Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Home
Armor
Characters
Classes
Codes
Downloads
Dragons
Enemies
Hacking
Items
Manual
Secrets
Shopping List
Side Quests
Stats
Techniques & Spells
Terrain
Thanks
Tips & Strategies
Walkthrough
Weapons

Walkthrough

Chapter 24: To The Homeland...

As usual, you can get a Gunso's ??? from him. Zora's Son will tell you his true name if you want to know. 8-) Bikkebakke sells mushrooms, books, and Matelite equipment. The shops have brand-new equipment, so stock up! Talk to Palpaleos in Yoyo's room to get an Empress Kahna and Royal Gown (equip them on Yoyo). Equip, shop, and feed (by now you should have more or less all Master Dragons, though) then talk to Hornet on the bridge to continue. There's a new sidequest, Situation Critical, and unlike Hard Dungeon it's actually doable (and you'll get tons of EXP and PR doing it). If you have all Master Dragons you should definitely try it at least once. 8-)

Chapter 24 Battle
(Dark Stalker x3) x7
(Ring Commander x3) x2
(Ring Crafter x3) x2
(Ring Tracer x3) x2
(Alchemic x1) x1
(Veltim[BOSS] x1)
Bonus: 22,000 EXP

You can more or less ignore the Dark Stalkers; let your dragons and Summoners deal with them. Even better, bring along a Mini-Devil party and a Black Dragon and keep dancing until you use Complete Heal All, which will do some nice damage to them and heal you! 8-) First go after the Ring Crafters (they can create new Dark Stalkers), then the Ring Commanders, then the Ring Tracers. As you make your way right and down, DO NOT stand in the forest (or if you plan on it, you may want to first burn it yourself using Bahamut and then freeze it using ice magic or Leviathan to make it disappear). Get the Alchemic close up, and put Salmando on Go! to have him duke it out with Veltim; chances are Veltim will waste his turn using Bagdem on Salmando. 8-) When the Alchemic is gone, gang up on Salmando. Your HP should be high enough that his Bagdem, even if it hits four units, won't kill you all, and a dragon or Priest party can use Refresh at the start of a turn to recover your HP. Once you start beating on Veltim, do NOT Dance or you'll risk using Complete Heal All and lose all your time... he has TONS of HP so it'll take a while to beat him.

Enemy Info

PicNameElementLevelHP/MPRangeSpells/Techniques
ATKDEFSPDMAGEXPPR
AlchemicFireLV.3722,000/963 sq.Burning Earth L.10
155132186812,00010,000
Dark StalkerDeath/PoisonLV.444000/04 sq.Death Pike L.10
152124216128302380
Ring CommanderXLV.423200/3102 sq.Halley Gazer L.10, Armageddon L.10
26872510643803520
Ring CrafterXLV.423200/3102 sq.Make Guard L.10
26872510645803520
Ring TracerXLV.423200/3102 sq.Teleportress L.10
26872510641503520
VeltimXLV.5438,000/2602 sq.Bagdem L.10, Black Hole L.10
381281412532,00013,000

Technique Info

NameMPMeleeFieldComments
Armageddon22All5/3Magical holy damage.
Bagdem19All9/2Non-elemental damage.
Black Hole0OneN/ADark-elemental damage(?).
Burning Earth6All7/2Fire-elemental damage.
Death Pike0OneN/APhysical damage.
Halley Gazer22All5/3Magical dark damage.
Make Guard0N/A2/0Creates a party of (Dark Stalker x3).
Teleportress0N/A8/0Teleports a (Dark Stalker x3) group around the map.

Previous Chapter   Next Chapter



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.