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Kurumi and the 7 Dwarves

Next up is Kurumi and the 7 Dwarves, a manga I'm sure is based on Snow White in one way or another. In any case, in this chapter, not only do you need to rescue Kurumi, but you must find all seven of the dwarves as well. Luckily for you, though, they are all insanely easy to find, so don't worry too much about it. The first thing you must do, though, is head into the house and recruit Kyle to help you out.
After getting Kyle, go north one screen and you'll find your first dwarf already. See how easy that was?
The next screen is one of those sliding ice puzzles RPGs seem so fond of. Basically, when you step on the ice, you'll keep sliding in a straight line until something stops you. On this screen, there are three goals: Get the chest, rescue the dwarf, and defeat the enemy. When all of those are taken care of, you can continue on your way. The first thing you should do is grab the chest. Make your way to the lower-left corner and you should be able to slide right up to it. Open it and you'll find the Amulet, a nice accessory that halves your MP consumption.
After opening the chest, just head left, then up, then right to meet with the dwarf. Rescue him (her?) and then go north to take out the enemy. Once all that's all taken care of, just go to the next screen.
The next screen has the God of Happiness on the left side. Talk to him to get some Chocolate. Then go ahead and rescue the dwarf to receive a 500 Peach reward.
Up next is this chapter's rather small town. Feel free to stock up on supplies if you'd like (the weapon shop is actually an egg shop... it's found in the western portion of town). There's a hidden item in the eastern part of town, just south of the lower-left house. It's a weapon... a Magnifier to be precise (Magnifying Glass wouldn't fit... so sue me).
One of the dwarves is in the western part of town, but you don't seem to need to rescue him for some reason. But if you do, he'll tell you more about the Amulet you just found.
North of the village is another little cottage. In it, you'll find Zatto, who apparently wasn't even lost. Oh well. He'll give you 500 Peach as a reward anyway, and talking to him will open up the path northward.
Another screen, another dwarf. Rescue that one, then go up to find the final dwarf and some dog. Rescue the dwarf then talk to the dog, and you'll be given access to a nearby cave.
Another extraordinarily small cave. Just fight your way past the few enemies to make your way to Kurumi. Just make sure not to use Lightning magic against the cow enemy and you'll be fine. Now it's on to the final chapter... the chapter you've all been waiting for... Sailor Moon!

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