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Moves

Moves are techniques that characters develop on their own. They need Special Points (SP) to be used and their level (from 1 to 5) can be upgraded with Special Coins (SC). The higher the level is, the faster the character will execute her/his move.

A horde of notes:
  • For each move, the farthest right column is divided in two rows: the upper one gives the amount of SP consumed and the lower one, the SC needed to upgrade the move level (Level 1 / Level 2 / Level 3 / Level 4 / Level 5).
  • In fact, you will notice that those SC needed can be predicted with a simple mathematical relation...but because I know you do not want to see an equation here, I wrote all the answers in the table just for you. Lazy people. :P
  • A "--" in that same column means that the move is already at level 1 when the said character joins your party.
  • Moves in red can be learned only after a special event has occurred in the game, as indicated in the table under the "Description" column.
  • Dragon Rise* and Snowball Fight!** are replaced by *True Dragon Rise and **Ice Prison respectively when Roan joins for the second time.
  • All moves are listed as they appear on the menu screen.


Character Moves Description SP
SC To Level Up

Elena
Impact Bomb One foe: Ball of light pounds enemy / Cancel effect 25
-- / 250 / 500 / 1000 / 2000
Nightmare Ball Some foes: Bubbles from staff put enemy to sleep 18
600 / 300 / 600 / 1200 / 2400
Droplets of Life All allies: Water of life restores all 90
1400 / 700 / 1400 / 2800 / 5600
White Apocalypse All foes: Intense light reduces enemy to dust 80
1200 / 600 / 1200 / 2400 / 4800

Mareg
Beast-Fang Cut One foe: Spirited axe attack / Cancel effect 26
-- / 250 / 500 / 1000 / 2000
Beast-King Smash One foe: Killer blow with all mind and body 44
800 / 400 / 800 / 1600 / 3200
Beast-King Blast Special: Blast enemy with beast-soul power 52
1000 / 500 / 1000 / 2000 / 4000
Lion's Roar All allies: Heartening roar ups attack power 18
600 / 300 / 600 / 1200 / 2400

Millenia
Arrow Shot One foe: A single surefire shot / Cancel effect 25
-- / 250 / 500 / 1000 / 2000
Heel Crush One foe: Deadly heel attack saps enemy spirit 20
500 / 250 / 500 / 1000 / 2000
Fallen Wings All foes: Attack with wing power 75
-- / 400 / 800 / 1600 / 3200
Starving Tongue Learned after the fight against the Tongue of Valmar;
All foes: Absorb HP with tongue power
55
600 / 300 / 600 / 1200 / 2400
Spellbinding Eye Learned after the fight against the Eye of Valmar;
One foe: Block movement
60
1000 / 500 / 1000 / 2000 / 4000
Grudging Claws Learned after the fight against the Claw of Valmar;
One foe: Split enemy with claw power
42
700 / 350 / 700 / 1400 / 2800

Roan
Golden Hammer One foe: Attack with a hammer / Cancel effect 22
-- / 250 / 500 / 1000 / 2000
Dragon Rise* One foe: Legendary esoteric attack 38
800 / 400 / 800 / 1600 / 3200
Snowball Fight!** Some foes: Attack by throwing a huge snowball 40
700 / 350 / 700 / 1400 / 2800
Vitality March All allies: Cures status disorders 20
400 / 200 / 400 / 800 / 1600
*True Dragon Rise One foe: True legendary esoteric attack 42
800 / 400 / 800 / 1600 / 3200
**Ice Prison One foe: Deadly slash with cold 30
700 / 350 / 700 / 1400 / 2800

Ryudo
Tenseiken Slash One foe: Upward slash from below / Cancel effect 24
-- / 250 / 500 / 1000 / 2000
Flying Tenseiken One foe: Uppercut slash with Skye's help 40
800 / 400 / 800 / 1600 / 3200
Purple Lightning One foe: Deadly slash with a lightning-lit sword 32
700 / 350 / 700 / 1400 / 2800
Sky Dragon Slash Learned after the fight against Melfice;
All foes: The ultimate esoteric deadly slash
99
1500 / 750 / 1500 / 3000 / 6000

Tio
Lotus Flower Enemy Line: A splendid attack / Cancel effect 28
-- / 250 / 500 / 1000 / 2000
Fast Dance-Whirl One foe: A legendary attack dance 38
800 / 400 / 800 / 1600 / 3200
Tornado All foes: A dance move that stops wind currents 48
1000 / 500 / 1000 / 2000 / 4000
Whisper to Stars Learned after the trip on Valmar's Moon;
All allies: Power of stars raise all variable status
36
600 / 300 / 600 / 1200 / 2400




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