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Shevat - Protect the Generators

Items found: None (Except for those dropped by the bosses)

Boss Combo!

Citan will explain the whole situation and you'll have to choose one Gear to defend each Generator. My suggestion is (I'm assuming you have upgraded the gears as much as you could): Have Vierge on the first generator, Heimdal or Renmazuo on the second, Stier (Equipped with the Silver Ar you just got from the previous battle) on the third and Fei (Equipped with an Ar Repairer if you bought one earlier and a Gold Plate) on the last generator. If you're lucky, the LittleFoot Gear might even drop a Silver Ar +1. Vierge can easily destroy the guards at the first generator with one Aerods atack (try using Ethers if you got the Ether Doubler equipped), so use it to end this battle quickly. At the second generator, the White Knights will be more of an annoyiance (They're very fast, but depending on your defense they can't even damage you). Destroy the White Knights first at the third Generator, then concentrate on Citadel (Don't forget to equip a Silver Ar). The last generator battle will be tough if you didn't equip the parts I suggested. Turn on Booster, Kill the White Knights, then attack Avalanche (There's no way to avoid the Sonic Boom attack, so use Frame HPs if necessary). But it's not over yet, there's still Achtzehn left!

Holy Cajones, Batman! We'll have to use our anti-shark repellent this time!

With your gears unable to move, you'll watch one of the most ridiculous scenes ever made (I refuse to describe it :P). Just use any of Chu-Chu attacks against Achtzehn and after a few turns, Chu-Chu will go down. After another conversation, Seibzehn takes on Achtzehn and luckly this a very easy battle compared to the Generators battles. Just use Cross, then Level 1 Deathblows to blow up Achtzehn.

I was accostumed to other airships

It's over! But before you leave Shevat, note a couple of things: When Gaspar removed your limiters, he allowed your characters to learn new 7 AP Deathblows! Check the Deathblows page for more information; The Yggdrasil can fly now, allowing you to visit new areas (Check the helmsman's notes for the new controls). The best way to learn new Deathblows is fighting Croaker Tribes with a Wizardry Ring equipped (You can find those at a grassland island to the SouthEast tip of the map). It may take some time, but it's worth the effort. There isn't much else to do unless you want to revisit (You could try Battling at Nortune), so get ready and head to Nisan.




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