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Walkthrough

Looting And Polluting Is Not The Way!

When you arrive in Burger, you'll find that it's terribly polluted. THAT BIO-HAZ MUST PAY FOR HARMING POOR MOTHER EART...GREENE! Talk to the guards of the tower to the north, and they'll tell you to buzz off. Now enter the house in the west, and you'll come across Time Out and Lunch Box. Remember them? No? Oh, well, doesn't matter much, I suppose.
Lunch Box will start a riot while Time Out hides in the house. You may want to grab all the treasure here and drink from the pot (to restore your HP/MP) before joining the fray. While the guards are all distracted, talk to Lunch Box, who is fighting with the guard by the tower, and you'll be able to enter it.
BORING. The tower only has one type of enemy, and it is just a spiraling staircase.
At the top, you'll come across Dust Ball, who apparently changed his name to Thyme just in time for your fight. Eh? Eh? ...Anyway, the Power spell is a must in this battle, as Thyme likes to lower your attack power.
Hey, Bio-Haz doesn't seem like a bad gu... er, I mean, Bio-Haz... THAT BASTARD WILL PAY!!!
After beating Thyme, two shops will open in the southern end of Burger, so visit them if you need to buy some new magic. Now head due east, and you'll come across Greene Castle.
The castle is very straightforward, but the frustration lies in all the treasure chests you find. Most of them contain Trash, which is bad. The rest mostly contain worthless equipment for you to sell. It's best to avoid the treasure altogether, or consult the map to see which treasure chests you should open.
At the end, you'll find the King and Queen being harassed by a Megagrem. This guy isn't too touch, just use Power and keep attacking. Be careful, because he hits pretty hard.
After beating the Megagrem, grab all the treasure chests. You'll get the Knights equipment, which is the better than anything else you can buy or find in treasure chests. This stuff also allows you entrance to the southern part of the Burger Area.
Just south of Burger is a field of flowers. Since you have all the royal stuff, you'll be allowed to cross.
Keep going until you reach Bio-Haz' town. Here, everybody loves Bio-Haz, because he gives them medicine. In other words, he drugs them up so they won't be able to complain. In one of the houses, you'll find Cup Cake.
Cup Cake will lead you to Truffle, who will pour that water you found on the Knights Sword and join your party. While you're here, you might as well take the contents of the treasure chests too.
In the northern part of town, you can now enter the Sewer. Very straightforward. At some point, Truffle will be seperated from you, but keep trudging on anyway.
After leaving the sewer, start hiking to the east. Eventually, Gum Drop will find you and join you.
Just after meeting up with Gum Drop, you should reach Bio-Haz' Castle. Enter it, and the door will slam shut behind you. This is just the latest in this game's series of "points of no return".
In this room, Gum Drop's shield will protect you from the barriers for a little while, but eventually she'll run out of power and collapse. So, you'll want to spend as little time in here as possible. The exit is in the northwest, so just rush there.
When you reach this hall of doors, you can go in the first door to find a life-refilling pot. The second door will be locked for now. Continue along to the stairs.
After a bit, you'll come across Noknight and Candy's S&M session. After being interrupted, Noknight will attack you. Freeze 4 works well, as do regular attacks.
You'll get the last princess trinket now, and get an EXP boost. That's it?! Candy will also join you, and Bio-Haz will unlock that locked door you previously passed. In this room, you can also find some shops in case you want to spend all the money you've been accruing. I suggest that you do.
Beyond that door is the last stretch of the castle. The enemies here are very tough, and you can win most of the best equipment by fighting them, if you so desire.
You'll eventually come across Bio-Haz. The only weapon that will harm him is the Knights Sword, even if you have a more powerful sword. Power and Guard are essential spells, and you'd better have plenty of healing capacity if you want to survive. You'll have to fight Bio-Haz two seperate times back-to-back to finish him off.
Time for the coolest ending in any video game EVER. There are no less than 11 variations you can get, depending on choices you make during the ending, and some of them are absolutely hilarious. The game even gives a little added bonus after the ending. Enjoy!

Item Checklist

Med-3-10 (Burger)
Speed (Burger)
Power (Burger)
Bolt 4 (Burger)
Heal 4 (Burger)
Freeze 4 (Burger Tower)
Flame 4 (Burger Tower)
Guard (Burger Tower)
Rapier (Burger Tower)
Trash (Greene Castle)
Trash (Greene Castle)
Skirt (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Med 4-5 (Greene Castle)
Apron (Greene Castle)
Trash (Greene Castle)
Shoes (Greene Castle)
Trash (Greene Castle)
Toy (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Brush (Greene Castle)
Trash (Greene Castle)
Diary (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Glasses (Greene Castle)
Book (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Stamp (Greene Castle)
Trash (Greene Castle)
Dentures (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Trash (Greene Castle)
Cap (Greene Castle)
Trash (Greene Castle)
Rouge (Greene Castle)
Med 4-10 (Greene Castle)
Fix (Greene Castle)
Knights (Greene Castle)
Knights (Greene Castle)
Knights (Greene Castle)
Knights (Greene Castle)
Fix (Bio-Haz' Town)
Med 3-10 (Bio-Haz' Town)
Regain 3 (Bio-Haz' Town)
Fix (Sewer)
Med 4-5 (Sewer)
Med 3-10 (Bio-Haz' Castle)
Regain 3 (Bio-Haz' Castle)
Fix (Bio-Haz' Castle)
Hairband (Candy)
Regain 3 (Bio-Haz' Castle)
Med 4-15 (Bio-Haz' Castle)
Trash (Bio-Haz' Castle)
Trash (Bio-Haz' Castle)
Trash (Bio-Haz' Castle)
Trash (Bio-Haz' Castle)
Med 4-5 (Bio-Haz' Castle)





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