Futureland Enemies
Enemy Name |
Level |
Location |
Enemy Type |
EXP/Sen |
Picture |
Strategy |
Quarterback |
LV 27 |
Train to Athletown, Sewer Canal, Futureland Area, Grandpolis |
Small Enemy |
100 exp/80 sen |
|
These guys jump around quite a bit (often off the train in the train battlefield!). Keep a close eye on them, or they will bite on to your butt and, ahem.... explode....... ???? Sometimes appears with Coach enemies. |
Olympic Torch |
LV 27 |
Train to Athletown, Sewer Canal, Futureland Area, Grandpolis |
Small Enemy |
100 exp/80 sen |
|
Same thing as the Quarterback, except this is the Japanese version. Weird, huh? |
Lady Bug |
LV 25 |
Train to Athletown, Grandpolis |
1-Hit Enemy |
120 exp/106 sen |
|
Easy! Just Moonsault Kick these guys, and enjoy the 120 exp each! Too bad you don't see these guys too often. |
Gorilla |
LV 28 |
Futureland Area, Train to Athletown |
Medium Enemy |
800 exp/500 sen |
|
Do I NEED to tell you to fight this enemy? 800 exp per Gorilla, and Gorillas are REALLY easy to kill! Big, dumb and slow they are, so take advantage of them! |
Coach |
LV 27 |
Futureland Area, Train To Athletown, Sewer Canal |
Small Enemy |
80 exp/120 sen |
|
The foot soldiers of Bad News Boss. These guys have a weird attack which stretches their neck, raising their head out of punching reach, meaning you'll have to resort to jumping attacks to take them out. Appears with Quarterback and Cheerleader. |
Karate Master Rick |
LV ??(Doesn't tell) |
Talk To Rick in Horizon Gate |
Small Enemy |
6000 exp/300 sen |
|
VERY difficult to defeat, unless you use Ninja Cyclone. Simple enough, really. |
Fake Jack |
LV 27 |
Sewer Canal |
Small Enemy |
80 exp/110 sen |
|
Ouch..... these things are really hard to kill. Think of them as higher leveled Wolf enemies that aren't worth jack (hehe, pardon the pun). Only fight the ones you actually have to kill to progress... skip the rest. Fights with Fake Ryu. |
Fake Ryu |
LV 27 |
Sewer Canal |
Small Enemy |
80 exp/102 sen |
|
Not as hard as Fake Jack, but still not worth the effort.These guys fight identically to the Coach enemies found earlier, complete with the neck-stretching thing. Fights with Fake Jack. |
Cheerleader |
LV 27 |
Sewer Canal |
Dancing Enemy |
360 exp/40 sen |
|
The hardest Dancing Enemy in the game, Cheerleaders give you very little time to react and hit them. The Turtle Watch helps greatly!! |
King Cobra |
LV 30 |
Sewer Canal, Vigilante Cave, Path to Vigilante Cave, Final Tower |
Large Enemy |
1000 exp/825 sen |
|
This guy can be beaten like any other Large Enemy, just be careful: he IS Level 30. |
Airship |
LV 30 |
Futureland Area, Vigilante Cave, Final Dungeon |
Flying Enemy |
1000 exp/800 sen |
|
You'll mostly find these things out on the plains near the final moments of the game. Just like any other flying enemy out there. Fight it for old time sake! |
Redbot |
LV 30 |
Cactus Village Area, Path to Vigilante Cave |
Small Enemy |
90 exp/122 sen |
|
This may very well be the toughest enemy in the game. Redbots look easy at first glance, but soon after they enter the battle, they pull out GUNS!!!!!!! ACK! RUN AWAY! 90 EXP IS NOT WORTH IT!!!!! |
Cyborg |
LV 30 |
Cactus Village Area, Path to Vigilante Cave |
Small Enemy |
100 exp/118 sen |
|
Fights exactly the same as the Desertbot enemies found WAY back near Celestern. They will launch their fists at you, just like back in Celestern.... ahh, memories. Keep moving to avoid the explosions. Sometimes appears with Redbot. |
Flyborg |
LV 29 |
Cactus Village Area, Path to Vigilante Cave, Grandpolis |
2-Stage Enemy |
100 exp/118 sen |
|
Basically, a Cyborg that starts off as a 1-hit enemy. Use a Moonsault Kick to ground them, then proceed with standard fighting procedures. |
Trooper |
LV 31 |
Grandpolis, Vigilante Cave, Final Tower |
Medium Enemy |
1000 exp/400 sen |
|
Now THIS is the enemy to level up on. Troopers are quite common, and are very easy to dispose of. If given enough time, they will summon a Dragon though.. |
Dragon |
LV ?? (Not Told) |
Summoned by Redbots or Troopers if given enough time |
Huge Enemy |
1800 exp/1400 sen |
|
Also very good for building levels. Just switch to T-Stars and throw an endless barrage until the Dragon dies. Then, wait for another! Repeat as necessary. |
Gigan Octopus |
LV ?? (Not Told) |
Summoned by Redbots or Troopers if given enough time |
Huge Enemy |
1800 exp/1400 sen |
|
The Japanese version of the Dragon enemy. I personally like the octo more! 8) |
Robo-Copter |
LV 32 |
Final Tower |
Flying Enemy |
1000 exp/900 sen |
|
The strongest Flying Enemy in the game, as well as the rarest. You can only hit it when it's open, by the way. |
WarMech |
LV 33 |
Final Tower |
Large Enemy |
1100 exp/800 sen |
|
The highest-leveled enemy in the game, but not the hardest to kill, by far. WarMech is fairly easy to kill, as only 1 attacks at a time. The odds are you won't even find one: they are quite rare. |