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Junk

Junk. This supposedly useless item is actually one of the most useful items in the game... in the right quantities.

I'm sure you noticed the 'discard junk' option while talking to Wayne. If, during the course of your adventure, you give Wayne 300 pieces of Junk, he'll use his MacGyver-like technical aptitude to turn all that worthless crap into one of the game's ultimate guns. You can either have him create a specific type of gun, or you can leave him to his own devices and have him create something for you at random.

There are not many places in the game where you can get Junk; in fact, only four enemies have a chance of dropping it. First, there's the birds found in Central Park and floors two through ten of the Chrysler Building. These birds are your best bet, since they have a high chance of dropping it and appear in packs. The frogs in Chinatown's sewers can drop Junk, but they don't drop it often enough, nor do they appear often enough, to make it worthwhile. It's the same with the lizards in the Museum. Finally, Chrysler Building slimes found on floors sixty-one and up drop Junk just as often as birds do, but they're much tougher.

Ask For
You Get
Attack
Range
Bullets
Slots
Effects
Pistol
DE50AE7
123+2
55+1
15+2
10
ROFx2
Shotgun
M10B
120+1
70
6+1
4
Burst, ROFx3
Machine Gun
P90
122
51+2
200+1
5
ROFx10, Attack All
Rifle
MAG
151+1
185
20+1
4
ROFx2, Critical Up
Grenade Launcher
HK40
115+1
70
8+1
8

Rocket Launcher
LAW80
200+20
210
1
8

Leave it to Wayne
AK-47
155
152+2
23+1
6
ROFx5, Critical Up, Counter
PPsh41
78+2
75+1
71
2
ROFx10
SP1C
118+2
67+2
28+2
2
ROFx2
USP-TU
115+1
87+1
25+6
3
ROFx5, Counter
Super Junk
Worthless
Duper Junk
Worthless



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