Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Home
Armor
Characters
Classes
Codes
Downloads
Dragons
Enemies
Hacking
Items
Manual
Secrets
Shopping List
Side Quests
Stats
Techniques & Spells
Terrain
Thanks
Tips & Strategies
Walkthrough
Weapons

Walkthrough

Chapter 19: Farewell, Matelite!

The shopkeepers finally have new stuff, so equip, buy, and feed yer dragons. Note that Palpaleos is now in your party! 8-) When you're ready, talk to Matelite. If you told the assassins in chapter 16 that you wanted them to kill Matelite, choose the second option for a funny scene. 8-) Then talk to Palpaleos.

Chapter 19 Battle
(Wespe x2, Gladiator x1) x3
(Growlen x2, Zomberd(34) x1) x1
(Gladiator x2, Lestat(35) x1) x1
(Lazenlord x2, Grey Scalper x1) x1
(Lazenlord x2, Mitia x1) x1
(Mitia x2, Lan Ze Lord x1) x1
(Grey Scalper x2, Lan Ze Lord x1) x1
(Grey Scalper x2, Irvine x1) x1
(Mitia x2, Barbarela x1) x1
(Gran Knight x2, Cure Comrade x1) x2
(Hornisse x2, Gran Knight x1) x2
(Gran Knight x2, Gudolf[BOSS] x1)
Bonus: 13,000 EXP

Wow, all the generals are here! If you're fairly strong (i.e. you have a whole complement of Holy/Dark dragons, which you should have by now) just roll up towards Gudolf, kill the Cure Comrades, and gang up on him. But where's the fun in that? 8-) You can get major EXP, PR, and items by getting rid of the generals first. Concentrate on one at a time, though. Make an ice bridge over the left, get Lestat and Zomberd, then up towards Irvine and Barbarela (get Barbarela first). Then hang a right towards Gudolf. Maybe bring a party of Mini-Devils to keep trying to get Complete Heal All once most of the enemies are dead. ^^; If your dragons' Wisdom is at 100 (it definitely should be) they can make mincemeat out of most of these jokers. A fun trick is to make the ice bridge to the left and put one group out to lure the enemy onto the ice bridge. Then burn it out from under them and let 'em drown. 8p As for Gudolf himself, watch out once you whittle him down to 9999 HP. He'll start using much more dangerous spells. Still, you should be fine with your dragons to help out. If you beat a general with a Holy tech, you may win an Excalibur!

After the battle, talk to folks (as usual, what you say don't matter) then talk to the Dragonkeeper. Follow him outside and talk to him. You'll now get to choose two parent dragons. First use the shops to equip your characters and buy equipment, then feed your dragons to the hilt. Now choose the dragons with the best stats overall. In other words, if one dragon has very high Strength and Dexterity and another has very high Vitality and Mind, those are the ones to mate! The baby dragon will have more or less the same as the highest stats of either of his parents. If you have two Master forms, go for those. Note that if you choose Molten as a parent and talk to Palpaleos before talking to the Dragonkeeper, he'll tell you something... er, not very pleasant. O_o

Once you choose the two parents, talk to the Dragonkeeper. After that, talk to one of the salesmen to get a Gneisenau, Imperator, Black Prince, 2 Iron Dukes, Pax Kahna, XXX Porno Mag, and your fourth Princess's ??? item! Now talk to Palpaleos. First choice doesn't matter, choose the second option in the second choice to continue. (The shadow who rushes up to Yoyo is Matelite, who gives her a dress, by the way.) The first choice doesn't matter, but if you choose to dance 'til you drop you'll get a slightly longer scene next. 8-)

Enemy Info

PicNameElementLevelHP/MPRangeSpells/Techniques
ATKDEFSPDMAGEXPPR
Cure ComradeXLV.303000/1603 sq.White Drug L.10
3495139736202150
Gladiator(F)FireLV.293600/604 sq.Flame Gaze L.8, Excellence L.8
11298345732541860
Gladiator(I)IceLV.293600/604 sq.Ice Magic L.8, Excellence L.8
11298345732541860
Gladiator(T)ThunderLV.293600/604 sq.Thunder Gale L.8, Excellence L.8
11298345732541860
Gran KnightXLV.344200/444 sq.Gran Magic L.8
125115224245603350
Grey ScalperXLV.323800/414 sq.Scrasher L.7
115108483339451970
GrowlenXLV.284000/03 sq.Daikon Chop L.7
124102101433201820
HornisseWaterLV.312800/2003 sq.Ice Magic L.8(one/all), Petrify L.8
37881610531802860
Lan Ze LordXLV.243100/754 sq.Javelin Throw L.5, Assault Spear L.6
11570183421801620
LazenlordXLV.243100/754 sq.Javelin Throw L.5, Assault Spear L.6
9770183421801620
MitiaXLV.323600/474 sq.Whip L.7, Whiplash L.7
10598467847481860
WespeThunderLV.232100/1803 sq.Thunder Gale L.8(all), Bionics L.7(all)
3263148414861780
Zomberd(34)XLV.3414,000/02 sq.Swing L.9, Clean Hit L.8
140118281662003230
Lestat(35)XLV.3512,000/1402 sq.Uhoho L.8, Heeheehee L.8
124107448865003650
BarbarelaXLV.3915,000/2202 sq.Power Shift L.8, Heat Rod L.8
134118548681003950
IrvineXLV.4016,000/902 sq.Typhoon L.8, Excalibur L.8
142124497695004500
GudolfXLV.4218,000/2302 sq.Nova L.9, Flame Gaze L.10, Magma Storm L.8, Nightmare 99 L.9
128121249514,0006400

Technique Info

NameMPMeleeFieldComments
Assault Spear0OneN/APhysical damage.
Bionics14All5/2Magical poison damage.
Clean Hit0OneN/APhysical damage.
Daikon Chop0OneN/APhysical damage.
Excalibur0OneN/APhysical damage.
Excellence6AllN/ANon-elemental damage.
Flame Gaze10One/All5/2Magical fire damage.
Gran Magic8OneN/ADark-elemental magical damage(?).
Heat Rod0OneN/ANon-elemental physical damage(?).
Heeheehee0OneN/APhysical poison damage.
Ice Magic10One/All5/2Magical water damage.
Javelin Throw9All5/1Physical damage.
Magma Storm10All7/2Fire-elemental magical damage.
Nightmare 9910One6/1Attempts to take off 75% of current HP in-battle, and about 1/3 of it on the field (Death-affinity).
Nova0OneN/ANon-elemental damage(?).
Petrify12One5/1Turns target to stone.
Power Shift10All6/1Non-elemental damage(?).
Scrasher5OneN/APhysical damage.
Swing0OneN/APhysical damage.
Thunder Gale10One/All5/2Magical thunder damage.
Typhoon8All6/1Ice-elemental damage(?).
Uhoho9One5/1Turns target into stone.
Whip0OneN/APhysical damage.
Whiplash6OneN/APhysical damage.
White Drug10One/All5/2Heals HP.

Previous Chapter   Next Chapter



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.