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Attacks
Here's where you will find all of Goku's attacks in this game. You kinda figured that out already though, didn't you?
How to use Attacks
The thing about Goku's attacks is that you have to put in combonations to use them. For example:
Goku's starts out with 5 A button attacks. Rock, Scissor, Paper, Nyoibo attack, and Extending Nyoibo. Here is an example of the combonations that Goku starts out with:
A: Rock
A+up: Scissors
A+right: Paper
A+left: Nyoibo attack
A+down: Extending Nyoibo
You will have to "bind" Goku's new attacks into one of these combinations by going into the menu screen (hit Start while someone is speaking)and choosing Set Up. Here is what your looking for. Highlight the attack you want to bind and choose which combination to bind it to.
What combination you wanna bind is totally up to you. The only combination that you can't bind anything to is the A, B, X, and Y buttons.
Special Attacks (A button) | Attack | Description | Power Needed |
Rock | A powerful punch. | 20 |
Scissors | This move is worth keeping for a while. It dizzies your opponent giving you a better chance of attacking. This attack can also penetrate plenty of blocks and counters punches in the game. | 0 |
Paper | A fast dashing attack. | 0 |
Janken Combo | A rock-paper-scissors attack all in one! | 60 |
Nyoibo Attack | A simple strike with the Nyoibo. There are 3 points in the game when you don't have your Nyoibo and can't use this attack. | 0 |
Extending Nyoibo | The Nyoibo extends and hits the enemy somewhat hard. | 0 |
Flaming Kick | A very fast and strong kick. | 45 |
Afterimage | A very fast speed combo. | 100 |
Dive | A powerful diving attack. | 60 |
Kikoudan | An energy blast. This attack is much faster than the Kamehameha. | 45 |
Kamehameha | A powerful energy blast and one of Goku's favorite and strongest attacks. | 90 |
Winding Kamehameha | A more powerful Kamehameha that curvs around to its target. | 900 |
Chou Kamehameha | A very powerful Kamehameha. This is the strongest attack in the game! | 2500 |
Fakeout Kamehameha | Goku fires a Kamehameha, backwards, and propels himself toward the enemy, hitting them. | 90 |
Kamehameha Attack | A very powerful version of the Fakeout that uses the Chou version. | 2000 |
Punching Attacks
(Y button) |
Attack | Description | Power Needed |
Punch | A simple punch. | 0 |
Dash Punch | A powerful dashing punch. | 10 |
Smash Punch | A punch combo that can stun your opponent. | 15 |
Triple Punch | A triple punch combo. | 10 |
Burst Punch | This is the ultimate punch combo. It stuns your opponent as well. | 983 |
Dash Attack | A little combo that doesn't deal much damage. | 30 |
Rushing Punch | An improved Dash punch that's harder to block. | 50 |
Headbutt | A dashing headbutt | 30 |
Kicking Attacks (B button) |
Attack | Description | Power Needed |
Kick | A simple kick. | 0 |
Dash Kick | A dashing kick. | 12 |
Dashing Knee Kick | A more effective dash kick. | 24 |
Triple Kick | A triple kick combo. | 12 |
Kick Rush | A flaming kick combo. One of the best moves in the game. | 180 |
Tail Attack | A powerful tail whip that's fast and hard to defend against. Obviously if Goku doesn't have his tail he can't use this attack. | 0 |
Jump Kick | A flying kick. | 50 |
Slash Down Kick | A flaming flying kick that shoots downward. Very effective. | 140 |
Gaurding Techniques (X button) |
Technique | Description |
Block | A simple block. Very effective against punches and kicks. |
Dodge | A quick dodge to right. |
Jump Dodge | A high backward jump. |
After Image Dodge | Upgraded Jump dodge. Very effective. |
Timely Dodge | Upgraded dodge. Very useful. |
Powered Guard | A very effective block. You'll probably be using this throughout most of the game. |
Spirit Guard | Propels enemies projectile attacks. |
Nyoibo Guard | Goku blocks with his Nyoibo. |
Counter Punch | Counters punching attacks. |
Counter Kick | Counters kicking attacks. |
Counter Elbow | Counters most attacks. More effective than the other counters. |
Afterimage Counter | An extremely effective counter. |
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