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Walkthrough Chapter 17: A Door to a New EraThis chapter's kinda weird... keep talking to Rush and he'll take you on a tour of the shops and dragon feeding. You can only enter each shop once, and only feed each dragon once. You should be starting to stock up on Litancibles, High Drugs, and maybe a few Magic Gins around now with your excess money (you should be finished or almost finished maxing out all your dragons' elementals, Mind, and Dex by using mushrooms). Make sure you have at least 20 Litancibles, but save some of your money for next chapter (you'll need it for a one-time shop). This is the perfect chapter to do at least one sidequest, since you can shop and feed to your heart's content once you have done so. 8-) (Evil Savage x2, Evil Beast x1) x3 (Hell Chimera x1) x1 (Temple Guard x1) x4 (Mage Glaive x2, Evil Beast x1) x4 (Evil Beast x3) x1 (Heal Glaive x2, Evil Beast x1) x1 (Evil Beast x2, Dictory[BOSS] x1) Bonus: 11,000 EXP This is far more of an all-out slugfest than you're used to. You'll have to plow through most of the enemies to get to the boss. However, I recommend against wasting time with the grunts. First try to get to the Heal Glaives if possible, followed by the Mage Glaives. Both Glaives have very low HP. (The Garuda summon can deal MAJOR damage in this fight since the enemies are so close together.) By that point it'll probably be the enemy's turn, so fight back as best you can. Heal up before moving next (remember you can use Litancibles and Drugs inside the Party menu before moving). The other enemies do give good EXP and PR, so you may want to pick them off before tackling the boss. Watch out for the Temple Knights and Evil Beasts, though: if you try to get them in melee combat, they have a good chance of Self-Destructing. Not only does that kill a character, it also denies any EXP and PR to the party! So get them from a distance if possible, or if their HP's *really* low (like under 2000), go in and use techs to kill them quickly.
Technique Info
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