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Bosses
The three optional bosses (Bees, Tetsu, and Lapis) are
listed at the bottom of the list.
All HP Values are approximate, but on the high side, so the actual number
might be lower.
Name of Boss |
Approximate HP |
Location |
Win |
Steal |
Attack |
Effect |
Attack |
Effect |
Attack |
Effect |
Strategy |
Caruban |
1000-1200 |
Mt. Rikuroa |
Healing Bloom |
Wonder Elixir |
Attack |
About 60 damage to one character |
Fire Breath |
150-250 damage to all |
Make sure you have Vera with
at least one person before fighting him.
Also raise Noa's Level while Terra is with you.
Always keep yourself healed to avoid being killed by Fire Breath.
Vahn should be at least level 7, Noa should be level 5. |
[Thunder] Viguro x2 |
1600 each |
East Voz Forest |
Golden Compass |
Wonder Elixir |
Attack |
About 150 damage to one character |
Thunder |
About 500 damage to one character |
This fight isn't entirely hard,
just hope they don't
Thunder the same guy twice in one round.
Anyway, beat one up as hard and as fast as you can,
if you eliminate one, the other's as good as dead.
You'll be in good shape if Gala is above level 10,
and if you raise the other members' levels too. |
Songi |
3000 |
Zeto's Dungeon |
Mettle Ring |
Wonder Elixir |
Attack |
About 300 damage |
Hyper Attack |
About 600 damage |
You only have Gala when you
fight this guy.
Make ABSOLUTELY sure that you have Vera.
A good supply of items will help too.
If you're level 12, you shouldn't have a problem. |
Zeto |
4500-5000 |
Zeto's Dungeon |
Silver Compass |
Wonder Elixir |
Attack |
300-400 damage to one character |
Big Wave |
400+ damage to ALL characters |
This guy is incredibly tough.
Keep yourself healed at all times.
If you have a Deep Sea Jewel, equip it.
When he summons waves, Spirit next round, or you WILL die.
And use Gimard, or Zenoir if you can afford it.
Good levels: About 16-18 should do it, but at least be level 14.
Note: I beat this guy with Vahn:12, Noa:11 and Gala:9.
Don't be that low levelled, it hurts. |
Berserker |
7000 |
Jeremi |
Fire Book II |
Wonder Elixir |
Attack |
About 500-600 damage to one character |
Poison |
Causes Rot, about 200 damage to one character |
Stone Circle |
Does 600 damage to everyone (!) |
This guy has been known to make
players put Legaia on the shelf forever.
Anyway, keep your HP up at all times.
Before you fight him, go to Octam and learn Orb.
Use Orb right after he uses Stone Circle.
If you're really having trouble, try using Nighto.
Also, equip Earth Jewels to protect yourself from Stone Circle.
Try to be level 18 by now. |
Xain |
About 10000 |
Fire Path |
Wind Book II |
Wonder Elixir |
Attack |
About 500 damage to one character |
Bloody Horns |
About 600-800 damage to one character |
Terio Punch |
About 1200-1400 damage to everyone (Holy!!) |
Equip Burning Jewels.
Spirit when he Bull Charges, or you will definitely get killed.
Vahn's attacks aren't very ineffective against this guy
because of the fact that they are both Fire-aligned.
Learn Gola Gola before you fight him.
You don't want to use it on him, but you can't get it after you
beat him.
Try to be level 20 for this guy, and have good equipment. |
Songi |
12000-13000 |
Mt. Letona |
Thunder Book II |
Wonder Elixir |
Attack |
About 400 damage to one character |
Hyper Attack |
800-1000 damage to one character |
Hyper Attack 2 |
About 400 damage to everyone |
This is kind of a breather after
Xain.
Nonetheless, keep HP above 1000 (or just keep it full.)
Just be around level 22 and you should have little problem with
Songi. |
Saryu |
18000-20000 |
Ratayu |
Lost Grail* |
Wonder Elixir |
Attack |
About 400 damage to one character |
Earthquake Attack |
About 800-1000 damage to one character |
Earthquake Attack 2 |
About 1200-1600 damage to one character |
This fight is long, but not
very hard;
Notice how he has no attacks that hit everyone?
His defense is very high, so the fight will take a while.
Level 25 is by far enough to beat this guy.
*The Lost Grail may not show up sometimes. |
Dohati |
20000+ |
Dohati's Castle |
Mettle Armband |
Wonder Elixir |
Attack |
300-600 damage to one character |
Chaos Breath |
About 400 damage to everyone, causes Venom |
Hyper Attack |
ABout 1000 damage o one character |
This guy isn't hard at all.
If you have powered up Orb to level 3 this fight is a cake walk.
Just keep your HP above 1000 at all times.
20000 or so HP is a lot to work off, but you can do it!
Level 25 for this guy. |
Gaza |
20000-22000 |
Sol Tower (Roof) |
None |
Life Water |
Attack |
Does 500-1200 damage to one character |
Not too hard either, but his
sword attack may still kill you.
Get Spoon from the tower's lower levels before you fight him.
Level 27 or 28 should be sufficient. |
Gaza |
24000-25000 |
Sol Tower (Warrior's Square) |
Astral Sword |
Power Water |
Attack |
500-1200 damage to one character |
Astral Wave |
About 800 damage to one character |
Neo Star Slash |
About 1500 damage to everyone (!!!) |
His Neo Star Slash is a force
to be reckoned with.
Unlike Xain, he won't warn you before he does it, so always keep
your HP up.
He has high defense and a lot of HP, so be prepared for a tough
battle.
If you weren't level 28 for Gaza the first time, get there now. |
Do NOT use Point Card on the Delilases!
Che Delilas |
16000 |
Nivora Ravine |
Thunder Book III |
Wisdom Water |
Attack |
300-400 damage to Gala |
Special Attack |
About 1400-1500 damage to Gala |
This is a one-on-one battle
between Gala and Che.
However, there is a strategy that works with all the Delilases:
Attack, attack, spirit, heal, attack, spirit, heal, attack, spirit,
heal...
Repeat attack, spirit, heal, over and over until he dies.
You may want to heal twice if you need to, then just get rid of
attack in that set.
Level 30 will be good. |
Lu Delilas |
16000 |
Nivora Ravine |
Wind Book III |
Magic Water |
Attack |
300-400 damage to Noa |
Special Attack |
About 1000-1200 damage to Noa |
This is a one-on-one battle
between Noa and Lu.
Use the same strategy as you did with Che:
Attack, attack, spirit, heal, attack, spirit, heal, attack, spirit,
heal...
Repeat attack, spirit, heal, over and over until she dies.
You may want to heal twice if you need to, then just get rid of
attack in that set.
Again, level 30 will be good. |
Gi Delilas |
16000 |
Nivora Ravine |
Fire Book III |
Swift Water |
Attack |
400-600 damage to Vahn |
Special Attack |
About 1000-1200 damage to Vahn |
This is a one-on-one battle
between Vahn and Gi.
Leave it to Vahn to make things harder...
Keep with the basic strategy, but remember that your attacks are
weakened due to the Fire-aligned Gi.
Attack, attack, spirit, heal, attack, spirit, heal, attack, spirit,
heal...
Repeat attack, spirit, heal, over and over until he dies.
You may want to heal twice if you need to, then just get rid of
attack in that set.
Guess what level will be good. (Hint: see Che Delisas above) |
Koru |
15000 |
Nivora Ravine |
Healing Fruit (yay...) |
None |
Special Attack |
800-1000 damage to one character |
Five rounds, you got what it
takes?
The number 100 at the top of the screen is what percent of Koru's
HP remain.
You have to do 3000 damage every round to beat this guy.
Otherwise, he'll blow, and it's Game Over.
Use the Point Card now to do 9999 damage, it'll save your hide.
Also use Kemaro on him to do some damage IF you powered it up.
At level 1 Kemaro won't do much at all.
|
Zora |
45000-50000 |
Floating Castle |
None |
Swift Water |
Attack |
About 600 damage to one character |
Dark Typhoon |
1200-1500 damage to party |
Glare |
Causes Stone to one character |
This isn't very hard, if you
know what you're doing.
Have a designated healer (I use Gala), and always be ready to use
Spoon.
Get ready to heal Stone, but she doesn't use Glare very often.
Equip Ebony Jewels to lower the damage doneby Dark Typhoon.
Level 35 should very well be enough. |
These next four are not real bosses, but I put them
here anyway.
Berserker Lv.2 |
Location: Rogue's Tower |
Win: Miracle Water |
Steal: Wonder Elixir |
Caruban Lv.2 |
Location: Rogue's Tower |
Win: Miracle Water |
Steal: None |
Berserker Lv.3 |
Location: Rogue's Tower |
Win: Miracle Water |
Steal: Wonder Elixir |
Caruban Lv.3 |
Location: Rogue's Tower |
Win: Miracle Water |
Steal: None |
Rogue |
50000 |
Rogue's Tower |
None |
Guardian Water |
Rogue Fire/Wind/Thunder |
2500-3000 damage to everyone |
This might be the easiest boss
in the game.
Follow this pattern:
Attack, Spirit, Attack (or Heal), Spirit, Attack (or Heal), Spirit,
etc.
You will be Spiriting every time he attacks no matter what.
Have more than 2000 MAX HP and you should be all right. |
Jette |
55000-60000 |
Absolute Fortress |
Miracle Water |
Wisdom Water |
Attack |
1000-1200 damage to one character |
Shadow Break |
1000 damage to everyone |
Not incredibly tough...
He uses Shadow Break often, so keep your HP up.
He also creates clones.
You can steal Miracle Waters from clones.
Try to kill him as fast as possible so you don't run out of MP from
healing.
Be Level 36 or so now if you aren't already. |
Cort |
60000-65000 |
Absolute Fortress |
Magic Grail |
Wonder Elixir |
Guilty Cross |
1000-1200 damage to one character |
Mystic Circle |
1200-1500 damage to everyone |
Juggernaut |
2200-2500 damage to everyone (!!!!) |
When the mystic shield is up,
only arts and magic will hurt him.
Do not break his shield, as tempting as it is.
When the shield is broken, he can cast Juggernaut, so be gentle.
Otherwise, just do what you've been doing all along, but heal often,
all his attacks do more than 1000 damage.
Be Level 36-38 for this guy.
And look at Noa's face on the Victory screen when you win (sniff...) |
Songi |
Nearly 70000 |
Noaru Valley |
None |
Magic Water |
Attack |
300-3000 damage to one character |
Chaos Flare |
1500-1800 damage to one character |
Genocidal Cannon |
2000-2500 damage to everyone |
This is a really good fight.
He hopefully won't use Genocidal Cannon very often.
Always keep your HP up; you should have someone heal every round.
If you're level 40, this shouldn't be that difficult.
Again, this battle is kind of fun. |
[Evil] Cort |
80000 |
Bio Castle |
None |
Evil Medallion (why?) |
Attack |
1000-2500 damage to one character |
Doomsday |
2400-3000 damage to everyone |
Final Crisis |
3000+ damage to everyone. |
The final boss.
Level 45: Be there.
Have a good portion of points on your card.
Make sure you have all the Ra-Seru equipment, and lots of Phoenixes.
Equip the Light Talisman to revive everyone if you need to.
Lost Grails help too.
See Secrets and Tips or Magic
to make sure you haven't missed anything and get all the Ra-Seru.
Now you're ready to go.
Like Zeto and Xain, he charges before his ultimate attack.
Spirit to lessen the damage, or you will almost definitely be killed
on the spot.
He doesn't chatge before Doomsday, so watch out for that.
Use Miracle Arts, Point Card, Summon Ra-Seru, pull out all the stops.
Hopefully you'll beat him, now watch the ending! (See Secrets
and Tips) |
Bees |
About 1000 each |
Rim Elm |
Honey |
None |
Attack |
150-300 damage to one character |
Be level 16.
Be fast.
And don't talk to Nene after the fight or you'll lose the Honey. |
Tetsu |
About 10000 |
Rim Elm |
Mettle Gem |
None |
Attack |
500-1500 damage to Vahn |
Equip Vahn with the Mettle Gem
and Defender Chain.
You shouldn't have too much trouble with the Defender Chain on,
try to beat him quickly. |
Lapis |
70000 |
Mt. Dhini |
Evil Medallion |
None |
Attack |
5000-7000 damage to one character |
Attack |
5000-7000 damage to one character (say it
twice for emphasis) |
Lapis Wave |
Cannot summon Seru |
I don't really have a strategy
for this guy, but here's some tips:
Be level 55-60.
Equip Light Talisman or Luminous Jewel
Give your healer Speed Chain.
You can't use magic, so bring lots of healing items.
Send any more tips you have for Lapis here. |
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