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Prisonshake

Now that we've stopped the Solar Cannon and Fort Mars, we can head back to Village Bunnme. Remember the empty house there? Well, it's time to go inside and visit.... ACK!
After a lengthy story sequence (for this game, anyway), we appear outside of the house, with all of our rings stolen! Let's recap on what happened; first, we visited the house, in which we met with the sinister Ninja Master Puma. He kidnapped Prince Bonbon and agreed to free him if we handed over our treasures. So we did, but the dirty rat imprisoned us. Quite a while after, all of our friends from across the Clustar broke us out! Isn't that nice? Now, our next goal is to defeat Puma. However, he's hiding in Temple Apollo, which is INSIDE THE SUN. There's a clue on how to get to that temple inside the Zeus Monument in the far southwestern reaches of the Marco Polo Clustar, so we'll fly there now.
The Zeus Monument is a lengthy dungeon, but not too complicated. Just follow my lead through it. Head right at the very beginning along the wall (be careful not to step off the screen), then up along the wall. All this time you're very close to the boundary of the map, so be careful not to step out of line or you'll have to start over. Next, head down through the narrow section and keep going to the flashing door. Enter, then head left and down the path to another doorway. Enter that doorway, then follow another path, skipping the first door and entering the second. From there, it's a simple path to the end, where you'll find a tablet. It seems that one with all 7 treasures can control the stars if they bring them to the Temple Apollo. Next stop, the sun! Better bring some suncreen or some tinfoil or something!

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