|
Maps Kislev Sewers - Refer to the letters and numbers below. Note that B4 is just another entrance between the second and third map. S - Starting Point (exit to Kislev D Block) M - Murder Spot B2 - Ladder down to B2 1 - Aquasol S 2 - Physisol 3 - Kislev Map
Shevat Lower Level Map - Refer to the letters and numbers (for chests) below. S - This is your starting point. B - The door here is blocked (Big Joe is near it). You'll be able to open it by circling through the gray corridors. E - The Exit. 1 - Battle Apron. 2 - Ruby Helmet. 3 - Aquasol DX and Rosesol DX. 4 - Whip-Lasher. 5 - Economether. This the World Map. The black numbers are places you visit during Disc 1, and the red numbers are places you visit during Disc 2. Refer to the number below for directions. 1 - Lahan 2 - Dazil 3 - Bart's Hideout 4 - Bledavik 5 - Nisan 6 - Nortune 7 - Goliath Factory 8 - Orphanage 9 - Ethos HQ 10 - Babel Tower 11 - Hermit's Hole or Ignas' Gate Cave (first gate) 12 - Ethos Dig Site T - Thames (note that it moves around the map on Disc 2) 1 - Crashed Shevat 2 - Anima Relic Dungeon 1 3 - Anima Relic Dungeon 2 4 - Deus (merkava) 5 - Lighthouse 6 - Taura's House 7 - Duneman Isle These 3 maps refer to the last dungeon. There's nothing in the first map except the Save Point. Then you have look at the 3 other lower levels maps (the other 2 maps are below the explanations) and move from one to another, flipping the switches. S- Starting point R- Ramp going up L- Moving Laser that deals 50 damage M- Memory Cube E- Exit
|