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Items
Items in italics were most likely dummied out of the game.
Medic Items
You can have up to 9 of each of these items.
Name |
Buying Price |
Selling Price |
Effect |
Herb |
100G |
75G |
Restores 50 HP to 1 character. |
Potion |
200G |
150G |
Restores 100 HP to 1 character. |
Purify |
100G |
75G |
Cures Poison in 1 character. |
Unstun |
150G |
113G |
Cures Paralysis in 1 character. |
Wakeup |
150G |
113G |
Cures Sleep in 1 character. |
Revive |
120G |
90G |
Brings 1 character back to life. |
Prizes
These are mostly won from enemies, and selling these is where most of your money should come from. You can have up to 99 Meats, Bones and Tusks, and up to 3 of any other prize.
Name |
Selling Price |
Effect |
Meat |
45G |
Restores 8 HP to 1 character. |
Tusk |
60G |
Poisons 1 enemy. |
Bone |
75G |
May cause all enemies to run away. |
GadoraThorn |
188G |
Kills 1 enemy instantly. |
BajirHorn |
0G |
???? |
KopunShell |
0G |
???? |
Inventory Items
You can have up to 18 Inventory Items at a time.
Name |
Buying Price |
Selling Price |
Effect |
Ball of Life |
- |
6000G |
Completely restores all characters' HP and Tech Points. |
DongameFt |
500G |
375G |
Slows down all enemies. |
Earth |
- |
- |
Story Item. |
Earth |
- |
- |
Story Item. |
Elixir |
- |
1875G |
Completely restores 1 character's HP and Tech Points. |
Flame |
- |
- |
Story Item. |
Fool's Dust |
600G |
450G |
Doubles all characters' defense. |
Holy Orb |
- |
1875G |
Completely restores all characters' HP. |
IronHeart |
- |
- |
???? |
Medallion |
- |
- |
Story Item. |
Miracle |
- |
1350G |
Completely restores 1 character's Tech Points. |
Mirror |
- |
- |
Story Item. |
NaturalHi |
- |
3000G |
???? |
Ocarina |
- |
- |
???? |
Prison Key |
- |
- |
???? |
ProtectOil |
- |
6000G |
???? |
Rusty |
- |
- |
Story Item. |
Scroll |
8000G |
6000G |
Teaches 1 character a new Tech. |
Sleep Jar |
500G |
375G |
Puts all enemies to sleep. |
Silent Herb |
- |
750G |
Prevents being attacked by enemy Techs. |
Surprise! |
- |
600G |
Paralyzes all enemies. |
Travel Bell |
500G |
375G |
Transports the party out of a dungeon. |
W. Mattock |
- |
- |
Story Item. |
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