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Weapons
Weapons are only available by buying them in towns. There are two types of shops (I called them "A" and "B") which have a different bunch of weapons each. The price for buying is directly influenced by your "Intelligence"; the price for selling is directly influenced by your "Charisma".
Type / Name |
Cost |
Shop |
Dagger |
5 Coins |
A |
Mace |
7-8 Coins |
B |
Axe |
10-13 Coins |
A |
Rope and Spikes |
14-20 Coins |
B |
Sword |
20-28 Coins |
A |
Great Sword |
26-39 Coins |
B |
Bow/Arrow |
34-51 Coins |
A |
Amulet * |
44-66 Coins |
B |
Wand * |
54-82 Coins |
A |
Staff * |
65-100 Coins |
B |
Triangle */** |
- |
- |
Pistol ** |
- |
- |
Light Sword ** |
- |
- |
Phazor ** |
- |
- |
Blaster ** |
- |
- |
* = No real weapons. I couldn't figure out what these are good for. Somebody knows? ** = Not available in shops, but when I remember it correctly it was available when I played the C64 version ten years ago.
Towns with Shop Type "A"
Yew, Gerry, The Brother, Ponder, Paws, Owen, Wheeler, Gauntlet, Grey, The Snake, Lost Friends, Poor, Moon, Linda, Dextron, Clear Lagoon.
Towns with Shop Type "B"
Britain, Arnold, Gorlab, Nassau, Fawn, Helen, Magic, Stout, Montor, John, Bulldozer, Imagination, Tune, Wolf, Turtle, Wealth.
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