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Added Effects
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Counterattack |
When you're hit, you have a chance of
retaliating |
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Critical Rate Up |
Increases your chance of scoring a critical
hit |
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Steal Items |
You have a chance of stealing an item with
every
hit |
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Steal Items/Half Damage |
You can steal, but damage you do is reduced
by
half |
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Quickdraw |
When you enter a battle, you start with a
full AT bar. |
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Acid |
Your shots will do acid damage |
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Attack All |
Attacks all enemies with your current rate of
fire |
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Burst |
Your shots spread out, striking all enemies
in front of you. |
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Counterattack |
You have a chance of retaliating when you're
hit |
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Critical Rate Up |
Increases your chance of scoring a critical
hit |
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Cyanide |
Your shots have a chance of instantly killing
most enemies |
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Frost |
Your shots will do frost damage |
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Heat |
Your shots will do heat damage |
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Random Rate of Fire: x1.5 |
You fire at up to 1.5 times your rate of
fire,
but you
shoot at random targets. If you fire more than normal, you still deal
your usual damage; penalties for an increased rate of fire are not
applied. |
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Rate of Fire: X |
You can fire multiple times per command.
Comes
in
five variants: 2, 3, 5, 7, or 10 shots. The higher your rate of fire,
the less damage you do per bullet. |
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Tranquilizer |
Your shots have a chance of putting the enemy
to
sleep |
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Use Two Commands |
Allows you to perform two actions per turn |
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Use Three Commands |
Allows you to perform three actions per turn |
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Quickdraw |
When you enter a battle, you start with a
full AT bar |
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AT Rate Down |
Reduces your Active Time stat by 2 |
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Attack Down |
Reduces your Offense stat by 2 |
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Attack Up |
Increases your Offense stat by 2 |
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Auto-Cure |
Instantly uses the appropriate Cure (or a
Full Cure) when you receive a
status ailment |
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Auto-Heal |
Instantly uses a Medicine when you're badly
injured. |
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HP Max Up |
Increases your maximum HP by 15% |
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Item Capacity Up |
Increases your item capacity by one, two, or
four
slots |
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PE Light |
Reduces Parasite Energy costs by a
significant
amount |
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Resist Confusion |
Greatly reduces the chance of being confused |
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Resist Darkness |
Greatly reduces the chance of being blinded |
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Resist Poison |
Greatly reduces the chance of being poisoned |
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Resist Stiffness |
Greatly reduces the chance of being slowed |
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