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Items and Equipment
Items
Item |
Description |
Cure-all |
HP and AP completely recovered. |
CureCactus |
HP completely recovered. |
Def.Cactus |
Use the cactus and your defense will temporarily increase. |
MagicBerry |
HP completely recovered. |
RageCactus |
Use the cactus and your attack will temporarily increase. |
WonderLeaf |
AP completely recovered. |
Weapons
Name |
Character |
Effects |
Description |
Location |
Short |
Fron |
Att +5 |
Dagger. |
Fron starts with it. |
Long |
Fron |
Att +15 |
Two-edged longsword. Attack +15. |
Battle 10(a) or 10(b) |
Broad |
Fron |
Att +20 |
Broadsword. Attack +20. |
After Battle 20 |
Magic |
Fron |
Att +30 |
Enchanted sword. Attack+30. |
Battle 34 |
Short Bow |
Tia |
--- |
Easily handled. |
Tia starts with it. |
Long Bow |
Tia |
Att +5 |
Great Bow. Longer range. Range 5, Attack +5. |
Battle 13(a) or 13(b) |
WoodArrows |
Tia |
Att +5 |
Arrows made by Tia. |
Tia starts with it. |
Iron Arrows |
Tia |
Att +10 |
Iron-readied arrows. Attack +10. |
Battle 7 |
SlvrArrows |
Tia |
Att +10 |
Silver arrows. Strong versus ghosts. Attack +10. |
Battle 13(a) or 13(b) |
MagicArrow |
Tia |
Att +15 |
Enchanted arrows. Go right through enemie. Attack+15. |
After Battle 20 |
Weird |
Chitta |
Att +5 |
Oddly shaped wooden rod. Attack +6. |
Chitta starts with it. |
VeryWeird |
Chitta |
Att +10 |
Chitta's weapon. Very odd shape. |
Battle 11(a) or 11(b) |
Armor
Name |
Character |
Effects |
Description |
Location |
Cloth |
All |
--- |
Cloth tunic. Minimal defense. |
Everyone starts with it. |
Leather |
All |
Def +4. |
Leather tunic. Small defense. |
Battle 11(a) or (b), after Battle 20 |
Chain |
All |
Def +12 |
Chain rings. |
Battles 29 and 32 |
Shields
Name |
Character |
Effects |
Description |
Location |
Wooden |
Fron |
Def +2 |
A small wooden shield. |
Battle 5 |
Leather |
Fron |
Def +4 |
Leather shield. Defense +4. |
After Battle 20 |
Large |
Fron |
Def +10 |
Large iron shield. Defense+10. |
Battle 32 |
Accessories
Name |
Character |
Effects |
Description |
Location |
Condor'sEye |
Fron, Tia |
Agi +20 |
Hit rate increases. |
Battle 10(a) |
DefendRing |
All |
Def +5 |
Defense up 5 points. |
Battle 7 |
Fairy Ring |
All |
HP up 20%. |
Max HP up 20%. |
Battle 13(a) |
Life Ring |
All |
AP up 20%. |
Max AP up 20% |
Battle 13(a) or 13(b) |
Pendant |
Tia, Chitta |
Luk +20 |
Pendant increases luck. |
Battle 10(b) |
Power Ring |
All |
Att +5 |
Attack up 5 points. |
Battle 24 |
Ribbon |
All |
Mag +20 |
Magic gets more effective. |
Battle 11(b) |
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