|
Monsters
View page with pictures
The following table gives the names of all monsters (both versions),
the exp given, the monster's HP, the floors you'll encounter them on,
color, movement type, attack type, and added effect. The added effect
occurs when the monster attacks the character and can be prevented with
a Silent rod. Monsters are grouped by sprite family.
Movement types:
slow |
monster moves slowly and can move or attack only on every
other tick |
normal |
monster moves at normal speed, the same as the character |
fast |
monster moves twice per tick but can only attack once per
tick |
teleport |
monster teleports a random number of spaces per tick, but
not through walls |
immobile |
monster is immobile and gives a 1 tick grace period before
attacking |
Attack types:
short |
monster must be adjacent to the character to attack |
long |
monster can attack the character at range if it's on the same
rank or file |
Type |
GG name |
SMS name |
Exp |
HP |
Floors |
Color |
Move |
Attack |
Added effect |
Oozes¹ |
Green ooze |
Ooze |
1 |
2 |
1-2 |
Green |
slow |
short |
|
Blue Slime |
Blue ooze |
3 |
6 |
3-6 |
Blue |
slow |
short |
|
Red Jelly |
Red ooze |
5 |
38 |
7-10 |
Red |
slow |
short |
|
Blob |
Blob |
30 |
160 |
27-29 |
Gold |
fast |
short |
|
Toads |
Green frog |
Slimetoad |
2 |
6 |
1-2 |
Green |
normal |
short |
Poison |
Blue toad |
Lochtoad |
6 |
24 |
3-6 |
Blue |
normal |
short |
Poison |
Giant toad |
Bloodtoad |
10 |
52 |
7-10 |
Red |
normal |
short |
Poison |
Scorpions |
Scorpiox |
Scorpion |
6 |
10 |
1-4 |
Red |
normal |
long |
|
Scorpila |
Scorpius |
20 |
96 |
13-16 |
Blue |
normal |
long |
|
Stones |
Flame bar |
Krag |
10 |
9 |
2-4 |
Red |
fast |
long |
Dizzy |
Ice bar |
King Krag |
22 |
50 |
13-16 |
Blue |
fast |
long |
Dizzy |
Ninjas/Ghosts |
Ninja |
Phantom |
1 |
30 |
5-8 |
Gray |
teleport |
long |
|
Asassinja |
Spectre |
72 |
80 |
17-20 |
Blue |
teleport |
long |
|
Sasuke |
Wraith |
110 |
108 |
25-28 |
Red |
teleport |
long |
|
Eyeballs |
Siro me |
Orb |
8 |
40 |
5-8 |
Gray |
slow |
short |
|
Medama |
Blood orb |
52 |
80 |
17-20 |
Blue |
slow |
short |
Rust armor |
Medaoyaji |
Death orb |
96 |
230 |
25-28 |
Red |
slow |
short |
Rust weapon |
Wizards |
Magician |
Witch |
25 |
60 |
9, 11-12 |
Gray |
teleport |
long |
Dizzy |
Sorcerer |
Mad witch |
60 |
160 |
21-24 |
Dark gray |
teleport |
long |
Fog |
Orbs² |
Metal orb |
Myst |
48 |
90 |
10-12 |
Gray |
normal |
short |
|
Death orb |
Death myst |
150 |
220 |
21-24 |
Dark gray |
normal |
short |
|
Fliers |
Killer bat |
Demijaw |
12 |
20 |
11-14 |
White |
fast |
short |
|
Devourers |
Sand shark |
Kraken |
32 |
100 |
11-14 |
Gray |
normal |
short |
Steal food |
Sand jaws |
Krakos |
130 |
250 |
27-29 |
Gold |
normal |
short |
Steal food |
Trees |
Drayad |
Root |
44 |
90 |
15-18 |
Red |
immobile |
long |
|
Hamadrayad |
Blood root |
78 |
95 |
19-22 |
Blue |
immobile |
long |
Lose max HP |
Treant |
Death root |
140 |
100 |
23-26 |
Gold |
immobile |
long |
Lose max HP |
Snails |
Red shail |
Red snail |
62 |
64 |
15-18 |
Red |
normal |
short |
PW -1 |
Blue snail |
Blue snail |
110 |
78 |
19-22 |
Blue |
normal |
short |
PW -2 |
King snail |
King snail |
300 |
120 |
23-26 |
Gold |
normal |
short |
Lose a level |
Mimics³ |
Mimic |
Kameleon |
120 |
180 |
29 |
(sword) |
normal |
short |
|
Mimic |
Kameleon |
120 |
130 |
29 |
(rod) |
normal |
short |
|
Dragons |
Dragon |
Dragon |
250 |
480 |
29-30 |
Green |
normal |
long |
|
Notes:
1 |
Blue and red oozes sometimes divide themselves. |
2 |
Orbs are passive until attacked. |
3 |
Mimics are passive until approached. |
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|