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Wanzers Guide

Weapons

SH=Short Range Weapon.

LG=Long Range Weapon.

FT= (Fight)Melee Weapon.

AT=The damage the following weapon can make and the number of shots (i.e. 3X 15 means it can shoot 3 times taking 15 HP at each attack.)

DF=The defense value (For shields)

Hit=The weapon's hit rate.

Range=The distance the weapon can reach. A weapon with 0 is a melee weapon (Hand Rod), 1-1 is the usual for most guns, 1-4 is for guns with long range. Probably you won't notice much difference until Beltchka, where some missile launchers have 3-6 range and others have 4-6 range.

Weight=Item's weight, affects Wanzer overall agility.

Bullet=Number of bullets that can be shot. It's unlimited except for missiles.

Price=C'mon you can guess this one.:P Amount of cash you're gonna waste to keep the weapons' industry rich and powerful.

Wanzer Parts

DF=Part's resistance to attacks.

HP=How much damage the part can take before being destroyed.

Engine=Allows you to carry heavier equipment, must be balanced with your weight.

Weight=Part's weight. If the W/P meter (one on the right upper screen) is over 100, there is a weight overload being impossible to use the wanzer.

Hit (Arms only)=Arm's hit rate.

Move (Legs only)=Your legs movement limit.

Inter=Skill with the part, also denotes if an arm comes connected with a gun already.

SH/FT (Arms only)=Denotes if the weapon that comes with the arm is a Melee weapon (FT) or Short Range Weapon.

Computer-Only

Fight=Skill added to your combat accuracy.

Short=Skill added to your short-range accuracy.

Long=Skill added to your long-range accuracy.

Agility=Skill added to your evasion rate.




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