One foe: Attack with fireballs Chaos - Dragon - Gravity - Star 5 6
120 / 60 / 90 / 150 / 240
Burnflame Some foes: Attack with huge pillar of fire Chaos - Dragon - Gravity - Star 12 16
160 / 80 / 120 / 200 / 320
Burnstrike One foe: Attack enemy with countless firebirds Chaos - Dragon - Star 20 20
240 / 120 / 180 / 300 / 480
Hellburner All foes: Burn up enemy with hellfire Chaos - Dragon - Gravity - Star 40 42
320 / 160 / 240 / 400 / 640
Forest
Craze Some foes: Confuse enemy by dropping spores Fairy - Gravity - Soul - Star 6 10
60 / 30 / 45 / 75 / 120
Cure One ally: Green power cures poison and paralysis Fairy - Holy - Mist - Star 6 4
60 / 30 / 45 / 75 / 120
Halvah One ally: Cures all status abnormalities Fairy - Gravity - Soul 30 24
200 / 100 / 150 / 250 / 400
Poizn Some foes: Covers a range with a poisonous gel Gravity - Mist - Soul 20 15
160 / 80 / 120 / 200 / 320
Refresh One ally: Unblocks magic / moves Fairy - Holy - Mist 12 12
80 / 40 / 60 / 100 / 160
Speedy One ally: Forest life-force ups action ability Fairy - Holy - Mist - Star 30 7
80 / 40 / 60 / 100 / 160
Lightning
DragonZap Enemy Line: Attack with dragon lightning Chaos - Dragon 50 58
400 / 200 / 300 / 500 / 800
GadZap One foe: Attack with holy lightning from heaven Dragon - Soul 50 55
400 / 200 / 300 / 500 / 800
Stram One foe: Robs strength and drops defense Chaos - Fairy - Soul - Star - 6
80 / 40 / 60 / 100 / 160
Zap! Some foes: Attack by shooting balls of lightning Chaos - Dragon - Soul - Star 20 24
240 / 120 / 180 / 300 / 480
Zap All All foes: Lightning attack (obviously :P) Chaos - Dragon - Soul - Star 30 36
320 / 160 / 240 / 400 / 640
Water
Alhealer All allies: Restores a lot of HP Fairy - Gravity - Holy - Soul 20 18
200 / 100 / 150 / 250 / 400
Heal One ally: Restores a little HP Chaos - Fairy - Gravity - Holy - Mist - Soul 5 6
120 / 120 / 90 / 150 / 240
Healer One ally: Restores a lot of HP Chaos - Fairy - Holy - Mist - Soul 12 12
160 / 80 / 120 / 200 / 320
Healer + One ally: Restores a whole lot of HP Fairy - Holy - Mist 40 24
240 / 120 / 180 / 300 / 480
Resurrect One foe: Revives a fallen character Fairy - Mist - Soul - Star 30 40
240 / 180 / 300 / 480 / 780
Snooze All foes: Puts enemies to sleep with bubbles Chaos - Gravity - Holy - Star 5 5
30 / 60 / 45 / 75 / 120
Wind
Howl Some foes: Attack with tornado energy Chaos - Dragon- Mist - Soul 5 9
120 / 60 / 90 / 150 / 240
Howlnado All foes: Tornado attack that engulfs all enemy Chaos - Dragon - Mist - Soul 40 45
320 / 160 / 240 / 400 / 640
Howlslash Enemy line: Attack with sharp wind blades Chaos - Dragon - Mist - Soul 12 14
160 / 80 / 120 / 200 / 320
Runner All allies: Boosts movement with a tailwind Chaos - Fairy - Holy - Mist 6 3
60 / 30 / 45 / 75 / 120
Shhh! Some foes: Blocks magic with a vacuum Holy - Mist - Soul 6 10
40 / 30 / 45 / 75 / 120




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