Skill Name |
Description |
Skill Books |
MC or SC To Level Up |
Abandonment |
Ups chances of evading enemy attack |
Swords Warriors |
3 4 |
80 / 40 / 60 / 100 / 160 |
Absorb Magic |
Makes magic damage restore MP |
Priests |
6 |
1000 / 500 / 750 / 1250 / 2000 |
Aim for Counter |
Lets you sometimes counter after evasion |
Gales War |
4 |
120 / 60 / 90 / 150 / 240 |
Boomflame Chant |
Ups fire explosion spell power by 10-50% |
Wizards |
4 |
400 / 200 / 300 / 500 / 800 |
Dash |
+10 to +50 SPD |
Adventure Gales |
4 1 |
80 / 40 / 60 / 100 / 160 |
Decoy |
Ups chances to be target of enemy attack |
Gales |
6 |
320 / 160 / 240 / 400 / 640 |
Defensive |
Slows reduction in IP |
Swords Warriors |
4 5 |
120 / 60 / 90 / 150 / 240 |
Fighting Spirit |
Increases SP recovery from damage |
Swords War |
5 |
120 / 60 / 90 / 150 / 240 |
Full Body Blow |
Ups IP damage from critical attack |
War |
6 |
600 / 300 / 450 / 750 / 1200 |
Glacier Chant |
Ups water/blizzard spell power by 10-50% |
Priests |
4 |
400 / 200 / 300 / 500 / 800 |
Intelligence |
+10 to +50 MAG |
Sages Wizards |
2 |
160 / 80 / 120 / 200 / 320 |
Item Recover |
Cuts IP recovery time after using items |
Warriors |
6 |
600 / 300 / 450 / 750 / 1200 |
Leafwater Chant |
Ups water/forest spell power by 10-50% |
Priests |
3 |
400 / 200 / 300 / 500 / 800 |
Life Up |
+50 to +800 Maximum HP |
Adventure Priests War Warriors |
1 |
240 / 120 / 180 / 300 / 480 |
Magic Power |
+10 to +50 maximum MP |
Sages Wizards |
1 |
240 / 120 / 180 / 300 / 480 |
Magic Recover |
Cuts IP recovery time after using magic |
Wizards |
6 |
600 / 300 / 450 / 750 / 1200 |
Magica Esoterica |
Adds cancel effect to some attack spell |
Sages |
6 |
1000 / 500 / 750 / 1250 / 2000 |
Mentality |
+10 to +50 MEN |
Priests Sages |
2 3 |
160 / 80 / 120 / 200 / 320 |
Move Recover |
Cuts IP recovery time after using moves |
Swords |
6 |
600 / 300 / 450 / 750 / 1200 |
Mystic Chant |
Ups water/earth/forest/blizzard spell power |
Sages |
5 |
800 / 400 / 600 / 1000 / 1600 |
Northwind Chant |
Ups wind/blizzard spell power by 10-50% |
Gales |
3 |
400 / 200 / 300 / 500 / 800 |
Pirate's Ring |
Ups chances to get items after combat |
Adventure |
6 |
320 / 160 / 240 / 400 / 640 |
Quakeblast Chant |
Ups earth explosion spell power by 10-50% |
Wizards |
5 |
400 / 200 / 300 / 500 / 800 |
Skilled Item Use |
Cuts execution times for item commands |
Adventure Gales |
5 |
80 / 40 / 60 / 100 / 160 |
Special Power |
+10 to +50 Maximum SP |
Swords War |
1 2 |
240 / 120 / 180 / 300 / 480 |
Speed |
+10 to +50 AGI |
War Warriors |
3 |
320 / 160 / 240 / 400 / 640 |
Stormcloud Chant |
Ups wind/lightning spell power by 10-50% |
Gales |
2 |
400 / 200 / 300 / 500 / 800 |
Strength |
+10 to +50 STR |
Adventure Swords |
2 |
160 / 80 / 120 / 200 / 320 |
Toughness |
+10 to +50 VIT |
Adventure Warriors |
3 2 |
160 / 80 / 120 / 200 / 320 |
Wizardry Chant |
Ups fire/wind/lightning/explosion spell power |
Sages |
4 |
800 / 400 / 600 / 1000 / 1600 |
Woodland Chant |
Ups earth/forest spell power by 10-50% |
Priests |
5 |
400 / 200 / 300 / 500 / 800 |
Zapfire Chant |
Ups fire lightning spell power by 10-50% |
Wizards |
3 |
400 / 200 / 300 / 500 / 800 |