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Wanzers Guide
Weapons SH=Short Range Weapon. LG=Long Range Weapon. FT= (Fight)Melee Weapon. AT=The damage the following weapon can make and the number of shots (i.e. 3X 15 means it can shoot 3 times taking 15 HP at each attack.) DF=The defense value (For shields) Hit=The weapon's hit rate. Range=The distance the weapon can reach. A weapon with 0 is a melee weapon (Hand Rod), 1-1 is the usual for most guns, 1-4 is for guns with long range. Probably you won't notice much difference until Beltchka, where some missile launchers have 3-6 range and others have 4-6 range. Weight=Item's weight, affects Wanzer overall agility. Bullet=Number of bullets that can be shot. It's unlimited except for missiles. Price=C'mon you can guess this one.:P Amount of cash you're gonna waste to keep the weapons' industry rich and powerful. Wanzer Parts DF=Part's resistance to attacks. HP=How much damage the part can take before being destroyed. Engine=Allows you to carry heavier equipment, must be balanced with your weight. Weight=Part's weight. If the W/P meter (one on the right upper screen) is over 100, there is a weight overload being impossible to use the wanzer. Hit (Arms only)=Arm's hit rate. Move (Legs only)=Your legs movement limit. Inter=Skill with the part, also denotes if an arm comes connected with a gun already. SH/FT (Arms only)=Denotes if the weapon that comes with the arm is a Melee weapon (FT) or Short Range Weapon. Computer-Only Fight=Skill added to your combat accuracy. Short=Skill added to your short-range accuracy. Long=Skill added to your long-range accuracy. Agility=Skill added to your evasion rate.
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