Each magic-using character learns his/her spells in different manners. Thanks goes to Mike Gregerson and Alex M. Lazara for their enormous help in this area.
NAME | Level | TP Rate | Description |
First Aid | LV 3 | 5 TP | Low-level healing spell for one character. |
Hammer | LV 5 | 4 TP | Attempts to knock one enemy unconscious (dizzy). |
Deep Mist | LV 8 | 3 TP | Lowers hit rate of enemies. |
Delay | LV 11 | 14 TP | Lowers speed of all enemies on the screen.
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Heal | LV 14 | 10 TP | Medium-level healing spell for one character.
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Acid Rain | LV 17 | 7 TP | Reduces enemies' defense.
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Antidote | LV 20 | 8 TP | Cures the Poison status.
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Nurse | LV 23 | 20 TP | Medium-level healing spell for all allies.
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Haste | LV 26 | 16 TP | Raises speed of one ally.
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Silence | LV 29 | 6 TP | Stops enemies from casting spells.
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Dispel | LV 32 | 14 TP | Cancels enemy spells like Acid Rain and Deep Mist; also takes away the "30-HP loss" caused by Wall spells.
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Barrier | LV 35 | 15 TP | Raises defense of allies.
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Cure | LV 38 | 22 TP | High-level healing spell for one ally.
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Hammer Head | LV 41 | 16 TP | Attempts to render all enemies unconscious (dizzy).
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Valkyrie | LV 44 | 15 TP | Raises attack power of allies.
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Recover | LV 47 | 18 TP | Heals allies of Stone, Paralysis, and Poison. |
Raise Dead | LV 50 | 26 TP | Brings one ally back from the dead.
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Resurrection | LV 54 | 32 TP | High-level healing spell for all allies.
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Klarth must create a Contract with an elemental to gain his spells. Most of his spells are integral to the story, but some are optional. All summon spells are single attacks which affect all enemies unless otherwise stated.
NAME | TP Rate | Description | Location |
Fireball | 3 TP | Weak single Fire attack | Arche starts with it.
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Ice Needle | 4 TP | Weak single Water attack | Arche starts with it.
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Storm | 2 TP | Medium multi Wind attack | Bought for 200 gold in the NW house in Past Venezia.
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Lightning | 4 TP | Weak single Thunder attack | Bought for 1000 gold in the NW house in Past Venezia.
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Grave | 4 TP | Weak single Earth attack | Shelf in Klarth's house.
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Ice Tornado | 10 TP | Medium single Water attack | Shelf in Klarth's house.
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Eruption | 8 TP | Medium multi Fire attack | Received from Lenios in Beladum.
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Tractor Beam | 12 TP | Area gravity-based non-elemental attack | Bought for 4000 gold in the research center in Past Alvanista Castle.
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Thunder Blade | 12 TP | Medium multi Thunder attack | Bought for 12000 gold in the research center in Past Alvanista Castle.
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Fire Wall | 12 TP | Medium single Fire attack; decreases HP by 30 as time goes on. | Found in Past Molten Cavern. |
Stone Wall | 10 TP | Medium single Earth attack; decreases HP by 30 as time goes on. | Found in Past Gnome's Cave.
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Ray | 15 TP | Medium multi Holy attack | Received in Tower of 12 Stars (Past).
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Indignation | 30 TP | Strong multi Thunder attack | Received after the Snowfield battles.
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Fire Storm | 18 TP | Medium multi Fire attack | Found in Dhaos's Castle (Past). |
Distortion | 18 TP | Low-level instant death (single). | Found in Dhaos's Castle (Past).
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God Breath | 18 TP | Strong multi Wind attack | Found in Abyss Of Thor (Past/Future).
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Ice Wall | 12 TP | Medium single Water attack; decreases HP by 30 as time goes on. | Found in Glaciated Cave (Future).
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Death Cloud | 24 TP | Medium instant death (single) | Found in Demitel's Mansion (Future).
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Flare Tornado | 15 TP | Medium/strong multi Fire attack | Found in woods near Ninja Town.
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Explode | 24 TP | Strong multi Fire attack | Found in Odin's Tower.
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Tidal Wave | 24 TP | Strong multi Water attack | Found in Fenrir Tower.
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Meteor Storm | 40 TP | Strong multi non-elemental attack | Found in Dhaos's Castle (Future).
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Black Hole | 34 TP | High-level instant death (single) | Found in Morlia Gallery (Future) 18th floor.
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Extinction | 50 TP | High-level instant death (multi) | Found in Morlia Gallery (Future) 21st floor.
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