Site Navigation

RPGClassics Main
Contact Mabatsekker

Shrine Navigation

Index
Game Basics
Bosses
Characters
Enemies
Equipment
Items
Secrets
Shoplist
Spells
Walkthrough
Weapons

Cave of Rafael, the Immortal

This stage is actually a *fall* downwards with a few interesting pickups and an optional boss. First goodies @ B30F, so stick to the left.
Firetraps in this room, and the big chest has a dead fall trap, but the chest holds.. A CURSED SWORD1? Bla.
Swinging the sword causes you damage O_o; What is this, you say? To uncurse it, you need to swing it 50 times, which could equal a lot of quarters.
You can 'cheat' a bit by swinging it right after a jump like pictured
... Finally, the sword is uncursed! THE SWORD OF LEGEND. THE BEST WEAPON IN THE GAME. Of course, the Dragon Slayer is more effective against.. *cough* We'll leave that at that. Back to the freefall. Stick left again.
At B50F, you'll find another cave with lots of treasure. With this sign. Uh oh.
Ominous messages appear. If you wish to fight THE RED DRAGON, answer No, no and Yes. AND RUN TOWARDS RIGHT NOW!!!! Or the dragon's breath will toast you. Answer any other way and you'll live for now. Towards the right are three chests; Topmost has a shield of protection from Fire (no help against what you're about to meet..), second one has a Bastard Sword for fighter types, bottom one has a Helmet, Boots of Speed and an Elemental Bottle. Head right for..
Oh. Crap. It's huge. First things first, this thing is immune to fire, so hold your fireballs. Lightning bolt needs to be aimed too, so Magic Missiles and Ice Storms should keep your mage busy as he dodges stuff. Aim for the head, aerial attacks work fine in causing good hits. He starts out with broad swipes and frequently starts biting one of your characters. Slides work here well.
This guy didn't use the slide. Usually after a bite attack, it flies up and drops rocks. Safe spots are generally the sides of the battle arena. But REMEMBER to BLOCK after attacks as he employs claws very often, and if he clenches his claws, he casts fireballs that explode like Large Burning Oils, and leave only the front of his face clear which makes him very likely to employ his bite..
Another thing to watch out for is when he draws his breath in. DON'T GET LEFT UNDER THE STREAM OR YOU DIE, like the sign said. Charred brave adventurer = dead brave adventurer.
Here's another case of DO: Run at his head when it pops from one side. You won't be charred like this dude.
Now this. Wow. You just beat the second most difficult foe in the game. Or at least, second biggest. 700,000 xp smackers. Random drops: LOTS OF MONEY, Occasional Ring of Protection, DRAGON HORN = Dragon Sword (Easy last boss if you have someone else with the Sword of Legend.. note that you only get this is you're a fighter type, Mages get Staff of Magical Power, Clerics get a Staff of Snakes.)
Chicks dig dragon slayers. Click the shopkeeper for your item if you got the Dragon Horn. Note that you wouldn't ordinarily have access to a shop at this point, but it's a nice bonus.
If you skipped the dragon, there's one more place you can go. At B70F is another cave with Fire, Arrow and Dead Fall Traps with a Storm blade for your sword users, a staff of snakes for a cleric or a staff of ELemental Power for a Mage. Head out and you'll land in the bottom, and are given two choices. Three if you have a Dwarf in your party. Which will it be? Fire, Ice, or Dwarven caverns? Note that there is no shop to visit this way.


Go to back to the walkthrough menu
Go to Stage 9a - Land of Fire
Go to Stage 9b - The Lost World
Go to Stage 9c - The Secret Underworld (Need Dwarf!)



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.