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Sub-Bosses

Name HP Element Serves Strategy
Bomb Star 1400 HP Normal Melbu Frahma Attack it right away with everything you got. You don't want this guy to attack you. Trust me!!
Bursting Bomb 100 HP Normal Drake the Bandit Well, Bursting ball is literally a bomb. Being thrown by Drake, it is your job to get rid of them before they explode. Hopefully you can do it in time!
Cleone 1400 HP Water Last Kraken Use Dart's Dragoon magic, it can do tremendous damage to Cleone and the Last Kraken for that matter. Because Cleone is of the water element Dart is the wisest choice, a Final Burst should take care of this guy so it's easier to take care of the Last Kraken.
Crafty Thief 300 HP Dark Mappy and Gangsters One of Mappy's gangsters. Deal with this guy like you would with a normal enemy he doesn't pose much of a threat.
Divine Ball 2000 HP Normal Divine Dragon The Divine Ball should be your first priority considering it is the reason why the Divine Dragon preforms such a powerful attack. Use Albert's "Gust of Wind Danse" and Dart's powerful addition Use Kongol most powerful addition or "inferno" ain't bad either. After you take out the ball go for the cannon
Divine Cannon 2000 HP Normal Divine Dragon Presuming you followed my strategy for the Divine ball, the cannon should be next on your list. Same technique as the ball just hit it with your best additions, Albert is the best choice for long and highly-effective additions his "Gust of Wind Danse" is great I suggest using Albert in physical battles such as this one.
Gangster 500 HP Earth Gehrich Attack them with strong additions. They really don't cause that much harm, so don't worry.
Guftas 450 HP Dark Fruegel One of Fruegel's henchman. He is of a Dark element, so you can use Lavitz's "Harpoon" Unlike Rodriquez "Harpoon" should do a reasonable amount of damage against this guy. If you feel threatened, you could you some attack items, but I suggest saving those for Fruegel, but if you're in trouble by all means go ahead.
Hellena Warden 12 HP Fire Fruegel Use Dart's "Double Slash" Addition twice, or Volcano (if you have it at level 2 or 3). This guy shouldn't be much trouble at all.
Monster 1200 HP Normal Melbu Frahma This guy can and will instantly kill you. When Melbu does summon this guy, take care of him immediately. Use some strong additions to kill him right away, or if he really is making you nervous use some Dragoon magic.
Rodriques 450 HP Wind Fruegel Fruegel's other henchman. This guy's element is wind, so don't use any wind-based attack items. Use your strongest additions. Have Shana use some recovery items whenever your party's Hp is low. I say get rid of these henchman before you get rid of Fruegel.
Senior Warden 25 HP Fire Fruegel Even though this guy has twice as many HP as the Hellena Warden, he isn't that much tougher. Use Lavitz's "Harpoon" addition and Dart's "Double Slash", and this guy shouldn't be alive too long.
Snow Cannon 400 HP Water Windigo Use Dart for these cannons. One Final Burst and the cannon is toast. If you don't want to waste magic on this minors use the heat blade. These cannons are no threat what-so-ever!
Tentacle 1400 HP Normal Melbu Frahma The tentacle of Melbu. This thing only has 1400 Hp, so a round of strong additions should take care of it.
Heart 3 HP Water Windigo With three HP do I really need to explain how to beat this guy? Well I do. Once you actually damage Windigo enough, you will be able to attack his heart. Can you actually do three damage to him? it almost seems impossible!
Wire 100 HP Normal Drake the Bandit Drake's barrier. You must destroy the "Wire" before you go to attack Drake again. If you choose to ignore me and go attack Drake without taking out the "Wire" first you will take damage, so, listen to me!!!!!!

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