Site Navigation

RPGClassics Main
Contact Mabatsekker

Shrine Navigation

Index
Game Basics
Bosses
Characters
Enemies
Equipment
Items
Secrets
Shoplist
Spells
Walkthrough
Weapons

The Secret Underworld

If you considered the 'led by elf' stage short, then this takes the cake: There's a sign that says "Beware Falling Rocks!" Run towards the right and dodge rocks. It shouldn't be that hard to coordinate your movements in a party either; Run-stop-run..
.. Just like Tel'Arin to drop in on a dragon to challenge you... ANOTHER LIKE HIM? This could spell trouble. You can end this in two ways; Either slay both of them, or leave the green one, Tel'Eleron alive. There are some good things to come if you do so.
Since there are two of them, you'll find yourself in the crossfire of two spellswords. Separating them with Hold Person is a good idea. Also, you'll remember that the green one was your ally. Do your best to hit Tel'Arin only, and leave his green clone alone. That would mean leaving full-screen spells alone. Combine Hold Person and Reverse Gravity for best effect.
If you manage to defear Tel'Arin only, you'll skip fighting him in Stage 10-2. Also, if you left Tel'Eleron (The Green elf.) alive, you'll get to skip Nagpa in Stage 10-5, but you'll miss one level-up and spell recovery possibility, so keep this in mind. You'll enter Synn's domain afterwards, with the chance to shop.


Go to back to the walkthrough menu
Go to Stage 10-1 - Gateway



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.