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Walkthrough
I have tried to avoid spoilers as best as I could, but I HIGHLY recommend not reading the
parts of the walkthrough you have not played yet, unless you are completely stuck. You will be rightfully
warned before the biggest spoilers, though. Please, pay attention to the ordered lists below. It took me
so much time to write. :P
If you have no idea what the game is about, it might be useful to read the following (very)
basic rules and tips.
- Save Points allow you to recover without the use of a tent or any other similar
item. There is always at least one Save Point in every cave, forest, mountain, tower, etc (except
in the Black Forest).
- There is a compass on the upper right corner of the screen. In towns, it shows you where the Inn, General
Store and various other important buildings are located. Simply push the appropriate button on your control
pad (depending if you are playing the Dreamcast, Playstation 2 or PC version) to change the direction of
the arrow. The name of the building will appear for a few seconds beside the compass. In dungeons, it points
toward the destination you must reach, generally the exit or the boss. :P If you want to come back to the
entrance, the compass can help you again. As already mentioned, use your control pad to change the direction
of the arrow. The word "forward" (for exit) or "back" (for entrance) will be displayed next to it. Of course,
it never indicates precisely which path to choose at crossroads, but it is still extremely useful.
- Grandia II has a very interesting turn-based/real-time battle system. If you
are confused about it, read the manual or look for the guy with a hat in General Stores.
He gives neat tutorials that will provide much enlightenment.
- How you encounter enemies is important. You can generally have the initiative in
battle if you start the fight while foes are not looking your way. On the other hand,
they can surprise you too. Combat begins as soon as one of your party members is touched by a monster.
- Enemies drop Magic Coins (MC) and Special Coins (SC) after battle. Those precious coins are needed
to upgrade the level of your spells (MC), moves (SC) and skills (MC and SC). Their level has nothing to
do with the number of times you employ them.
- Do not wait until you get a large amount of MC or SC before using them; it is pointless.
- When Millenia acquires the ability to learn the move Spellbinding Eye, upgrade it to the highest level
your coins allow you. It will be quite useful against bosses.
- Special Points usually run out a lot faster than Magic Points. Make sure to buy a lot of the following items
whenever you can: Blueberries, Butter Rolls or Baobab Fruits.
- Do not underestimate the power of skills. They really make a difference. I repeat it at least twice in the
walkthrough. :P
- It is not required that you talk to everybody in the villages. You can go straight
to the point and finish the game pretty fast. :P However, if you talk to townspeople,
you might hear some amusing facts and varied stories. Talk to each person more than
once too. Sometimes, it is worth it. :P For more information about this, look at the
Miscellaneous
page.
- On some occasions, when visiting an inn, you can choose the option "Spend the night"
(sitting at the table and eating with your companions). If one of those scenes is
needed to make a certain event happen in the game, somebody in your party will undoubtedly
pronounce a sentence similar to: "I think we should rest at the inn." When new characters
join, try coming back in some towns. You will learn more about their personality if you stay
at the inn to eat.
- You will never get lost in this game because you can not walk on the map. By that,
I mean you can only visit a few selected areas as the game progresses.
- Some items are particularly ridiculous because their only use is to, for example,
recover 9 HP or 133 HP (I just made that up, no items really do that). Sell
them.
- Finally, I would not recommend buying ALL the best equipment in each village because
you will always find better in the nearest dungeon.
Wooo! Another ordered list! This time, you must read it
or you will not, like, understand my crazy walkthrough. :P
- You should already know how to use the compass in towns and dungeons (where dungeons = caves,
towers, mountains, etc). You can ALWAYS find your way by using this instrument,
which is why I only give the directions to reach the desired point occasionally. Moreover, the
dungeons are generally far from looking like mazes. Since I enjoy writing
a lot of stuff with bad jokes, I OFTEN state the obvious, though. :P
- When I give directions, I assume you are facing the back of the characters, not their side or
front.
- Since it is supposed to be spoiler-free, the animations and discussions between members
are not detailed unless necessary.
- Hatman is the guy with the hat in General Stores that teaches you the basics of the battle system.
- I write "you" when describing actions Ryudo must accomplish. After all, he is supposed to
be you. :P
- The characters levels are not an absolute prerequisite. They are simply an indication to help you
beat the game without trouble.
- Most of the dungeons (see definition on #1) are divided in different parts. When the path to
follow is linear and straightforward (which is frequently the case), the walkthrough is not
divided in all those parts.
- The treasures written at the beginning of each section (if treasures are) include those dropped by
the boss (whenever there is a boss).
- Those treasures also include the ones you can find the second time you play through the game, as
explained here on the Miscellaneous
page.
- When the HP of a monster is higher than 9999, "????" is displayed on the screen in battles.
Therefore, the HP written are approximated.
- If you expect great combat strategies to beat the bosses, you will be disappointed.
I am very bad at developing neat ways to defeat monsters with items and/or magic. I usually
recommend using moves and a few spells. It is a technique as worthwhile as any other since the bosses
are easy to kill. :P
Enjoy!
Walkthrough with Wonderful Screenshots
I have cleverly divided this walkthrough in five parts, each of these subdivided in short sections to
which I have given significant titles. Most of the screenshots are useless, but it looks more
professional or something with them. :P If you have a slow connection (I have one), you
can still take a look at this walkthrough because I made sure to not overwhelm it with screenshots.
Full Walkthrough without those Wonderful Screenshots
The full walkthrough is patiently waiting for you to read it |
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