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Area Seven Walkthrough - Nockmaar Castle

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Maps for Area Seven


 

The entrance to Nockmaar Castle is guarded by a single sentry.  He is adamant in his refusal to allow Willow passage.  Unfortunately, he can't be battled, so use the Magic of Specter and frighten the daisy away.

Head southwest as soon as Nockmaar is entered.  No more than seven or eight screens in that direction Willow will find Abang, the brother of Adik of the Eagle Clan.  Abang will recognize his Wing Sword and Willow's purpose, and will put his strength behind the blade, thereby causing it to become the most powerful weapon available.  Abang will also notify Willow that the door leading upstairs (the one directly behind him) is locked and that he doesn't have a key.

Evidently an old woman that Airk rescued from Nockmaar has a key to the rest of the castle.


 

If Willow has achieved his thirteenth level, it's time to return to visit Fin Raziel.  If not, the current area is fantastic for getting there.  Just one screen east from Abang there are three screens horizontally that have red Nockmaar Knights that will appear on either side.  These creatures are strong, but they're slow and stupid, and give up 120 experience points per kill. This is probably the best place available to level, so Willow might choose to spend some time here.

Otherwise, head back to the Tavern of the Traveler, head east and then north and go under Lake Cheef, then speak again with Fin Raziel.  She won't recognize that Willow has visited her previously, but will again ask that he transform her back to her normal self.  This time she will be transformed, and will empower the Magic Cane so that Bavmorda can be destroyed.  She says that she is unable to aid Willow in the final battle, since prophecy mandates Willow be the one to destroy Bavmorda. 


 

Using Po, fly back to the village in Tir Asleen and head up to the Castle.  Now head west and then south, wrapping around back to the village.  Enter the door that was previously unaccessible and speak with the old woman.  She will ask Willow to deliver a Key to Nockmaar Castle to her savior, Airk.  Of course, Willow intends to keep it for himself.  After all, if Airk is too weak to kill the Edorsisk, he's got no business in Nockmaar anyway, right?

Po will also remember, by the way, the location of Nockmaar Castle.  Be sure to charge up HP and MP if necessary, then go back to Nockmaar.

Head back to the southwest corner where Abang was found.  Now Willow can advance up the stairs.



Here's an easy way to reach the final struggles.  To reach the second floor from Nockmaar's entrance, go down 1 screen, right 3, down 2, left 1, up 1, left 1.  From the second floor to the third, go up 2 screens and right 1.  To find Sorsha and Madmartigan, from the third floor entrance go right 1 screen and up 1.

Sorsha, the daughter of Bavmorda, will now tell Willow that his time is up.  At that point, Willow tosses the Powder of Unrequited Love at Sorsha, but she moves and it hits Madmartigan in the face.  In a rather cheesy fashion, Madmartigan convinces Sorsha to fight for justice and to give her strength to Willow.  Sorsha agrees and informs Willow that the Crest of the Spirits should be found underneath the Castle.

 


 

 

Step into the room behind Sorsha and climb the stairs.  Now it's time for the confrontation with General Kael.

Kael claims that the Crest of the Spirits has already been turned over to Bavmorda.  After that, he attacks Willow.

Victory over Kael is good for 8,000 experience points.  Beyond Kael's room and a few more screens awaits Bavmorda.  If Willow hasn't practiced much with the Magic Cane, now would be a good time to do so.  At least 216 MP is required for defeat of Bavmorda, so if Willow isn't level 14 or 15, he will have to shoot perfect with the little Cane bubbles.


When prepared, climb the tower and ascend into Bavmorda's lair.

The Queen is surprised to see Willow making it this far, but she assures him that he won't go any further.  She claims that once Willow is defeated, she will be immortal with the Crest of the Spirits.  With that, she attacks.

Once Willow gets the hang of fighting Bavmorda, she's really quite a joke.  If able to pin her horizontally, she will continue to attack Willow, and he can just stand and blast Cane bubbles into her side.  Keep in mind that he must be very - if not completely - accurate, depending on how much MP he has.

After Bavmorda is stripped of all of her Hit Points, Willow will recover the Crest of the Spirits, which somehow seems to be tied in as the Queen's lifeline.  She beseeches Willow not to attack her again, or she'll be destroyed.

This round, Bavmorda fights the same way, floating about with her little fireballs, but she is susceptible now to Willow's sword.  She can be defeated now as easily as those little floating skulls that the adventurer has seen so many times.  After the Queen's HP have been depleted this time, the Spirit of the Skies calls her home.

 The Ending

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Maps for Area Seven
The Ending